Originally Posted by 10leej
Actually it was implemented in patch 4.1 anyways to get them to move by .lua I found this method works for BobUI causes some taint though still trying to work that out
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Why don't you just call the same functions that moving the frame using the built-in feature calls? That way, you wouldn't have to hook stuff and taint evertyhing, because the game wouldn't even know the user hadn't dragged the frame into position themselves.