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10-18-12, 12:29 AM   #23
Rythal
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Join Date: Aug 2012
Posts: 1,458
Here's what's done so far.... (still can't figure out silvershard mines damnit)

- Small bug fixes in questing from lua errors sent in
- Native Archeology Blobs on carbonite map
- Option under "Show" right click menu for enabling or disabling them
- Transparency Option for the blobs under "Transparency" right click menu
- Native Quest Blobs on carbonite map instead of the temporary fix minimap blobs
- Same options as archeology above
- Checked and fixed any problems with instances that were not showing (I actually flew to every one and zoned in to verify they worked now)
- Auto-zooming to instance maps scale (works in every instance i've tried EXCEPT Scarlet monastary, for some reason it does not trigger a zone change when you first enter it.. will work on trying to fix that later)
- if tomtom emulation is enabled, now supports the /way command
- every file is now utf-8 instead of ascii so hopefully localization works out of the box

still to do:
- fix wandering isle map
- figure out the silvershard mine map
- have quest blobs test if they are known internally before drawing to avoid overlapping duplicates in old world zones that carbonite already drew it's own blobs for