Thread: FuBar 2.0
View Single Post
08-16-06, 07:47 AM   #12
Kyahx
A Wyrmkin Dreamwalker
 
Kyahx's Avatar
AddOn Author - Click to view addons
Join Date: Mar 2006
Posts: 52
Originally Posted by Jayhawk
Are you sure this is a good idea? Afterall if you have 12 plugins using the tablet lib, you'll have 12 copies of the tablet lib floating around (bloating) your Addons folder.

PS. Is there a spot which tells me (in simple phrases ) how to upgrade my add-on to FuBar 2.0?
Just beucase there are 12 version in your addons folder, dosen't mean thet all get loaded. The newest compatible version of whatever library is needed is the only one that remains in memory after the game is all fired up.

Basically, the first one will load, the next one will check "Am I newer than the currently loaded version?", if not bail out and move on, so when all is said and done only ONE copy of each library is left in memory. Ace2 (and embeded librarys in general) lets mods have all the convinet things about no dependencies, without all the bloat that comes with it

Anyone worried about duplicate librarys or memory concerns with FuBar 2.0 (or any Ace2 addon) can read this excellent explenation here:
http://wiki.wowace.com/index.php/Ace2_Memory_Concerns

Also, for information about developing FuBar 2.0 plugins, you find a basica example along with the API documentation here:
http://wiki.wowace.com/index.php/FuBarPlugin-2.0
  Reply With Quote