Forum: Carbonite: Quests Module
06-25-20, 10:20 AM
|
Replies: 2
Views: 11,501
|
Forum: Lua/XML Help
10-18-15, 09:53 AM
|
Replies: 7
Views: 3,348
|
Forum: Lua/XML Help
10-18-15, 12:52 AM
|
Replies: 7
Views: 3,348
|
Forum: Lua/XML Help
10-18-15, 12:44 AM
|
Replies: 7
Views: 3,348
Ok so I made an observation playing with adding...
Ok so I made an observation playing with adding another layer leaving that map as a background and a test...
Apparently something is broken with the pictures themselves... Can I use anything other...
|
Forum: Lua/XML Help
10-17-15, 08:58 PM
|
Replies: 7
Views: 3,348
|
Forum: Lua/XML Help
10-17-15, 04:42 PM
|
Replies: 7
Views: 3,348
Issue with draggable texture...
It may just be the way things work but who knows...
I have a texture on a frame one can drag. It will be a bigger image in the future but for now its the height and width of the frame. On drag one...
|
Forum: Lua/XML Help
06-12-14, 12:44 AM
|
Replies: 15
Views: 10,105
|
Forum: Lua/XML Help
06-11-14, 07:41 PM
|
Replies: 15
Views: 10,105
|
Forum: Lua/XML Help
06-11-14, 09:32 AM
|
Replies: 15
Views: 10,105
|
Forum: Lua/XML Help
06-10-14, 06:40 PM
|
Replies: 15
Views: 10,105
|
Forum: Lua/XML Help
06-10-14, 05:44 PM
|
Replies: 15
Views: 10,105
|
Forum: Lua/XML Help
06-08-14, 06:57 PM
|
Replies: 15
Views: 10,105
So my new question becomes...:
How can I make...
So my new question becomes...:
How can I make that function infinitely nesting?
Heres the sample table I used in the function above:
testMenuList = {Greetings = {"Greetings", true, {"hi", "hello",...
|
Forum: Lua/XML Help
06-08-14, 06:40 PM
|
Replies: 15
Views: 10,105
|
Forum: Lua/XML Help
06-08-14, 06:18 PM
|
Replies: 15
Views: 10,105
If someone can help out with a more direct...
If someone can help out with a more direct function running off a table I would appreciate it. I just had one more idea I am going to try and if it works I will post it back here.
Otherwise I will...
|
Forum: Lua/XML Help
06-08-14, 06:07 PM
|
Replies: 15
Views: 10,105
Yes cant seem to adapt it to my needs... I dont...
Yes cant seem to adapt it to my needs... I dont populate it off a random or set generation like that and I dont pass a list. It needs to allow a table in place of "Games" and run through the table to...
|
Forum: Lua/XML Help
06-08-14, 05:52 PM
|
Replies: 15
Views: 10,105
DropDown Menus
I have been trying to create a wrapper function to make a dropdown list by using a table as the master container. I can get the main level to populate but not the following lists.
I am trying to...
|
Forum: Lua/XML Help
05-11-14, 09:38 AM
|
Replies: 12
Views: 6,012
Yea I got help on StackOverflow and got a...
Yea I got help on StackOverflow and got a wonderful solution and I am sticking with it. I know of the difference of Luas Pattern matching vs Regex but dont 100% know how to deploy it. I am still...
|
Forum: Lua/XML Help
05-11-14, 01:06 AM
|
Replies: 12
Views: 6,012
|
Forum: Lua/XML Help
05-11-14, 12:20 AM
|
Replies: 12
Views: 6,012
Well so far I appreciate your help... It got me...
Well so far I appreciate your help... It got me seeing a few things.
I have it working on basic URLs and now my issue is that any address with the <word>-<word>.com for example or use the one above...
|
Forum: Lua/XML Help
05-10-14, 11:54 PM
|
Replies: 12
Views: 6,012
|
Forum: Lua/XML Help
05-10-14, 10:50 PM
|
Replies: 12
Views: 6,012
Ok I got it... I dont understand how but it was...
Ok I got it... I dont understand how but it was caused by a combo of the infinite loop and the regex match pattern. I am new to it and didnt realise normal regex's from other luas wouldnt neccesarily...
|
Forum: Lua/XML Help
05-10-14, 10:09 PM
|
Replies: 12
Views: 6,012
|
Forum: Lua/XML Help
05-10-14, 10:06 PM
|
Replies: 12
Views: 6,012
|
Forum: Lua/XML Help
05-10-14, 10:00 PM
|
Replies: 12
Views: 6,012
Problem Loading into game.
With my code changed to a repl.it tested URL Detection code the following function seems to be causing WoW to not get past the loading screen:
function URLFind(str)
local _results = {}
...
|
Forum: Lua/XML Help
05-09-14, 03:19 PM
|
Replies: 0
Views: 3,183
CheckButtons
Figured it out... Dang guide here was inaccurate. I had to declare it like:
Btn1 = CreateFrame("CheckButton", name, parent, "UICheckButtonTemplate") --
Btn1:SetPoint("TOPLEFT", 0,...
|