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08-30-14, 10:27 AM   #1
Gethe
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Originally Posted by Fizzlemizz View Post
WoD Target/Combo point swapping is instentaneous. I don't have to wait for a "resource" cooldown/proc/whatever.
Combo points "fade" over time out-of-combat not increase/rejuvinate. ie. they are the reverse of most secondary resources as they are reliant on having a target aquired (and in combat if you start out with none).

I can see the argument that combo points are now a class bar rather than a target bar.
In this sense they behave just like Chi for Monks, which is currently located next to the player. How it happens mechanically is irrelevant imo, what matters is how it feels and how it can be used. I've tested this out, and you can totally spent combo points even if you don't have a target.
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08-30-14, 11:31 AM   #2
Fizzlemizz
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Combo points have spent the last 10 years anchored to the target and they're still there on the default UI. Make of that what you will.

Originally Posted by Gethe View Post
In this sense they behave just like Chi for Monks, which is currently located next to the player. How it happens mechanically is irrelevant imo, what matters is how it feels and how it can be used. I've tested this out, and you can totally spent combo points even if you don't have a target.
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08-30-14, 12:49 PM   #3
Evabi
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A lot of really good points have been made here. I can definitely see both sides of the argument, but combo points have also spent the past 10 years being attached to the target instead of the player. (Mechanics-wise)

Seeing as how the way combo points behave is changing, I would argue for a change to how they are displayed on this custom UI.

A good middle ground might be to have a setting allowing the player to pick which side to put them on.

Last edited by Evabi : 08-30-14 at 01:05 PM.
 
09-03-14, 08:45 AM   #4
def9
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Since the last update the info bar with friends,gold etc is no longer showing. No error in regards to it is being thrown in game though.
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09-03-14, 12:57 PM   #5
Ordrosh
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getting a few errors with the todays build
Number 1:
Code:
2x Grid2LDB\Grid2LDB-r720.lua:13: Usage: GetAddOnInfo(index)
[C]: in function `GetAddOnInfo'
Grid2LDB\Grid2LDB-r720.lua:13: in main chunk

Locals:
DataBroker = <table> {
 attributestorage = <table> {
 }
 pairs = <function> defined @Masque\Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua:70
 NewDataObject = <function> defined @Masque\Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua:36
 callbacks = <table> {
 }
 ipairs = <function> defined @Masque\Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua:81
 RegisterCallback = <function> defined @Masque\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
 GetNameByDataObject = <function> defined @Masque\Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua:63
 GetDataObjectByName = <function> defined @Masque\Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua:59
 UnregisterCallback = <function> defined @Masque\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:181
 domt = <table> {
 }
 proxystorage = <table> {
 }
 DataObjectIterator = <function> defined @Masque\Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua:55
 namestorage = <table> {
 }
 UnregisterAllCallbacks = <function> defined @Masque\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:202
}
Grid2Layout = <table> {
 layoutSettings = <table> {
 }
 SetDefaultModuleLibraries = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:398
 UpdateSize = <function> defined @Grid2\GridLayout.lua:417
 Enable = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:325
 UnregisterAllEvents = <function> defined @Masque\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:202
 groups = <table> {
 }
 EnableModule = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:363
 modules = <table> {
 }
 GetModule = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:241
 IterateEmbeds = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:473
 ResetPosition = <function> defined @Grid2\GridLayout.lua:502
 debugFrame = ChatFrame1 {
 }
 defaultModuleLibraries = <table> {
 }
 UpdateColor = <function> defined @Grid2\GridLayout.lua:466
 db = <table> {
 }
 frameBackdrop = <table> {
 }
 baseName = "Grid2"
 PlaceGroup = <function> defined @Grid2\GridLayout.lua:283
 SetFrameLock = <function> defined @Grid2\GridLayout.lua:534
 Scale = <function> defined @Grid2\GridLayout.lua:527
 defaultModuleState = true
 SetDefaultModulePrototype = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:440
 SavePosition = <function> defined @Grid2\GridLayout.lua:484
 debugging = false
 AddLayout = <function> defined @Grid2\GridLayout.lua:306
 name = "Grid2_Grid2Layout"
 CheckVisibility = <function> defined @Grid2\GridLayout.lua:473
 IsEnabled = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:482
 orderedModules = <table> {
 }
 UpdateTextures = <function> defined @Grid2\GridLayout.lua:451
 DisableModule = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:381
 indexes = <table> {
 }
 defaultDB = <table> {
 }
 UpdateDisplay = <function> defined @Grid2\GridLayout.lua:410
 RestorePosition = <function> defined @Grid2\GridLayout.lua:511
 RegisterMessage = <function> defined @Masque\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
 UnregisterMessage = <function> defined @Masque\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:181
 ReloadLayout = <function> defined @Grid2\GridLayout.lua:314
 SetClamp = <function> defined @Grid2\GridLayout.lua:310
 FrameLock = <function> defined @Grid2\GridLayout.lua:234
 AddCustomLayouts = <function> defined @Grid2\GridLayout.lua:544
 CreateFrame = <function> defined @Grid2\GridLayout.lua:258
 IsModule = <function> defined @Ad
Number 2:
Code:
2x ...RealUI\Libs\Libs\TabletLib\AceLibrary\AceLibrary-91091.lua:384: Usage: GetAddOnInfo(index)
[C]: in function `GetAddOnInfo'
...RealUI\Libs\Libs\TabletLib\AceLibrary\AceLibrary-91091.lua:384: in function <...RealUI\Libs\Libs\TabletLib\AceLibrary\AceLibrary.lua:378>
...RealUI\Libs\Libs\TabletLib\AceLibrary\AceLibrary-91091.lua:419: in function `IsNewVersion'
...RealUI\Libs\Libs\TabletLib\Tablet-2.0\Tablet-2.0.lua:17: in main chunk

Locals:
major = "Tablet-2.0"
AceLibrary = <table> {
 GetLibraryVersion = <function> defined @nibRealUI\Libs\Libs\TabletLib\AceLibrary\AceLibrary.lua:585
 GetInstance = <function> defined @nibRealUI\Libs\Libs\TabletLib\AceLibrary\AceLibrary.lua:479
 IterateLibraries = <function> defined @nibRealUI\Libs\Libs\TabletLib\AceLibrary\AceLibrary.lua:723
 Register = <function> defined @nibRealUI\Libs\Libs\TabletLib\AceLibrary\AceLibrary.lua:534
 scannedlibs = <table> {
 }
 error = <function> defined @nibRealUI\Libs\Libs\TabletLib\AceLibrary\AceLibrary.lua:75
 libs = <table> {
 }
 IsNewVersion = <function> defined @nibRealUI\Libs\Libs\TabletLib\AceLibrary\AceLibrary.lua:417
 argCheck = <function> defined @nibRealUI\Libs\Libs\TabletLib\AceLibrary\AceLibrary.lua:129
 pcall = <function> defined @nibRealUI\Libs\Libs\TabletLib\AceLibrary\AceLibrary.lua:167
 HasInstance = <function> defined @nibRealUI\Libs\Libs\TabletLib\AceLibrary\AceLibrary.lua:446
 frame = <unnamed> {
 }
 positions = <table> {
 }
 finalizedExternalLibs = <table> {
 }
}
TryToEnable = <function> defined @nibRealUI\Libs\Libs\TabletLib\AceLibrary\AceLibrary.lua:358
Number 3:
Code:
2x nibRealUI\Modules\InfoLine.lua:4: Cannot find a library instance of "Tablet-2.0".
[C]: in function `error'
Masque\Libs\LibStub\Libstub.lua:23: in function `LibStub'
nibRealUI\Modules\InfoLine.lua:4: in main chunk

Locals:
self = <table> {
 NewLibrary = <function> defined @Masque\Libs\LibStub\Libstub.lua:11
 minors = <table> {
 }
 minor = 2
 IterateLibraries = <function> defined @Masque\Libs\LibStub\Libstub.lua:28
 GetLibrary = <function> defined @Masque\Libs\LibStub\Libstub.lua:21
 libs = <table> {
 }
}
major = "Tablet-2.0"
silent = nil
Number 4:
Code:
2x nibRealUI\Modules\ScreenSaver.lua:2: Cannot find a library instance of "Tablet-2.0".
[C]: in function `error'
Masque\Libs\LibStub\Libstub.lua:23: in function `LibStub'
nibRealUI\Modules\ScreenSaver.lua:2: in main chunk

Locals:
self = <table> {
 NewLibrary = <function> defined @Masque\Libs\LibStub\Libstub.lua:11
 minors = <table> {
 }
 minor = 2
 IterateLibraries = <function> defined @Masque\Libs\LibStub\Libstub.lua:28
 GetLibrary = <function> defined @Masque\Libs\LibStub\Libstub.lua:21
 libs = <table> {
 }
}
major = "Tablet-2.0"
silent = nil
Number 3 and 4 look like they are related to number 2
Number 3 is also the reason why the infoline doesn't showup
 
09-03-14, 02:21 PM   #6
Gethe
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Originally Posted by Ordrosh View Post
getting a few errors with the todays build
<snip>
Number 3 and 4 look like they are related to number 2
Number 3 is also the reason why the infoline doesn't showup
Yeah I saw that. Blizz changed the function GetAddOnInfo. You used to be able to use an addon name, but now you can only use the list number.
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09-03-14, 05:38 PM   #7
Phanx
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Eww, you're still using Tablet-2.0 and Ace2?! Upgrade to QTip already...
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