Results: 154Comments by: Maldazzar |
File: MikScrollingBattleText01-02-09 |
never mind
Posted By: Maldazzar
never mind
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File: Dominos01-01-09 |
Is there any way to hide a bar when...
Posted By: Maldazzar
Is there any way to hide a bar when I am in a vehicle (or mind controlling)?
Thanks
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File: BuffWatcher01-01-09 |
when I reload my UI, the warning sh...
Posted By: Maldazzar
when I reload my UI, the warning shifts slightly to the top-left of its original position (it goes back to normal after I restart my game)
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File: MikScrollingBattleText12-12-08 |
well, I have a HUD in the middle of...
Posted By: Maldazzar
well, I have a HUD in the middle of my screen, with incoming on the left (going around the health bar), and outgoing on the right (going around the rage bar)
http://img525.imageshack.us/img525/1825/wowscrnshot112908232539io4.jpg
The problem is, as you can see, the icon for outgoing isn't part of the left alignment of the frame --...
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File: MikScrollingBattleText12-12-08 |
Is there a way to restore the defau...
Posted By: Maldazzar
Is there a way to restore the default triggers without resetting the profile? Somehow, half went missing and I don't know how to get them back.
I also can't find an option to align messages with icons (does one exist?) The way it is right now, MSBT treats icons as nonexistent for alignment purposes -- making it very hard to build...
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File: Aloft12-11-08 |
edit: just read the changelog and r...
Posted By: Maldazzar
edit: just read the changelog and realized that you removed the level/name fix, so disregard this post!
--
Testing with a quest that transforms "Roaming Jormungar" into "Disembodied Jormungar"
attempt #
1: Name text updates perfectly
2: Name text updates properly for a few seconds, then reverts to Roaming Jormungar (and st...
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File: Aloft12-07-08 |
problems appears to be solved, thanks
Posted By: Maldazzar
problems appears to be solved, thanks
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File: Aloft12-07-08 |
Originally posted by Gnarfoz
Actu...
Posted By: Maldazzar
Originally posted by Gnarfoz
Actually it works for me with a player and a rat, too. :)
Yea, just tested it with friendly nameplates and squirrels in Dalaran.
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File: Prat 3.012-07-08 |
Having some weird issues with times...
Posted By: Maldazzar
Having some weird issues with timestamps - they change AFTER the message has taken place, and seem to be inaccurate every time the minute changes.
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File: IceHUD12-07-08 |
That is correct. The pet health bar...
Posted By: Maldazzar
That is correct. The pet health bar is always colored by happiness. I should remove that option from the bar.
Requesting a new feature to allow pet coloring by %, then!
Thanks
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File: Aloft12-07-08 |
Okay, I've found one way to reliabl...
Posted By: Maldazzar
Okay, I've found one way to reliably reproduce this problem.
Step 1: Be within nameplate range of a hostile unit.
Step 2 (not always necessary): Target said unit.
http://img185.imageshack.us/img185/7116/wowscrnshot120708114656bk3.jpg
Step 3: Target any hostile unit out of nameplate range
Step 4: Previous target's nameplate cha...
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File: Aloft12-07-08 |
The only screenshot I have of the p...
Posted By: Maldazzar
The only screenshot I have of the problem in action:
http://img155.imageshack.us/img155/6734/wowscrnshot120608195325le1.jpg
- does stuff switch around regularly/often, or just very occasionally?
The problem is actually pretty rare (it's happened ~5 times since I updated Aloft a day ago). I've noticed it in PvE instances, Battl...
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File: IceHUD12-07-08 |
Originally posted by Parnic
Thank...
Posted By: Maldazzar
Originally posted by Parnic
Thanks for the report. I'll check it out.
Correction: The bug is actually a result of entering/leaving combat while in a rested area. The combat icon remains on even after leaving combat (until I leave the rested area.)
Additionally, the "Color Bar by Health %" option doesn't work for the PetHealth...
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File: IceHUD12-06-08 |
Combat check doesn't seem to update...
Posted By: Maldazzar
Combat check doesn't seem to update on AFKing out of a battleground.
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File: Aloft12-06-08 |
I was tanking a heroic today, using...
Posted By: Maldazzar
I was tanking a heroic today, using the latest version, and started experiencing a problem where NPCs would assume the nameplates of other NPCs nearby (or possibly just switch nameplates, not quite sure).
As an example, during one pull in Heroic Occulus, a Ring-Lord Sorceress changed nameplates with a Centrifuge Construct (even af...
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File: Aloft12-05-08 |
Also, Aloft isn't properly updating...
Posted By: Maldazzar
Also, Aloft isn't properly updating name text for NPCs that change names (most noticeable in certain quests/bosses)
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File: BuffHUD12-05-08 |
I'd love to see an option to filter...
Posted By: Maldazzar
I'd love to see an option to filter auras (through either a blacklist or whitelist)
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File: SLDataText12-04-08 |
: SLDataText-2.1.6\Locale\zhCN.lua:...
Posted By: Maldazzar
: SLDataText-2.1.6\Locale\zhCN.lua:4: attempt to index local 'L' (a nil value)
: SLDataText-2.1.6\Locale\zhTW.lua:4: attempt to index local 'L' (a nil value)
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File: Aloft12-04-08 |
I did some further testing on the b...
Posted By: Maldazzar
I did some further testing on the bug that causes level text to "randomly" display:
First, some picture evidence! (Before and after in-game alcohol)
http://img239.imageshack.us/img239/6858/drunklc8.jpg
The level text shows up on nameplates (with the module disabled) for any unit in range of me at the time their perceived lev...
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File: BuffWatcher12-04-08 |
v29 appears to work perfectly, than...
Posted By: Maldazzar
v29 appears to work perfectly, thank you
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File: BuffWatcher12-04-08 |
This error happens on log-in, on /b...
Posted By: Maldazzar
This error happens on log-in, on /bw, and on entering combat (among other things, possibly, didn't test conditions too extensively).
I tried using my old Buffwatcher_SVO, as well as clearing SavedVariables entirely, the errors are still happening.
edit: Just tested this on a blank character with no other addons running, no erro...
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File: BuffWatcher12-04-08 |
:
BuffWatcher-28\buffwatcher.lua:7...
Posted By: Maldazzar
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BuffWatcher-28\buffwatcher.lua:764: attempt to concatenate local 'toReturn' (a nil value)
BuffWatcher-28\buffwatcher.lua:485: in function
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File: BuffWatcher11-30-08 |
If you need help testing an unfinis...
Posted By: Maldazzar
If you need help testing an unfinished version, let me know- I'd be more than happy to do so.
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File: MoveAnything11-30-08 |
: MoveAnything-3.0.2-7\MoveAnything...
Posted By: Maldazzar
: MoveAnything-3.0.2-7\MoveAnything.lua:572: attempt to index local 'frame' (a nil value)
Interface\FrameXML\AlertFrames.lua:54: in function `AchievementAlertFrame_ShowAlert':
Interface\FrameXML\AlertFrames.lua:13: in function `AlertFrame_OnEvent':
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File: IceHUD11-30-08 |
Also, is there a simple way for me...
Posted By: Maldazzar
Also, is there a simple way for me to disable the "Resting" component of the "Status" icon?
Though I'm probably not speaking for everyone, I have no urgent need to know if my character is generating rested experience -- and the rested icon appearing every time I'm in a main city gets annoying.
Thanks
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