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Unread 06-25-10, 04:07 AM   #15
ComputerX
A Defias Bandit
Join Date: Jun 2010
Posts: 2
I'm not a addon developer (hell, last time I touched lua was in mirc...) but I am an experienced programmer in other languages, so please excuse me if this is a stupid point...

The server has to send item data to the client so it can draw the correct armour every time you see a player. I'm just going to assume this is a simple skin id array. Why can't the server send an item id array, that the client looks up and loads the correct item data. This way, addons like gearscore won't need to do an inspect request, but access the cached item data instead.

Surely this would only increase server -> client player data by a small %, but allow the continued use of inspect-based addons without touching the inspect api at all?
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