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RantTooltip  Popular! (More than 5000 hits)

Version: 0.28
by: Stuck [More]

RantTooltip (GUI) Options here.

(NOTE: If you plan on using a layout other than the default layout, you need to delete the RantTooltip_Layout folder first.)

RantTooltip is a tooltip addon that was influenced by oUF to include a layout system for tooltips. You'll find it very similar to oUF. A sample layout is included, based on p3lim's oUF layout. It was designed to match p3lim's layout due to my personal use of it. I take no credit for the design.

The documentation included in the zip file should give you all the information you need on how you create your own tooltip layout.

For everyone who prefers the original RantTooltip look, I've uploaded a layout called RantTooltip Classic.

-[Rum] (Stuck)

0.28 - "<" and ">" will now be colored according to the tag variable the encompass.
- The last player's talent spec will now be cached. This will stop the "Loading" text from flashing in some cases.

0.27 - Colons next to tag variables are no longer colored to be consistent with the adjacent variable. This was conflicting with tag updates.
- Added two more new tags: $curshort and $maxshort. These variables will display health and power values but will reduce their size if necessary.
- For example: 125000 becomes 125k. 1500000 becomes 1.5m.
- Added a $spec tag which will display the player's current spec - their talent tree with the most points in it.
- Do not use $spec and $talents in the same conditional. It will not work. If you want them on the same line, put them in separate conditionals, like this:
Code:
"{Talents: [$spec]}{ ($talents)}",
instead of:
Code:
"{Talents: [$spec] ($talents)}",

0.26 - Added $talents tag which displays the player's talents.
- Fixed a small issue with tag updates.
- Fixed an error concerning layouts without raid icons or combat icons.
- Various small changes.

0.25 - Fixed a few errors involving the DeleteLine function and unit tags.
- Updated the library.
- Other minor changes.

0.24 - Fixed a tag update issues that concerned "$target".
- Added PreOnSizeChanged and PostOnSizeChanged functions for every tooltip.
- Fixed an issue concerning GameTooltip.FindLine in the library.

0.23 - Updated a few things.
- Colons are now colored according to the tag variable to the left of them.
- Fixed and changed the library.
- Cleaned up code.
- Other miscellaneous changes.

0.22 - Fixed a conflict with GearScore. GearScore tooltip text now displays properly.
-Add override functions (i.e.):
GameTooltip.OverrideSetDefaultAnchor(self, parent)
GameTooltip:PreSetUnit(unit)
GameTooltip:PostSetUnit(unit)
GameTooltip:PreOnShow()
GameTooltip:PostOnShow()
GameTooltip:PreOnHide()
GameTooltip:PostOnHide()
GameTooltip:OverrideUpdateHealthBar(bar, cur, max)
GameTooltip:PreUpdateHealthBar(bar, cur, max)
GameTooltip:PostUpdateHealthBar(bar, cur, max)
GameTooltip:OverrideUpdatePowerBar(bar, cur, max)
GameTooltip:PreUpdatePowerBar(bar, cur, max)
GameTooltip:PostUpdatePowerBar(bar, cur, max)

0.21 - Fixed health bar text, fixed text color, and a few other things changed.

0.2 - Updated to fix memory problem.
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Unread 12-30-09, 02:25 PM  
Skylinee
A Murloc Raider

Forum posts: 5
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Quest information seems to be missing from the tooltip also.
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Unread 12-30-09, 09:48 AM  
Skylinee
A Murloc Raider

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Originally posted by Stuck
Fixed for next update.
Will this be fixed aswell?

http://img163.yfrog.com/img163/3725/sfdsfdsfsd.jpg
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Unread 12-30-09, 05:53 AM  
-Raz-
A Kobold Labourer
 
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i was pretty skeptical seeing the new layout, but after trying it i definitely like it more then the classic one now, lol, with one exception

is there any way to make it display values in the power bar ? even if they are shrunk down to fit the smaller size

edit: another thing, is there any way to display this line properly
Code:
"{[$guild]}{ ($rank)}",
nm what i try either the line does not display at all, the [] brackets around the guild name display in orange or the 1st ( of the rank displays in purple

edit2: any way to make hostile NPC name colors actually red ? they seem to be displayed in the orangeish hostile faction color (instead of red for hated)

that reaction color "bug" might be related to the error richerich posted, said error only pops up when targeting NPCs or mobs, but not for players
Last edited by -Raz- : 12-30-09 at 10:24 AM.
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Unread 12-29-09, 05:21 PM  
Dajova
A Wyrmkin Dreamwalker
 
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Originally posted by st0nedpenguin
Loving the addon, but is there any way to get Gearscore compatibility?
Yeah, i still dont know why this is the only tip mod that doesnt display GS

Anyhow, it seems to work properly now, thx for the updates

EDIT: a odd error, apparently a conflict with Clique...

[00:52:09] Interface\AddOns\RantTooltip\RantTooltip.lua:165: attempt to concatenate a nil value
[C]: ?
Interface\AddOns\RantTooltip\RantTooltip.lua:165: in function `?'
Interface\AddOns\RantTooltip\RantTooltip.lua:327: in function `ReplaceTags'
Interface\AddOns\RantTooltip\RantTooltip.lua:347: in function `SetUnit'
Interface\AddOns\RantTooltip\RantTooltip.lua:418: in function <Interface\AddOns\RantTooltip\RantTooltip.lua:415>
[C]: ?
[C]: ?
Interface\AddOns\Clique\Clique.lua:105: in function <Interface\AddOns\Clique\Clique.lua:103>
[C]: ?
[C]: ?
[C]: ?
[C]: in function `SetUnit'
Interface\FrameXML\UnitFrame.lua:146: in function `UpdateTooltip'
Interface\FrameXML\GameTooltip.lua:195: in function <Interface\FrameXML\GameTooltip.lua:185>
[C]: ?
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Last edited by Dajova : 12-29-09 at 05:54 PM.
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Unread 12-29-09, 04:47 PM  
Stuck
A Kobold Labourer
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Originally posted by st0nedpenguin
I also noticed this:

When mousing over a player it will display the missing hp with extra zeros that go away the next time the tooltip updates.
Fixed for next update.
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Unread 12-29-09, 04:07 PM  
st0nedpenguin
A Deviate Faerie Dragon
 
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I also noticed this:



When mousing over a player it will display the missing hp with extra zeros that go away the next time the tooltip updates.
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Unread 12-29-09, 03:04 PM  
Stuck
A Kobold Labourer
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Originally posted by richerich
Yeah, im using TipTacTalents (witch works with every type of tooltip mod), but that's not what im talking about :P

I meant the "0.67"<--- number before the name itself... its different numbers on every unit...
Those numbers you saw were the R values of whatever class color the tooltip was trying to display. I still don't know exactly what is causing that (after looking at the TipTacTalents code, I doubt it is interfering), but I'm guessing it is another addon interfering with GameTooltip_UnitColor.

I changed some things around. It should be fixed. Enjoy.

edit: Just updated it. Try it now.
Last edited by Stuck : 12-29-09 at 03:05 PM.
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Unread 12-29-09, 03:03 PM  
st0nedpenguin
A Deviate Faerie Dragon
 
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Loving the addon, but is there any way to get Gearscore compatibility?
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Unread 12-29-09, 01:59 PM  
Scaena
A Kobold Labourer

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Thanks for the help, it worked just fine!

Keep up the good work, cheers!
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Unread 12-29-09, 01:52 PM  
Stuck
A Kobold Labourer
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Originally posted by Scaena
Thanks for the fast reply

I just would like to anchor the tooltip and not to follow the mouse pointer.

Just that
Open RantTooltip_Layout.lua. You should see a line that looks like:

Code:
RantTooltip:SetInitialAnchor{ "CURSOR", 0, 1 }
This can be changed to something like:

Code:
RantTooltip:SetInitialAnchor{ "BOTTOMRIGHT", -20, 200 }
You can fool around with it until you get it where you like it.

You can change it ingame by typing "/run RantTooltip:SetInitialAnchor{ "BOTTOMRIGHT", -20, 200 }" and then change it in RantTooltip_Layout.lua once you get it where you like it.
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Unread 12-29-09, 01:46 PM  
Scaena
A Kobold Labourer

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Thanks for the fast reply

I just would like to anchor the tooltip and not to follow the mouse pointer.

Just that
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Unread 12-29-09, 01:42 PM  
Stuck
A Kobold Labourer
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Originally posted by richerich
Yeah, im using TipTacTalents (witch works with every type of tooltip mod), but that's not what im talking about :P

I meant the "0.67"<--- number before the name itself... its different numbers on every unit...
I'm looking at the TipTacTalents code atm. I will try to have this figured out.

Skylinee, I've fixed the memory problem. Memory usage should be around 50-70kb now.

Scaena, there are no longer any options for RantTooltip. All the configuring is to be done with the layout. Can I ask what you would like to change about it? Maybe I could help you configure it to your liking.
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Unread 12-29-09, 01:38 PM  
Scaena
A Kobold Labourer

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Options

Hi there,

I've just got this new version and the new layout is pretty cool. The thing is, I can't access the options. I've already deleted the saved variables from the previous version and relogged.

I have a RantTooltip folder and a RantTooltip_Layout folder.

Sorry for my bad english and thanks in advance.
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Unread 12-29-09, 01:29 PM  
Dajova
A Wyrmkin Dreamwalker
 
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Originally posted by Stuck
That shouldn't be happening. The new RantTooltip doesn't have talent display. Are you using an addon that adds this?
Yeah, im using TipTacTalents (witch works with every type of tooltip mod), but that's not what im talking about :P

I meant the "0.67"<--- number before the name itself... its different numbers on every unit...
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Unread 12-29-09, 01:22 PM  
Stuck
A Kobold Labourer
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Originally posted by richerich
What's the deal with the extra numbers before the names?

http://i49.tinypic.com/ifppci.jpg
That shouldn't be happening. The new RantTooltip doesn't have talent display. Are you using an addon that adds this?
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