Originally Posted by kasca
4) Will ther be more than the 5 zones this time. Will quest be free range? There no fun being lead around by you nose. Doing the same quests in the same order over and over again.
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The
latest dev post may help answer this:
We learned that giving players a land to explore, a sense of place, is valuable. Ultimately, the scattered zones and the portals both served to kind of shrink the world, when we want to make the world a place you want to go out and be in. We’re definitely looking forward to getting back to a continent in Mists. We underestimated how important that was.
In addition, while we liked that each zone has a story, questing ended up being too linear. It didn’t feel like you could fly into a zone, find some quest givers, and explore. Instead, you kind of had to start at the beginning and follow all the quests to the end, and if you didn’t like a quest, well, you had to stick with it to get to the next one. We want zones to have an identity, flavor and a story, but we don’t want to railroad players through a zone either.
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Worth checking out, as it contains a lot of information and hints to their future goals in Mists.