Results: 154Comments by: Maldazzar
File: MikScrollingBattleText01-02-09
never mind
Posted By: Maldazzar
never mind
File: Dominos01-01-09
Is there any way to hide a bar when...
Posted By: Maldazzar
Is there any way to hide a bar when I am in a vehicle (or mind controlling)? Thanks
File: BuffWatcher01-01-09
when I reload my UI, the warning sh...
Posted By: Maldazzar
when I reload my UI, the warning shifts slightly to the top-left of its original position (it goes back to normal after I restart my game)
File: MikScrollingBattleText12-12-08
well, I have a HUD in the middle of...
Posted By: Maldazzar
well, I have a HUD in the middle of my screen, with incoming on the left (going around the health bar), and outgoing on the right (going around the rage bar) http://img525.imageshack.us/img525/1825/wowscrnshot112908232539io4.jpg The problem is, as you can see, the icon for outgoing isn't part of the left alignment of the frame --...
File: MikScrollingBattleText12-12-08
Is there a way to restore the defau...
Posted By: Maldazzar
Is there a way to restore the default triggers without resetting the profile? Somehow, half went missing and I don't know how to get them back. I also can't find an option to align messages with icons (does one exist?) The way it is right now, MSBT treats icons as nonexistent for alignment purposes -- making it very hard to build...
File: Aloft12-11-08
edit: just read the changelog and r...
Posted By: Maldazzar
edit: just read the changelog and realized that you removed the level/name fix, so disregard this post! -- Testing with a quest that transforms "Roaming Jormungar" into "Disembodied Jormungar" attempt # 1: Name text updates perfectly 2: Name text updates properly for a few seconds, then reverts to Roaming Jormungar (and st...
File: Aloft12-07-08
problems appears to be solved, thanks
Posted By: Maldazzar
problems appears to be solved, thanks
File: Aloft12-07-08
Originally posted by Gnarfoz Actu...
Posted By: Maldazzar
Originally posted by Gnarfoz Actually it works for me with a player and a rat, too. :) Yea, just tested it with friendly nameplates and squirrels in Dalaran.
File: Prat 3.012-07-08
Having some weird issues with times...
Posted By: Maldazzar
Having some weird issues with timestamps - they change AFTER the message has taken place, and seem to be inaccurate every time the minute changes.
File: IceHUD12-07-08
That is correct. The pet health bar...
Posted By: Maldazzar
That is correct. The pet health bar is always colored by happiness. I should remove that option from the bar. Requesting a new feature to allow pet coloring by %, then! Thanks
File: Aloft12-07-08
Okay, I've found one way to reliabl...
Posted By: Maldazzar
Okay, I've found one way to reliably reproduce this problem. Step 1: Be within nameplate range of a hostile unit. Step 2 (not always necessary): Target said unit. http://img185.imageshack.us/img185/7116/wowscrnshot120708114656bk3.jpg Step 3: Target any hostile unit out of nameplate range Step 4: Previous target's nameplate cha...
File: Aloft12-07-08
The only screenshot I have of the p...
Posted By: Maldazzar
The only screenshot I have of the problem in action: http://img155.imageshack.us/img155/6734/wowscrnshot120608195325le1.jpg - does stuff switch around regularly/often, or just very occasionally? The problem is actually pretty rare (it's happened ~5 times since I updated Aloft a day ago). I've noticed it in PvE instances, Battl...
File: IceHUD12-07-08
Originally posted by Parnic Thank...
Posted By: Maldazzar
Originally posted by Parnic Thanks for the report. I'll check it out. Correction: The bug is actually a result of entering/leaving combat while in a rested area. The combat icon remains on even after leaving combat (until I leave the rested area.) Additionally, the "Color Bar by Health %" option doesn't work for the PetHealth...
File: IceHUD12-06-08
Combat check doesn't seem to update...
Posted By: Maldazzar
Combat check doesn't seem to update on AFKing out of a battleground.
File: Aloft12-06-08
I was tanking a heroic today, using...
Posted By: Maldazzar
I was tanking a heroic today, using the latest version, and started experiencing a problem where NPCs would assume the nameplates of other NPCs nearby (or possibly just switch nameplates, not quite sure). As an example, during one pull in Heroic Occulus, a Ring-Lord Sorceress changed nameplates with a Centrifuge Construct (even af...
File: Aloft12-05-08
Also, Aloft isn't properly updating...
Posted By: Maldazzar
Also, Aloft isn't properly updating name text for NPCs that change names (most noticeable in certain quests/bosses)
File: BuffHUD12-05-08
I'd love to see an option to filter...
Posted By: Maldazzar
I'd love to see an option to filter auras (through either a blacklist or whitelist)
File: SLDataText12-04-08
: SLDataText-2.1.6\Locale\zhCN.lua:...
Posted By: Maldazzar
: SLDataText-2.1.6\Locale\zhCN.lua:4: attempt to index local 'L' (a nil value) : SLDataText-2.1.6\Locale\zhTW.lua:4: attempt to index local 'L' (a nil value)
File: Aloft12-04-08
I did some further testing on the b...
Posted By: Maldazzar
I did some further testing on the bug that causes level text to "randomly" display: First, some picture evidence! (Before and after in-game alcohol) http://img239.imageshack.us/img239/6858/drunklc8.jpg The level text shows up on nameplates (with the module disabled) for any unit in range of me at the time their perceived lev...
File: BuffWatcher12-04-08
v29 appears to work perfectly, than...
Posted By: Maldazzar
v29 appears to work perfectly, thank you
File: BuffWatcher12-04-08
This error happens on log-in, on /b...
Posted By: Maldazzar
This error happens on log-in, on /bw, and on entering combat (among other things, possibly, didn't test conditions too extensively). I tried using my old Buffwatcher_SVO, as well as clearing SavedVariables entirely, the errors are still happening. edit: Just tested this on a blank character with no other addons running, no erro...
File: BuffWatcher12-04-08
: BuffWatcher-28\buffwatcher.lua:7...
Posted By: Maldazzar
: BuffWatcher-28\buffwatcher.lua:764: attempt to concatenate local 'toReturn' (a nil value) BuffWatcher-28\buffwatcher.lua:485: in function (Doesn't work)
File: BuffWatcher11-30-08
If you need help testing an unfinis...
Posted By: Maldazzar
If you need help testing an unfinished version, let me know- I'd be more than happy to do so.
File: MoveAnything11-30-08
: MoveAnything-3.0.2-7\MoveAnything...
Posted By: Maldazzar
: MoveAnything-3.0.2-7\MoveAnything.lua:572: attempt to index local 'frame' (a nil value) Interface\FrameXML\AlertFrames.lua:54: in function `AchievementAlertFrame_ShowAlert': Interface\FrameXML\AlertFrames.lua:13: in function `AlertFrame_OnEvent': :"*:OnEvent":1: in function <:1>
File: IceHUD11-30-08
Also, is there a simple way for me...
Posted By: Maldazzar
Also, is there a simple way for me to disable the "Resting" component of the "Status" icon? Though I'm probably not speaking for everyone, I have no urgent need to know if my character is generating rested experience -- and the rested icon appearing every time I'm in a main city gets annoying. Thanks