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06-02-10, 03:59 PM   #8
ravagernl
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Join Date: Feb 2006
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Originally Posted by aceman67 View Post
The only other site I download addons from would be WoWace for some addons because that site tends to get updated first.
Wowace is part of the curse network/company. Curse just lists the AddOns from Wowace with release quality. And then there is also curseforge, for people that don't want to develop an AddOn using the Ace framework or a different game.
Originally Posted by wowace.com
CurseForge.com, WowAce.com, and SC2Mapster.com are all run on the same hardware. The distinction arises through different moderators, a different template scheme, different settings, and different games (though CurseForge supports all games, WowAce is WoW-only and SC2Mapster is Starcraft 2-only). They all run on the same web service and use the same database, though.
and
Originally Posted by wowace.com
CurseForge is the development portal for its big-brother-site, Curse.com. Curse.com is the host of addons for several different games. So, it would stand to reason that CurseForge is the place where developers for all of those games come to do their thing.

So, what the heck is WowAce? Well, WowAce is a developer community for just World of Warcraft addons. In fact, it was initially started with the idea of just Ace2 and Ace3 Library based addons. If you are here to learn how to package an addon, then you probably already know what Ace is; we won’t be going into details. (If you really need an explanation, there are several resources available on the Ace3 project page.) It isn’t uncommon, however, to see discussions about non-Ace addons at WoWAce.

With their backgrounds in mind, we can now compare them. All addons uploaded to both sites will be available to users via the Curse Client. Projects, repositories, tickets, etc., are created, managed, and viewable at both sites. Also, forum posts will be viewable at both websites. (There is one exception, which we will get to in a moment.) This is because both sites use the same server(s) and the same databases. What is viewable on WowAce is very likely to be seen and synced with CurseForge.

There are only a few minor differences. One is obviously the visual design (skin) of the web sites. Another small difference is that the forums’ hierarchies are not exactly the same. Most posts to the forums will be viewable on both web sites, but not always. This really isn’t a factor though—the most knowledgeable developers and main contributors seem to make it a point to browse both forums.

Now that you have all the details of each web site, the question still remains: Which will you use? In all honesty, it is a personal choice. CurseForge is a little heavier on the graphics, so on a slow internet connection, the site might run a little slower for you. If you’re intending on developing for more than just World of Warcraft, then WoWAce might not be the most logical place for you. Just pick one and stick with it. A technical breakdown of the similarities and differences is available here. For the remainder of this guide, we will be referring to both web sites as a whole, since the procedures for releasing and addon are the same. In all references to “CurseForge” below, you should mentally remind yourself that we are speaking of WoWAce as well.
Wowinterface.com is part of the MMOUI network/company, which in turn, is the interface part of the ZAM network. The ZAM network also has websites under their hood like thottbot and wowhead. (correct me if I'm wrong Dolby/Cairenn)
ONTOPIC:

I find the quality of AddOns on wowinterface better then the overall quality of AddOns on curse. Only a vast number of AddOn writers on Curse (e.g. ckknight, antiarc, rabbit, adirelle, ammo, etc...) are the reason I am also checking curse.com for updates. Also, the forums are just awesome to browse here, in comparison to curse

Last edited by ravagernl : 06-02-10 at 04:15 PM.
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