Game "hangs" with nibRealUI
I am getting random "hangs" that last from 2-10s when using RealUI. I believe I have it narrowed down to nibRealUI. When I use the command /memory the top most entry is nibRealUI for about 8.5 MiB. As of now I have gone back to using DuffedUI until I can figure out how to fix Real or someone else does.
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Feel free to follow the additional instructions in this sticky thread to help find out exactly what is causing the issue. |
I'll do that. I agree. Seeing as I have a ton of system RAM I'd really like to narrow down where the "hangs" are coming from.
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When I disabled all but Real I received the following error message:
Message: Interface\AddOns\nibRealUI\Skins\Ace3.lua:2: bad argument #1 to 'unpack' (table expected, got nil) Time: 09/16/14 13:55:08 Count: 1 Stack: [C]: in function `unpack' Interface\AddOns\nibRealUI\Skins\Ace3.lua:2: in main chunk Locals: (*temporary) = nil (*temporary) = "table expected, got nil" |
Looks like an error from Aurora being disabled. Most skins check to see if Aurora is enabled or not, so a bug, but not one causing the hangs.
How often do the hangs occur? Do the hangs happen at any particular time, location or event that you've noticed? On one character but not another, in a group, while solo, in a major city, out solo questing in the world, etc? |
From what I can see the "hangs" only occur during combat. They are as little as less than a second to 4-6s. It's driving me nuts trying to figure out what is causing it.
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If you're up for further testing, there's some thing you can try:
Download and install the Consumption addon Once in-game, type /con profiling on Then type /con graph nibRealUI Should see a graph appear in the center of the screen. If nibRealUI is causing the hangs, then the graph should spike to way above 1, possibly up into the 10 region. If not, it will stay low usually < 1. Important: Once finished with testing, type /con profiling off. Don't want to leave CPU profiling enabled as it uses up CPU time itself. |
Thanks for the help. I used the Consumption AddOn as you advised and out of combat the graph stayed below one. But once combat started it hovered around 5 and spiked to 10 when the hangs occured
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Woops, accidentally edited your post instead of posting a new post.
Wowsers. Definitely something going on. Sorry to put you through all this nonsense to try and figure out what's going on. Are there any errors appearing in BugSack (a red icon may appear under the minimap if you move your mouse around that area)? If no errors, next step would be disabling individual RealUI modules. To get into the advanced RealUI options, type: /realadv You could first try disabling the modules under the HuD category. They're all heavily combat focused so a good place to start. |
I'm interested in seeing what is causing these issues, as I've never heard of a similar issue arising with RealUI. :confused:
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Ok. Since I couldn't find what the problem was with RealUI I removed all addons and went back to the stock BlizzardUI. And I am still getting the intermittant hangs. So it is my system somewhere and I am trying to trouble shoot and find out where since it's a fairly recent occurance. Thanks for your time.
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One thing that's helped me with strange WoW issues in the past is:
Go to your World of Warcraft folder and delete the WTF, Interface, Cache and Data\Cache folders. |
Thanks a lot Nib! I deleted all of those folders you suggested and I have yet to have a hang up so far. Thanks again.
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