Results: 112Comments by: jadakren
File: DILLIGAF V1.306-22-09
Re: 1.3.1
Posted By: jadakren
Just in case anyone is wondering the icon shown here (the blue wolf, white background encased in a blue line border) is from the linux media player : Amarok http://amarok.kde.org/sites/default/themes/amarok/logo.png
File: oUF_Smee206-20-09
Originally posted by jadakren Yea...
Posted By: jadakren
Originally posted by jadakren Yeah it's something that I looked at implementing but never got around to going through with. It is something I intend to deal with soon though. I didn't look into how to get the bar to reverse in a true fashion, but so far i think what i have achieved is to make the bar grow to show the deficit...
File: oUF_Smee2_Groups06-19-09
Re: problem
Posted By: jadakren
Originally posted by shinchih2001 1.can't use "lock" function will disappear false 2.can't move party or raid frame correct when i move frame and click "end" the frame will automatically return to default position ORC!! Not sure what you are talking about because there is no 'end' button.
File: oUF_Smee206-17-09
Originally posted by def9 **Edit*...
Posted By: jadakren
Originally posted by def9 **Edit** Think I've figured out a temporary work around on how to stop the chat spam. However I've got no idea how it may effect the way the mod works but here goes. Find this code in the core.lua inside the oUF_Smee2 folder (around line 277 in my adobe dreamweaver) : local UNIT_SPELLCAST_SUCCEEDED...
File: oUF_Smee206-17-09
Originally posted by Caellian Is...
Posted By: jadakren
Originally posted by Caellian Is the "reverse" option disabled in some way ? It doesn't seems to work. Yeah it's something that I looked at implementing but never got around to going through with. It is something I intend to deal with soon though.
File: SaleRack06-12-09
I'm creating a layout for cargBags...
Posted By: jadakren
I'm creating a layout for cargBags which creates a bag view for items that are found in a gear set from either salerack or the default gearmanager. It's easy to update the filter for itemsets made with the default gear manager since it provides and event which fires when a itemset is updated. The event is : EQUIPMENT_SETS_CHANG...
File: cargBags_Gnomed05-13-09
needs a keybinding to allow viewing...
Posted By: jadakren
needs a keybinding to allow viewing of bank frame. important for the cargbags_anywhere aspect.
File: pMinimap05-09-09
Originally posted by Ross I just...
Posted By: jadakren
Originally posted by Ross I just deleted LoctionFu lol. So I didn't find a fix for it and the zoneText. Your fix will be to remove all your fubar addons and replace them with a LDB presenter, and relevant LDB feeds. Broker Category http://www.wowinterface.com/downloads/index.php?cid=108
File: oUF AuraWatch05-05-09
Originally posted by zork Thats w...
Posted By: jadakren
Originally posted by zork Thats what I want it to look when done. Recoloring indicators may be a problem tho. Its just Photoshop yet. http://img3.abload.de/img/indicatorsgdjq.jpg Need a ignoreCaster = true/false variable per icon. Your indicator dots can be done with fontstrings and the already present tagstring system....
File: oUF_Freebgrid04-22-09
Re: 1 Problem
Posted By: jadakren
Originally posted by Insonic Hi, Nice layout..but i've got 1 problem. Indicators for Renew,PW:Shield, Fortitude etc dont work... Its just showing a yellow, purple and teal point in the upper right..thats all...doesnt matter what i buff or cast on party member. any hints ? Those three are to indicate that the unit is miss...
File: oUF_Smee204-21-09
Originally posted by Installation...
Posted By: jadakren
Originally posted by Installation Edit edit: Every time I /rl or log off the textures get reset - problem I guess? I don't have a bug report for this one though. Anyone else having this? you dont need to have an error report to file a bug report.
File: oUF_Smee204-18-09
Originally posted by Installation...
Posted By: jadakren
Originally posted by Installation Ah sorry, didn't notice that at first. But a quick question, would you tell me how you get the blizzard auras to show as well? (if that's not too difficult). Thanks Run these three macros /run oUF_Smee2.db.profile.hideBlizzard.TemporaryEnchantFrame = false /run oUF_Smee2.db.profile.hideBli...
File: oUF_Smee204-16-09
I would ask that any errors people...
Posted By: jadakren
I would ask that any errors people would receive (while using this mod) to be filed from the bug report link found on the info page on the right hand side. Bug Reports http://www.wowinterface.com/portal.php?uid=72706&a=listbugs Feature Requests http://www.wowinterface.com/portal.php?uid=72706&a=listfeatures
File: oUF_Smee204-16-09
Originally posted by Installation...
Posted By: jadakren
Originally posted by Installation Heya, thanks for the awesome addon, but there seems to be a small problem. I've only used this on my warrior so far, but basically when I gain rage and then let it slowly tick down to 0, the UF will always show it as 1 or 2 rage on the player frame, if I target myself it correctly shows as 0 rage...
File: oUF_Smee204-07-09
Originally posted by Darxon Using...
Posted By: jadakren
Originally posted by Darxon Using the latest version : I cant find ingmame config to enable/disable the portraits, it might just be me thats blind :P Beside that i dont want portraits on the player frame it works perfect :D Thanx alot Edit: disbled portraits in setting.lua, hower the color of the player healtbar is slight...
File: Decursive04-07-09
So you're saying I have to : Ai...
Posted By: jadakren
So you're saying I have to : Aim for the little sqaures and use a key/click combo? or Mouseover the raid frames i already mouse over and use the macro provided by decursive? my current raid frames already highlight blue,brown,green,purple for magic,disease,poison,curse. i already click-cast on those frames using clique.
File: oUF_Smee204-06-09
latest version now includes custom...
Posted By: jadakren
latest version now includes custom version of oUF-Core. Make sure you are using this and not the official one.
File: oUF_Smee204-03-09
Originally posted by LiaDavinia g...
Posted By: jadakren
Originally posted by LiaDavinia german client I'm not supporting anything other than the american client. However your errors are due to the round function being out of scope. quick fix for now oUF_Smee2/core.lua @ line 65 : remove the word 'local' Originally posted by timberbear60 Health values on target frame not up...
File: oUF_Smee204-02-09
Re: Got it!
Posted By: jadakren
Originally posted by timberbear60 I was trying to set the frame positions by simply dragging them. Doesn't work! I adjusted the slider settings and tada! Awesome! Sorry for being such a bonehead.:banana: Ah right, That is a feature i had left in for debugging reasons. If it is useful for others i will leave it alone, I will...
File: Decursive04-02-09
Help me understand why i would need...
Posted By: jadakren
Help me understand why i would need this if i already have : my remove disease or dispell in a mouseover macro oUF_FreebGrid to show diseased/magic afflicted units.
File: oUF_Smee203-30-09
Re: Frame positions
Posted By: jadakren
Originally posted by timberbear60 Another mod conflicting? I doubt it since everything is referenced within scope and as a child object/property of the global object : oUF_Smee2. If you really want to work out how what is causing it you need to do several things to ensure you are getting the correct information : exit...
File: AuldLangSyne03-30-09
Re: Re: Libdata
Posted By: jadakren
Originally posted by Twidget I would like to know this as well since I no longer use FuBar. I know it would probably work with the Fubar to Broker mod but I wonder if it works stand alone? http://www.wowace.com/projects/fubar2broker/ other wise it just creates a minimap icon. afaik
File: oUF_Smee203-30-09
Re: Frame positions
Posted By: jadakren
Originally posted by timberbear60 Frame positions are not being saved. When I log out then re-log the frames are back to the default positions. Everything else I changed on the frames is fine, just the positions are not saving. Something I missed? Still lovin this mod though!:D Not something I am experiencing. I will say tha...
File: oUF_Smee203-29-09
Originally posted by Alkar questi...
Posted By: jadakren
Originally posted by Alkar question oUF_SmeeRunes is this an addon or?? when i enable runes i get an error so just wondering if its something i have to find as its not her eon the site? Yes, it's a custom version of p3lims rune plugin. not yet releasing it untill i talk to p3lim about the changes.
File: oUF_Smee203-28-09
Originally posted by Alkar Gettin...
Posted By: jadakren
Originally posted by Alkar Getting an error extracting this :( using Winzip newest vr. I can't help you with software problems on windows or macintosh as i don't use those systems.