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Updated: | 12-19-08 04:57 PM |
Created: | unknown |
Downloads: | 6,130 |
Favorites: | 19 |
MD5: |
- Hooks rune refreshes into various frames.
- Allows convenient but unintrusive updating of rune availability.
- Optional Runic Power bar.
Should use ScudLight to Load Manage this addon.
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Scudmarx |
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11-23-08, 08:07 PM | |
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Unfortunately, it is as it is, and when you CHANGING STATE (mounting, dismounting, using heartstone, entering instance... you got it I think), all related events are re-fired. And you SHOULD watch for them if you want your addon to work properly.
Make internal table, store events related to your one, pupulate it with TRUE's whenever related event triggered, and every time you've caught your own event, go, chack and clear related table. If anything was there, just fall out, if table was empty - process the event as normal. |
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AnrDaemon |
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11-20-08, 07:06 AM | ||
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The RP not refreshing over a load is odd. When your UI reloads, the bar should start off hidden, and it is set to update itself whenever your RP changes. For it to be stuck on non-0 would mean that you would have to have had some RP and then gone to no RP without your RP changing, and without your UI reloading. Which obviously makes no sense. I shall investigate. By the way, if you are using the first version I upped, 1.2.0 or so, there was a bug at that point where the bar would sometimes get stuck at 1RP because it read your RP wrong when your RP changed to 0. I fixed that fairly quickly, but it could be causing this error if you have that version (or my 'fix' wasn't good enough). Thanks for helping me get this working nicely, it's much appreciated. |
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Scudmarx |
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11-19-08, 10:49 PM | ||
An Aku'mai Servant
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Feldoth |
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11-18-08, 09:33 PM | ||
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Changing the colours in the options menu isn't something I'm eager to do. Changing on Sudden Doom procs is something I really don't want to do, it starts leading it away from being a Rune addon and into something bigger, and I'd rather let other addons do that sort of thing. An RP bar was appropriate to add; proc watching, less so. You are of course welcome to try to convince me otherwise hehe. |
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Scudmarx |
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11-18-08, 03:53 PM | |
An Aku'mai Servant
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Great change, but I notice that the bar color doesnt change between 20 and 40 (skips from 20 to 60). I put my own in for now but you might want to look into that. I used SetBackdropColor(0, 0.7, 0.7, 0.8) (teal) for the 20-40 and your 20-60 color for 40-60. The changing colors in general though were a great idea though.
Also in a future version would it be possible to have the color change when Sudden Doom is active? It would also be nice, but not required by any means if we could configure the colors for the runic power bar from the options.
Last edited by Feldoth : 11-18-08 at 03:58 PM.
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Feldoth |
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11-18-08, 02:35 PM | |
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Re: OK.
Further to what I just said, it definitely wasn't you, I guess I had foolishly never tested at large icon sizes. This is now working fine for me in the latest version (1.2.2). Thanks for making me sort this out. The RP bar and the text all fits in properly now. For me at least.
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Scudmarx |
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11-18-08, 01:09 PM | ||
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Re: OK.
I'm not happy that it's 'just your case', I'll see if I can make it do it on mine too, and if I can, will up the solved version. I'm not going to be surprised if that means changing that line to "*7" . Thanks! |
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Scudmarx |
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11-18-08, 06:22 AM | |
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OK.
Hmm.. I got it.
In my case, The 6th Rune Icon is out of "ScudRuneDisplayFrame" After I change the number, All buttons are in position. well... Just my case ps. I took the hint from your code. lua 206th line ScudRuneDisplayFrame:SetWidth(ScudRuneData["IconSize"]*7); |
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metalchoir |
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11-18-08, 05:46 AM | ||
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Re: Suggestion
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Scudmarx |
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11-18-08, 04:43 AM | |
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Suggestion
Hello. I found a bug(maybe...)
In my thinking, You had better edit ScudRune.lua 170th line. ScudRuneDisplayFrame:SetWidth(ScudRuneData["IconSize"] * 6); The Number 6 is point. It must be 7. so... ScudRuneDisplayFrame:SetWidth(ScudRuneData["IconSize"] * 7); It's correct. Am I right? |
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metalchoir |
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11-18-08, 01:58 AM | |
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RP Bar
Version 1.2.0 which I just this second upped contains a Runic Power bar. It is hidden by default; you can turn it on from the options menu as usual.
The bar is stuck to the bottom of the rune display and should take up as little of your time and your UI as it needs to. It changes colour every 20RP since most abilities cost some multiple of that. I have tested it briefly, but I won't be very surprised if there are bugs under anything but the most basic circumstances. Please let me know! Feedback about the appearance / functionality / anything, always warmly welcomed. Enjoy! |
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Scudmarx |
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11-17-08, 11:15 AM | ||
An Aku'mai Servant
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I appreciate your work on this, just what you've currently put out has vastly improved my experience with my new Death Knight. |
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Feldoth |
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11-16-08, 11:32 PM | ||
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Scudmarx |
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11-16-08, 06:49 PM | ||
An Aku'mai Servant
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Either way, thanks for making the best rune display out there! |
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Feldoth |
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