Losing textures when switching windowed mode
I'm having a problem with a mod I have created. In a nutshell, when users toggle between windowed and non-windowed video modes, nearly all of the textures for my various graphic elements disappear. The frames are all still there and things like text labels and such still appear, but all custom textures vanish.
Toggling windowed modes again, switching video size and other similar actions do not fix the problem. The only "fix" is "/console reloadui" Can anyone tell me what the root cause of this type of behavior might be or how to solve it? My mod, "nUI", can be found at http://www.wowinterface.com/downloads/fileinfo.php?id=9108 Thanks for any help anyone can provide on this. |
This is a known issue with the game and some video cards, seen on macs most often, but also PCs. MazzleUI is also plagued with it, and I have seen it myself, even with simple texture replacements, like tooltip borders.
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/sigh in relief |
If its a graphic card issue there is probably nothing that you can do. What helped me on another occasion was a OnShow script. It may not help you here, but its worth a try.
Don't forget to anchor the main frame to UIParent this is important especially for scaling issues. Code:
local f = CreateFrame("Frame",nil,UIParent) |
Since that stupid spammer's necro'd this thread and I had forgotten the thread even existed, I thought I would post this here in case anyone was searching for a solution to this problem in the future...
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