Results: 29Comments by: janangler
File: oUF_Freeb10-19-12
Thanks! You were right, it was ouf_...
Posted By: janangler
Thanks! You were right, it was ouf_movable and changing the scale there worked fine :)
File: oUF_Freeb10-17-12
First of all, thanks for the great...
Posted By: janangler
First of all, thanks for the great addon. Currently I have only one problem. I'm trying to make the frames smaller and due to this I've set scale to a value lower than 1.0 (tried several values). It looks like those changes have not effect and the frames size stays as before. Is there anything else I must change?
File: Neav UI08-19-12
With MoP beta the default unit fram...
Posted By: janangler
With MoP beta the default unit frames got the option to show debuffs at the top instead of below the target unit frame. Will this option also become available in ouf_neav?
File: Roth UI (Diablo)08-04-11
Since some time (don't know exactly...
Posted By: janangler
Since some time (don't know exactly since when) I had the problem that I was not able to set the main tanks etc in the "Social" panels raid tab. Meanwhile I have tracked it down so far that it is related to line 99 (the one with ==>) in functions.lua --remove focus from menu list do for k,v in pairs(UnitPopupMenus) do...
File: Roth UI (Diablo)06-30-11
Instance Difficulty Icon
Posted By: janangler
With patch 4.2 the instance difficulty icon seems to be bigger than before. Also it seems to be not movable anymore with /diablo unlockart. http://img94.imageshack.us/img94/1364/minimaps.png
File: Roth UI (Diablo)11-28-10
One small thing I've noticed is tha...
Posted By: janangler
One small thing I've noticed is that the weapon enchants overlap on my rogue. Fix was in rBuffFrameStyler/func/functions, changed local updateTempEnchantAnchors = function() for i=1, NUM_TEMP_ENCHANT_FRAMES do local b = _G local previousBuff if b then to local updateTempEnchantAnchors = funct...
File: Numeration Damage Meter11-12-10
Thanks, that was too obvious. I loo...
Posted By: janangler
Thanks, that was too obvious. I looked in the Interface/AddOns menu and tried to find a slash command, but did not check the options :(
File: Numeration Damage Meter11-12-10
I have used it now for the first ti...
Posted By: janangler
I have used it now for the first time and it looks pretty good but I have a question. Is it possible to hide the minimap button?
File: rFilter310-28-10
Looks great, but one question regar...
Posted By: janangler
Looks great, but one question regarding the debuffs. Is is also possible to provide a list of spellIDs to check if one of the debuffs is up, e.g. for demo shout and demo roar?
File: oUF_Freebgrid10-28-10
Thanks, switching to the newest ver...
Posted By: janangler
Thanks, switching to the newest version of oUF worked great. Originally posted by Freebaser Reply of doom... ... It always worked great but since the last patch I have the problem that I don't see the ready check icons anymore. Any ideas? Known bug in oUF. However this might be fixed since this was updated. Update the...
File: oUF_Freebgrid10-23-10
I'm using this addon along with ouf...
Posted By: janangler
I'm using this addon along with ouf_freeb (and used it already before 4.0.1). It always worked great but since the last patch I have the problem that I don't see the ready check icons anymore. Any ideas?
File: oUF_RaidDebuffs07-06-10
One question about clients using ot...
Posted By: janangler
One question about clients using other locales than english. Is it somehow possible to retrieve the "localize" the zone name in the debuff list without manually replacing the text in instances = { = {
File: Neav UI07-05-10
Thanks for the update :) One que...
Posted By: janangler
Thanks for the update :) One question regarding nchat. Is it possible to hide the editbox and only show it when chatting in IM mode (similar to the classic mode)?
File: thek: Castbar04-15-10
Hi, thanks for the update. Unfortun...
Posted By: janangler
Hi, thanks for the update. Unfortunatelly I don't see the target and focus castbar if the target/focus is casting. If I unlock the castbars I see where they should appear but nothing happens.
File: Neav UI04-15-10
Really nice interface, just one que...
Posted By: janangler
Really nice interface, just one question about nTooltip. Is it possible to show the mana bar in addition to the health bar as well?
File: oUF_Nivea01-18-10
@tou Regarding the issue with Saur...
Posted By: janangler
@tou Regarding the issue with Saurfang and the power bar, you can also change the code in the following way to show the runic power bar and keep hiding it for other power types than mana or runic power -- hide target's power bar for npcs without power if unit=="target" then if ( UnitIsPlayer("target") ) then self.Power:Sh...
File: Neav UI01-06-10
Great UI and thanks for the update....
Posted By: janangler
Great UI and thanks for the update. But I have one question. Even if I am not in a group or raid I see the raid frame with my character in the raid view. Is it possible to turn this off? Thanks a lot
File: Neav UI12-30-09
Hi, a really nice UI. I have one qu...
Posted By: janangler
Hi, a really nice UI. I have one question regarding the tooltip. Is it possible to show the current/max HP on the status bar?
File: oUF_Freebgrid09-13-09
Great addon, but one more question...
Posted By: janangler
Great addon, but one more question about the debuffs. For non english clients the spell name must be the localized one, right? And would it be possible to use the spell ID instead of the english name?
File: oUF_Nivea09-09-09
Is there any aggro coloring involve...
Posted By: janangler
Is there any aggro coloring involved? I've enabled oUF_Banzai and it correctly shows the unitframe red if someone gets aggro but the color is never reset. Is there any way to get some aggro indicator?
File: AzCastBar08-18-09
A question regarding the casting ba...
Posted By: janangler
A question regarding the casting bar coloring. Is it possible to color the player casting bar in the player class color? Unfortunatelly I've not found any setting in the configuration dialogs regarding this.
File: Bagnon08-06-09
After updating to the newest patch...
Posted By: janangler
After updating to the newest patch 3.2 and bagnon 2.9.3 I have the problem that it prints my bag content into the first chatframe the first time I've open the bag and each time I get a new item (e.g. from the mailbox) the name of the new item is also printed in the chatframe.
File: oUF Phanx07-09-09
You are right, oUf_DruidHots alread...
Posted By: janangler
You are right, oUf_DruidHots already works fine with the layout, my problems were related to oUF_DebuffHighlight which caused an error and prevented the unitframes from showing up. After only enabling the unitframes and the druid hots module everything worked fine.
File: lolTip07-07-09
Looks very decent :) I just had...
Posted By: janangler
Looks very decent :) I just had one problem besides the one described by leizeQ. For bosses the tooltip showed -1Boss. After changing line 314 from if not level or level == "-1" then to if not level or level == -1 then it worked fine and showed ??Boss.
File: oUF Phanx07-05-09
great layout, thanks! and it woul...
Posted By: janangler
great layout, thanks! and it would be great if you could support ouf_DruidHots as well :)