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Search: Posts Made By: SDPhantom
Forum: AddOn Search/Requests Yesterday, 03:45 PM
Replies: 3
Views: 183
Posted By SDPhantom
These took a little more time. The target and...

These took a little more time. The target and focus frames dynamicly create their buff and debuff frames. The ToT frame has a static number of 4 frames at all times.


-- TargetFrame and...
Forum: AddOn Help/Support Yesterday, 01:00 PM
Replies: 16
Views: 445
Posted By SDPhantom
Manipulating game and/or addon data for the sole...

Manipulating game and/or addon data for the sole purpose of bypassing the sandbox feature of the addon system is against the ToU. Addon clients like Curse and Minion don't attempt any exploit to...
Forum: AddOn Search/Requests Yesterday, 12:37 PM
Replies: 3
Views: 183
Posted By SDPhantom
You can disable mouse interaction by making the...

You can disable mouse interaction by making the following API...
Forum: Lua/XML Help 09-25-14, 01:59 PM
Replies: 10
Views: 350
Posted By SDPhantom
If you want to just change the size and nothing...

If you want to just change the size and nothing else, you can use FontString:SetTextHeight().
Forum: AddOn Help/Support 09-20-14, 04:00 AM
Replies: 9
Views: 492
Posted By SDPhantom
If you're not using the buttons for anything...

If you're not using the buttons for anything other than to display text, why not just create the FontStrings directly on the roster frame?
Forum: News 09-16-14, 12:23 PM
Replies: 3
Views: 2,116
Posted By SDPhantom
That looks like fun

That looks like fun
Forum: News 09-16-14, 04:08 AM
Replies: 3
Views: 2,116
Posted By SDPhantom
From what the article is suggesting, any 2H...

From what the article is suggesting, any 2H weapon can be transmogged onto any other 2H weapon now.
Forum: General Authoring Discussion 09-16-14, 03:41 AM
Replies: 2
Views: 761
Posted By SDPhantom
You can either use...

You can either use button:HookScript("OnClick",func) or button:SetScript("PostClick",func) to test the spell data without risking the button's secure state.



button:HookScript() acts in a similar...
Forum: AddOn Help/Support 09-16-14, 03:22 AM
Replies: 11
Views: 458
Posted By SDPhantom
I usually start out the code with...

I usually start out the code with debugprofilestart(). What debugprofilestop() does is act as an interface to the C function GetTickCount() and internally subtracts the same value associated with...
Forum: News 09-12-14, 01:48 PM
Replies: 141
Views: 24,255
Posted By SDPhantom
Since there's a batch going out today, I'd say...

Since there's a batch going out today, I'd say it's still going.
Forum: News 09-11-14, 12:40 PM
Replies: 141
Views: 24,255
Posted By SDPhantom
The 6.0.2 PTR is only to test the changes from...

The 6.0.2 PTR is only to test the changes from the prepatch leading to the expansion, not the expansion itself. You'll essentially be playing what the game would be like if you didn't get the WoD...
Forum: AddOn Search/Requests 09-02-14, 12:17 PM
Replies: 2
Views: 688
Posted By SDPhantom
I can't imagine why not. Probably would be better...

I can't imagine why not. Probably would be better to move the item level onto the button itself to reduce clutter on the player model.
Forum: Lua/XML Help 08-28-14, 10:03 PM
Replies: 7
Views: 1,138
Posted By SDPhantom
Lua 5.1 Reference Manual 2.5.9...

Lua 5.1 Reference Manual 2.5.9 (http://www.lua.org/manual/5.1/manual.html#2.5.9)
Forum: General Authoring Discussion 08-26-14, 09:55 PM
Replies: 16
Views: 1,722
Posted By SDPhantom
He did by someone else.

He did by someone else.
Forum: General Authoring Discussion 08-23-14, 04:23 PM
Replies: 16
Views: 1,722
Posted By SDPhantom
Ya, XML used to be a thing back in the day before...

Ya, XML used to be a thing back in the day before they had CreateFrame() and made Lua files loadable in the TOC. Back then, UI elements had to be defined in XML and Lua files had to be loaded using...
Forum: General Authoring Discussion 08-23-14, 11:37 AM
Replies: 16
Views: 1,722
Posted By SDPhantom
I'd suggest WoWPedia: Getting started with...

I'd suggest WoWPedia: Getting started with writing addons (http://wowpedia.org/Getting_started_with_writing_addons) and other pages in WoWPedia: Interface Customization Portal...
Forum: News 08-22-14, 05:17 PM
Replies: 16
Views: 10,532
Posted By SDPhantom
From what I can tell, it's all on Blizzard's end...

From what I can tell, it's all on Blizzard's end if your ID was already submitted. Just keep checking your account page every few days. They have been missing emails, so don't rely on getting one.
Forum: Lua/XML Help 08-21-14, 09:07 PM
Replies: 13
Views: 695
Posted By SDPhantom
There is no way to remove a frame from memory...

There is no way to remove a frame from memory once created. What you can do is create the frame when you load the addon and hide it immediately. When you use the slash command, you can toggle the...
Forum: Lua/XML Help 08-21-14, 08:29 PM
Replies: 25
Views: 1,434
Posted By SDPhantom
For now, you need to create a frame that'll run...

For now, you need to create a frame that'll run the code in its OnUpdate handler.

local lastupdate=0;-- Local storing how long since our last update
local frame=CreateFrame("Frame");-- Our...
Forum: Lua/XML Help 08-18-14, 01:07 PM
Replies: 8
Views: 814
Posted By SDPhantom
I didn't notice the comment before, but it's...

I didn't notice the comment before, but it's incorrect. Following my explanation earlier, removing the conditional surrounding the return statement will cause Lua to throw a syntax error since the...
Forum: Lua/XML Help 08-18-14, 12:47 PM
Replies: 8
Views: 814
Posted By SDPhantom
This has gotten derailed a bit. The OP was...

This has gotten derailed a bit. The OP was posting a question about how return could be used to stop execution of a Lua file. Now it's gotten into how LibStub works.
Forum: Lua/XML Help 08-17-14, 11:33 PM
Replies: 5
Views: 492
Posted By SDPhantom
You might try this: local function...

You might try this:
local function Test2Click(self, p1, p2)
This is because the first function is defined as a method, takes the first arg and assigns it to the local self. The second and third args...
Forum: Lua/XML Help 08-16-14, 07:54 PM
Replies: 8
Views: 814
Posted By SDPhantom
This isn't restricted to just WoW. The entire...

This isn't restricted to just WoW. The entire file, known as the main chunk, is seen by Lua as a function. After compiling into its own binary format, Lua immediately runs the function generated....
Forum: AddOn Help/Support 08-15-14, 01:48 PM
Replies: 3
Views: 454
Posted By SDPhantom
This stack information isn't truncated, it starts...

This stack information isn't truncated, it starts with the OnEvent handler UnitFrameThreatIndicator_OnEvent() and is entirely within the default UI. No addons are causing this as no part of the stack...
Forum: AddOn Search/Requests 08-15-14, 01:29 PM
Replies: 2
Views: 352
Posted By SDPhantom
Most addons do this by using the guild's addon...

Most addons do this by using the guild's addon channel via SentAddonMessage() (http://wowpedia.org/API_SendAddonMessage). This allows addons to communicate to copies of themselves on other clients...
Showing results 1 to 25 of 500