Results: 46Comments by: Mordog
File: oUF Perfect12-16-08
Is there a way i can make the names...
Posted By: Mordog
Is there a way i can make the names to only use the first 4 letters and maybe change the fontsize? local name = self.Health:CreateFontString(nil, 'OVERLAY', 'GameFontHighlightLeft') name:SetPoint('LEFT', self, 'RIGHT', 5, 0) name:SetText(' |cff00ffff ') Should be somewhere in the first line imo, but havent found out how^^
File: SLDataText10-31-08
Originally posted by JohnCover Lo...
Posted By: Mordog
Originally posted by JohnCover Love the addon, and I just wanted to bring an error that I'm receive upon log-in to your attention. I'm using v. 2.10, and the error is generated consistently on load. Error: : SLDataText-2.10\Locale\deDE.lua:4: attempt to index local 'L' (a nil value) You can try. I get this with the lates...
File: SLDataText10-29-08
/sldt seems to work now on my clien...
Posted By: Mordog
/sldt seems to work now on my client. Tested on a toon, because Server is down. Thanks Taffu
File: SLDataText10-29-08
Originally posted by fearha Can't...
Posted By: Mordog
Originally posted by fearha Can't change the clock settings, editing the string produces Lua-errors no matter what I choose. Just wanted to change to 24hour format. Everything else seems fine (german client), really love Sldt thanks for your efforts Hast du an den Doppelpunkt dazwischen (%H:%M) gedacht?
File: SLDataText10-28-08
dont want to say it, but still no o...
Posted By: Mordog
dont want to say it, but still no options for me. changed first line (local == deDE) to (local == enUS) and options work.
File: SLDataText10-27-08
tested 2.08, same as before. no...
Posted By: Mordog
tested 2.08, same as before. no reaction after /sldt switched back to old locale.lua^^ maybe putting the slashcmd section above the localizationparts will help. eg: slashcmd1 slashcmd2 if (local == deDE ) then .....
File: SLDataText10-27-08
Re: Re: Re: Re: Re: Tooltip scale
Posted By: Mordog
Originally posted by Bud66 Ich weiss leider nicht genau, welches Acemodul ich herunterladen soll. Gruß Bud Hier gibt es das Komplette Ace3-Paket. Einzel kann man das meines wissens garnicht downloaden.
File: SLDataText10-26-08
http://www.file-upload.net/download...
Posted By: Mordog
http://www.file-upload.net/download-1209350/SLDT_Locale.lua.html removed the mistakes (hopefully nothing overlooked :) ) mentioned by fearha tried a few things: leaving the line "if ( locale == "enUS" ) then" alone copyed the german table over the english (from localList to last }) ->cant enter options copyed the german...
File: SLDataText10-26-08
Re: Re: Tooltip scale
Posted By: Mordog
Originally posted by Taffu I thought I removed all the original Tooltip scaling from the old SLDT, but I'll go through to check and be sure. I may have missed one that is causing this. Mordog: So even with the locale file updated, you still have to actually move deDE up to the first table spot for it to work? Sorry overread...
File: SLDataText10-26-08
Re: Re: Re: Tooltip scale
Posted By: Mordog
Originally posted by Bud66 Hi, on my german client i got this error: : AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1654: AceConfigRegistry-3.0:ValidateOptionsTable(): SLDataText.plugins.Clock.Clock.args.s24Hour.name: expected a string or funcref, got 'nil' AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:46: in function <...-...
File: SLDataText10-26-08
Originally posted by Taffu This i...
Posted By: Mordog
Originally posted by Taffu This is coming soon. The clock errors is a known problem (if you read back in the comments, it's been brought up a few times). Prat timestamps is apparently known to have the same error...it's not the AddOns, it's the client and it's handling of the date() API. Note: 2.07 (uploaded this morning) inclu...
File: SLDataText10-25-08
Hiho, with Guildlist enabled i g...
Posted By: Mordog
Hiho, with Guildlist enabled i got this Error : SLDataText-2.06\Elements\Guild.lua:81: bad argument #2 to 'format' (string expected, got nil) SLDataText-2.06\Elements\Guild.lua:81: in function `UpdateStats' SLDataText-2.06\SLDT_Core.lua:115: in function `SmallUpdate' SLDataText-2.06\Elements\Guild.lua:125: in function
File: SLDataText10-25-08
Originally posted by lakofsleep I...
Posted By: Mordog
Originally posted by lakofsleep Is there a way to make the calender appear with the clock on? shift+click on the clock will show the calender
File: IceHUD10-24-08
Thank you for trynig^^
Posted By: Mordog
Thank you for trynig^^
File: IceHUD10-24-08
can this http://img-up.net/?up=trib...
Posted By: Mordog
can this http://img-up.net/?up=tribal22swO0g3d.jpg be converted into a useable texture? (Colors for HP, mana, ...) unfortunately my own skills with photoshop are very low.
File: SLDataText10-24-08
Originally posted by Grombringal...
Posted By: Mordog
Originally posted by Grombringal Doesn't work sadly :( hmm, this Ah, i see. I changed this part: if ( locale == "enUS" ) then to if ( locale == "deDE" ) then worked for me. in your case should get it working with your local code (e.g. deDE). maybe frFR is not the right code for your client.
File: SLDataText10-24-08
Re: Re: Re: Error
Posted By: Mordog
Originally posted by derelicte Any idea where that is? I'm in the /sldt menu. I use MBB to bind minimap buttons. Maybe thats it? in the Tracking menu there should be something called "anchor to" and "anchor from". Between this two there should be writhen "UIParent" or " Minimap".
File: SLDataText10-24-08
Originally posted by Grombringal...
Posted By: Mordog
Originally posted by Grombringal Is there a way to make this add-on work with the French client ? I don't mind using an English menu or whatever, I just want it to work :( I give you the errors just in case : I'm new here, tell me if something is wrong :) Go to the SLDT_Locale.lua and change "enUS" with "frFR", that sh...
File: SLDataText10-20-08
Look at the Locale.lua, cant find a...
Posted By: Mordog
Look at the Locale.lua, cant find any difference. when i type one of the comands in the Chat, i cant hit enter (it dont register the enterhit) Edit: changed sldt to sl, know sldt reacts on enter but nothing happens (as it should), typing sl cause the same as befor, can hit enter as offten as i want but no reaction. Edit2:...
File: SLDataText10-20-08
Can`t enter the gui with /sldt or /...
Posted By: Mordog
Can`t enter the gui with /sldt or /sldatatext on german client Anyone know why?
File: HealBot Continued02-13-08
Originally posted by Malystrx I a...
Posted By: Mordog
Originally posted by Malystrx I also am having the same problem, seems to happen more often in AV but I dont' know if it's jus because there are more people and therefore better chance of it not working. It will work on some of them but once it doen't click it wont throughout the rest of the AV. Same problem, ooc buffing is po...