Quantcast
 
Results: 88Comments by: Cirax
File: BLP2PNG09-01-16
Yep! I'm getting issues with using...
Posted By: Tim
Yep! I'm getting issues with using this now. When converting png to blp the file I drag & drop hangs and the BLP2PNG command prompt window takes about 10 seconds before it closes. Upon loading up wow either the image is totally borked and causes wow to fatal error when zoning in or the image gets created but, is all distorted.
File: GW2 UI08-15-16
I decided to try this out for a few...
Posted By: Tim
I decided to try this out for a few mins and the 1st thing I noticed is you need to make your objective tracker either (a) have a tracked limit to display or (b) have a scrollbar. My quests went from top to bottom and overlapped the minimap.
File: XIV_Databar08-01-16
I've downloaded both addons and the...
Posted By: Tim
I've downloaded both addons and they both have every single file the same. I didn't go through the code for each file as that's too time consuming. However, reading the addon information it's pretty much identical to SX_DataBar aside from a small alteration you've made. I think this would've been better off uploaded as an "Optional P...
File: LFR_BossNames04-11-16
Forgot to add an image of what it d...
Posted By: Tim
Forgot to add an image of what it does and where it displays it, was a late night last night so now there's one. Enjoy
File: LegionTextures03-13-16
I doubt I will ever make a complete...
Posted By: Tim
I doubt I will ever make a complete legion UI. When I started to make one I was hyped about it but, the hype died and I lost interest in finishing it up which lead me to just releasing the textures in case others wanted to make a legion interface.
File: Tron Tribute MTP02-09-15
I'm looking everywhere for the grap...
Posted By: Tim
I'm looking everywhere for the graphics you used for the actionbar area and I guess I'm not losing my mind, you didn't supply those with the download. This may get interesting, lol. Edit.. I just saw in the optional files there's a zip with said file(s). Thanks for the texture pack! :D
File: KaitUI01-24-15
Re: Re: Nice Work!
Posted By: Tim
Oh my Kait, I am so excited to see this UI! What a fantastic job you've done; this is so clean and minimalistic!!! On a clean install after following all of the setup steps I am receiving a lua error (below) that persists on each load/reload. I don't have any other addons installed, this is from scratch. I can't wait to get...
File: Details! Damage Meter01-01-15
I just decided to add this addon to...
Posted By: Tim
I just decided to add this addon to my ui and haven't gotten to use it yet but, still encountered an annoyance. Basically if you're unguilded you will be getting spammed with "You are not in a guild." message pretty frequently when the addon does version checks. This is highly annoying. Would be nice if you can add a guild chec...
File: oUF_Real12-12-14
How do I re-position the moveable h...
Posted By: Tim
How do I re-position the moveable health percentage text? ie: Say I wanted to move it above the arrow
File: cTools08-25-13
I took a break from WoW and wanting...
Posted By: Cirax
I took a break from WoW and wanting to get back into creating stuff I think I'll just mark this as discontinued as I do not really want to remake it from scratch. If someone wants to do the upkeep on this just PM me.
File: cTools02-08-13
Doh, error with my modified channel...
Posted By: Cirax
Doh, error with my modified channel indicator function. It's fixed now. :P
File: cTools02-06-13
Fixed the channel function to work...
Posted By: Cirax
Fixed the channel function to work with INSTANCE_CHAT which is used for the LFG/LFD/PvP chats. I have noticed that it sometimes sends duplicate lines in those instances and am unsure why aside from the chat getting multiple of the same events sent at a time. When I buckle down and finally remake this addon I'm probably going to be...
File: cTools01-23-13
I haven't done much with this addon...
Posted By: Cirax
I haven't done much with this addon in quite a bit, I barely use it myself these days as I lack motivation. I just decided to download the version from this site and was like wow, and then saw many things I could alter to improve it. I have plans to rewrite most of it and make it much more efficient. I'm not sure if I want to switch...
File: oUF_DHUD11-10-12
Found an old screenshot from back i...
Posted By: Cirax
Found an old screenshot from back in 2006 and added it to the list for comparisons. Enjoy! :D
File: oUF_DHUD11-10-12
dude ...I remember the layout! T...
Posted By: Cirax
dude ...I remember the layout! This looks ten times better! Looks like it was done in a higher resolution than the originals...very sharp. Much love my friend. Those are the exact images from back then just converted to blp since I had to do some resizing of the image for valid dimensions. Good to see this kind of feedback. :D
File: cTools09-05-12
Ran into some more things, sigh lol...
Posted By: Cirax
Ran into some more things, sigh lol. I'll try and have a new build up soon™.
File: cTools08-31-12
Came acrossed a few errors that I c...
Posted By: Cirax
Came acrossed a few errors that I couldn't test on beta so I got to test it last night, will try and push out an update with the fixes today. edit Errors *should* be fixed, report anything else I've missed!
File: cTools08-29-12
Just updated the live version with...
Posted By: Cirax
Just updated the live version with the beta version + all bug fixes. Do not forget to save your configurations before updating & report all bugs here.
File: cTools (MoP)08-27-12
Have been sick all weekend so I had...
Posted By: Cirax
Have been sick all weekend so I hadn't had time to fool around with the mod but, fixed the CharacterFrame tainting issues. Open stats_viewport.lua and change line 12 fromRAID_CLASS_COLORS = {to CUSTOM_CLASS_COLORS = { then go to line 25 and change it fromlocal color = RAID_CLASS_COLORSto local color = (CUSTOM_CLASS_COLORS o...
File: cTools (MoP)08-04-12
Just pushed the update I promised....
Posted By: Cirax
Just pushed the update I promised. I don't have any characters that can drop any type of bots/feast/cauldrons to test it so I had to blindly code it, post any issues. Enjoy!
File: cTools (MoP)07-24-12
Had a death in the family so the mo...
Posted By: Cirax
Had a death in the family so the module was put on hold over the weekend. I'll get an update rolling soon.
File: cTools (MoP)07-20-12
I'm currently adding another module...
Posted By: Cirax
I'm currently adding another module which will announce the placement of any pre-existing bots, feasts & cauldrons and will try to have it updated sometime this weekend. I did however find a very minor error in the stats coding. Open stats.lua Go down to line 36 where it reads: MAX_PLAYER_LEVEL_TABLE = 90; Replace that wit...
File: cTools07-08-12
MoP Beta version released, refer to...
Posted By: Cirax
MoP Beta version released, refer to http://www.wowinterface.com/downloads/info21296-cToolsMoP.html for testing. This version will not work on live.
File: cTools (MoP)07-08-12
I've made various classes on beta a...
Posted By: Cirax
I've made various classes on beta and tried to do thorough testing myself so there's little to no bugs but, test/report away.
File: Fux03-15-12
How can I change the font and the f...
Posted By: Cirax
How can I change the font and the font size? - Open 'prototype.lua' - Go to line55 which is: row.text:SetFont(STANDARD_TEXT_FONT, height) - change STANDARD_TEXT_FONT and height - Go to line56 which is: row.right:SetFont(STANDARD_TEXT_FONT, height) - change STANDARD_TEXT_FONT and height So.. toss your font into the fux media...