Results: 787Comments by: richerich
File: GearScoreLite10-09-09
This is nice and fairly lightweight...
Posted By: richerich
This is nice and fairly lightweight, but i notice that i can't click on anything in the chatframe when having this mod enabled... Getting this error when i try: : Interface\FrameXML\ChatFrame.lua:2720: attempt to call global 'SetItemRef' (a nil value): :"*:OnHyperlinkClick":1: in function <:1> : ? ---
File: LitePanels10-09-09
Oh, stupid mistake :D I didn't get...
Posted By: richerich
Oh, stupid mistake :D I didn't get a lua-error, so i thought it was broken :banana:
File: dMinimap 310-09-09
Originally posted by Dawn The bli...
Posted By: richerich
Originally posted by Dawn The blizzard clock can be turned on and off in blizzard interface options. It has nothing to do with the addon. /shame Oh god, what a bummer >.< So used to using different addons that i always forget how the default UI works xD
File: LitePanels10-09-09
Re: Re: Re: Re: Hiding A Panel Based on Char Level!
Posted By: richerich
Originally posted by Katae With 1.5, OnLoad works properly, so you can use that instead of OnShow. Nope :( Here's how the frame looks like: -- XpFrame { name = "XPStats", parent ="XPStatsF", anchor_to = "Left", anchor_from="Left", text = { string = function() local mxp = UnitXPMax("player") local xp = Un...
File: NugRunning10-09-09
Originally posted by merlinmage D...
Posted By: richerich
Originally posted by merlinmage Doesn't work for me, added it under Hunter and Shaman, but still no timer :( If you are alliance, then it's "Heroism", maybe that's why :P
File: NugRunning10-09-09
Any plans to add a option for multi...
Posted By: richerich
Any plans to add a option for multiple anchors? like buffs in one frame and debuffs in another? Makes it easier to track each frame EDIT: Here's how it looks like atm (with unedited spells), if u get how i'm thinking :) http://i35.tinypic.com/2h327bp.jpg EDIT2: Let me rephrase that request... I'd like to see different a...
File: rTimeToDie10-09-09
Let me guess... You took the code f...
Posted By: richerich
Let me guess... You took the code from the original author to TimeToDie and made a small version of it?
File: LitePanels10-08-09
Re: Re: Hiding A Panel Based on Char Level!
Posted By: richerich
Originally posted by Katae Absolutely, here's a small example OnShow you could try out. OnShow = function(self) local max_level = MAX_PLAYER_LEVEL_TABLE if UnitLevel'player' == max_level then self:Hide() end end I actually tried that code myself and it didn't work, sadly :/
File: dMinimap 310-07-09
Originally posted by Rhaethe The...
Posted By: richerich
Originally posted by Rhaethe The Blizzard clock shows up. I am not averse to it, and I like it there. Is there any way, however, to just show the text of the clock as opposed to the texture? I'd like to know how to remove it completely :D
File: oUF_Simple10-07-09
Unessesary tags
Posted By: richerich
You may play fine with some of the tags in the layout, but i found several unnecessary tags that just looked so bad :( Specially when you have a unit that doesn't display mana (eg rage/runic/energy)... i just dont see the point that it displays both % and absolute value of those classes :/ Anyhow, i made some justifications in the...
File: Dajova's UI (Tukui)10-05-09
Re: Re: Re: Problems Downloading!
Posted By: richerich
Originally posted by Morgaric28 What's the large bar at the bottom that you attache all the addons to? What addon is that? That's LitePanels, with textures from a Btex release.
File: oUF_Nerd10-05-09
Sorry for the many questions, but d...
Posted By: richerich
Sorry for the many questions, but do u have any idea how to align the popup-meny when u right-click on the frames? Atm, it's align down, but it covers my actionbars when i does that. Would like it to align up :D
File: oUF_Grid10-03-09
I might have missed something, but...
Posted By: richerich
I might have missed something, but i dont like it when the frames are shown when you are solo. I only want it to show in Party/Raid :( or with a /command to show/hide the frames... EDIT: bug from today : CallbackHandler-1.0-5:146: attempt to call field '?' (a nil value) :"safecall Dispatcher":4: in function <"]:4...
File: BossTactics10-03-09
Updated on WowAce! http://www.wo...
Posted By: richerich
Updated on WowAce! http://www.wowace.com/addons/boss-tactics/
File: oUF_Nerd10-02-09
Yeah, now it works flawlessly :) Th...
Posted By: richerich
Yeah, now it works flawlessly :) Thx for your help! For my personal reference, i have also added support for oUF_HealComm4 and oUF_Smooth in my UI, works like a charm ;)
File: RaidAchievement10-02-09
hmm... you should add ToC, Naxx, Vo...
Posted By: richerich
hmm... you should add ToC, Naxx, VoA and the 1-boss instances (like EoE and OS) as well soon :D couldn't find much that was worth mentioning in uludar only, since we did toc10 today :P
File: Tidy Plates: CleanPlates10-02-09
Somehow i've got how i want it to l...
Posted By: richerich
Somehow i've got how i want it to look like, but there is something wrong with it o.O This happens pretty often, i don't know if it's cause i have friendly nameplates on, but... http://i36.tinypic.com/30a6w43.jpg
File: RaidAchievement10-02-09
Ah nice... ill see how it works in...
Posted By: richerich
Ah nice... ill see how it works in today's raid ^^
File: RaidAchievement10-01-09
So, let me see if i get this right....
Posted By: richerich
So, let me see if i get this right... It announces when a raidachievement has failed or when you do a specific achievement that requires a special criteria? So it's not like Overachiver, that shows in the tooltip what to kill or how much more of that item/creature u must do to get a achievement? Sounds like something worth t...
File: Capping10-01-09
Originally posted by totalpackage...
Posted By: richerich
Originally posted by totalpackage Longest timer is at the bottom, by default. There is an option to flip (combo of "Flip Growth" and "Single Group"), but the shortest timer will always be closest to the anchor. That's odd, since i've tested every option available and this is how i get, no matter how i try: http://i36.tinypi...
File: Tidy Plates: CleanPlates10-01-09
EDIT: Nwm, saw that you added the b...
Posted By: richerich
EDIT: Nwm, saw that you added the background of the names intentionally... but i dont like them :(
File: Capping10-01-09
One small question that has been bu...
Posted By: richerich
One small question that has been bugging me for a while... Why don't you add a option to flip the timers, so that you can have the longest timer at the bottom and the shortest at the top of the timer?
File: GoodNewsEveryone09-30-09
Bug from today: : goodnewseveryo...
Posted By: richerich
Bug from today: : goodnewseveryone-3.2.0.3\GoodNewsEveryone.lua:209: attempt to concatenate local 'icon' (a nil value) (tail call): ?: ---
File: oUF_Nerd09-27-09
EDIT: nwm, got it working now ED...
Posted By: richerich
EDIT: nwm, got it working now EDIT2: Any plans to make indicators for your current status, like in combat or resting? EDIT3: Now i got another bug, dunno why tho... : oUF_Nerd\layout.lua:317: attempt to index field 'TargetTarget' (a nil value) : ? : in function `Hide' Interface\FrameXML\SecureStateDr...
File: Dajova's UI (Tukui)09-27-09
Re: Problems Downloading!
Posted By: richerich
Originally posted by ferrariman Hey, i currently use a macbook, and cannot seem to be able to install this UI. I really love the looks of it ( pic of mage in AV). And would love to get this UI Any ideas? Thanks. Probably cause this package is packed as .rar, not .zip... and since i don't use mac myself, i dont know how i...