Originally Posted by Seerah
Does the IsAbandonable return work? (8th in the list)
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Yes this works but it only return the 2 Professions not the secondary skills.
so I've been playing around with it and almost have it where I want it.
Its sloppy but almost does the trick.
Code:
GameTooltip:AddLine("Professions")
for skillIndex = 1, GetNumSkillLines() do
local skillName, isHeader, _, skillRank, _, _, skillMaxRank, isAbandonable, _, _, _, _, _ = GetSkillLineInfo(skillIndex)
if isAbandonable then
GameTooltip:AddDoubleLine(skillName, skillRank..' / '..skillMaxRank,.75,.9,1,.3,1,.3)
end
end
GameTooltip:AddLine(" ")
GameTooltip:AddLine("Secondary Skills")
for skillIndex = 1, GetNumSkillLines() do
local skillName, isHeader, _, skillRank, _, _, skillMaxRank, isAbandonable, _, _, _, _, _ = GetSkillLineInfo(skillIndex)
if skillName == "Cooking" then
GameTooltip:AddDoubleLine("Cooking", skillRank..' / '..skillMaxRank,.75,.9,1,.3,1,.3)
end
if skillName == "First Aid" then
GameTooltip:AddDoubleLine("First Aid", skillRank..' / '..skillMaxRank,.75,.9,1,.3,1,.3)
end
if skillName == "Fishing" then
GameTooltip:AddDoubleLine("Fishing", skillRank..' / '..skillMaxRank,.75,.9,1,.3,1,.3)
end
end
GameTooltip:AddLine(" ")
GameTooltip:AddLine("Skills")
for skillIndex = 1, GetNumSkillLines() do
local skillName, isHeader, _, skillRank, _, _, skillMaxRank, isAbandonable, _, _, _, _, _ = GetSkillLineInfo(skillIndex)
if not isHeader and not isAbandonable then
GameTooltip:AddDoubleLine(skillName, skillRank..' / '..skillMaxRank,.75,.9,1,.3,1,.3)
end
end
Here is the screenshot:
Now if I can just figure out how to remove the Secondary skills from the bottom list it would be perfect.
Thanks again for the help.