Hello,
so I noticed that some portraits look a bit off since they dont have real borders.
They are just cut circles and it can look weird for some previews like in this
example.
So I want to create borders around them like
this.
I tried to set up a black border around the target/focus portraits but I have issues with the frame layers.
If I choose low strata it will hide behind the portrait and with anything higher it will stay infront but also infront of the Target/Focus-TextureFrame:
like Here.
WeakAuras doesn't seem to be a good solution for this so I would need some help with lua.
Is it possible to do something like this so the border just sticks/anchored on the portrait without moving infront (other frames) or behind it (portrait)?
some scuffed example:
Code:
local function SetPortraitTexture (portrait, unit)
if UnitIsUnit (unit, 'target' 'focus') and portrait then
portrait:SetBackdrop("Interface\\TargetingFrame\\Ring")
end
end
Any help is much appreciated.