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09-04-12, 02:02 AM   #6
Phanx
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Originally Posted by 10leej View Post
Actually it was implemented in patch 4.1 anyways to get them to move by .lua I found this method works for BobUI causes some taint though still trying to work that out
Why don't you just call the same functions that moving the frame using the built-in feature calls? That way, you wouldn't have to hook stuff and taint evertyhing, because the game wouldn't even know the user hadn't dragged the frame into position themselves.
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