hmmm. how about this?
1. use /framestack and find out the name of the frame/label that outputs that text.
2. hide that frame so its not visible to the user.
3. register for the "ZONE_CHANGED_NEW_AREA" event that triggers whenever the player zone or move in/out of instances.
4. Use GetMinimapZoneText() and GetRealZoneText() to get the current zone/area name inside parrot.
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