Results: 140Comments by: semlar
File: CooldownBlingFixer03-19-15
Love it! Coud you make this work fo...
Posted By: semlar
Love it! Coud you make this work for items like potions and Healthstones? Where is it not working, on action buttons, bag buttons, or somewhere else? On action buttons (Dominos) It works there for all spells but not for potions and Healthstones ;) Try replacing everything with just this and see if it stops it from appearing on you...
File: CooldownBlingFixer03-17-15
Love it! Coud you make this work fo...
Posted By: semlar
Love it! Coud you make this work for items like potions and Healthstones? Where is it not working, on action buttons, bag buttons, or somewhere else?
File: AutoConfirmTalents03-05-15
Re: Re: Re: error?
Posted By: semlar
Were you mousing over your talents in combat? Hmmm no I don't think so ... The ADDON_ACTION_BLOCKED error is basically saying it prevented the addon from hiding its secure frame, which almost certainly is being caused by trying to do that in combat. If you didn't have your talent frame open in combat then I don't know what could...
File: AutoConfirmTalents03-05-15
Re: error?
Posted By: semlar
Just got this error, not shure if its about this addon. 1x AddOn 'AutoConfirmTalents' hat versucht die geschützte Funktion ':Hide()' aufzurufen. !BugGrabber\BugGrabber.lua:589: in function : in function `Hide' ...aceAutoConfirmTalents\AutoConfirmTalents-r3.lua:48: in function <...aceAuto...
File: CooldownBlingFixer03-04-15
Excellent. Are there any unintended...
Posted By: semlar
Excellent. Are there any unintended side effects when hiding the bling this way? There shouldn't be, but I noticed it wasn't always working in my raid earlier (specifically on the character sheet), so I may need to tweak the code a bit. I didn't want to completely disable the bling texture, but I might have to.
File: GnomeSequencer03-01-15
stupid baby question probably, but...
Posted By: semlar
stupid baby question probably, but I've never run into the problem before. I have upwards of 10-13 sequences running without a hitch, they keep me playing WoW :D (my vision is frying to much to do more than a one button typa thing anymore) so I decided to go find one for a new toon. It won't let me enter any more sequences :( I get I...
File: GnomeSequencer02-25-15
Re: Still having issue
Posted By: semlar
I am still having the same issue, I have uninstalled and re-installed the add on and I still get the same error in chat at log in saying "Failed to load Sequences.lua or contains no macros, create the file from ExampleSequences.lua and restart the game." It is like the add on does not recognize that I have changed the ExampleSeque...
File: GnomeSequencer02-25-15
Re: Not sure...
Posted By: semlar
Not sure if y'all saw my questions earlier, but I'm still having troubles figuring out how to create the macro I want, basically I'd like it to cast one spell once, and then repeat the second spell until the target is dead or changed, for example, casting a taunt once to pull the target, and then casting a main attack repeatedly unti...
File: GnomeSequencer02-25-15
Re: Re: Re: Re: Re: R5 not working
Posted By: semlar
That's exactly what I did. Thank god I hadn't emptied my recycle bin. Feel like such an idiot.. :( Glad to hear you figured it out! In the future, you can just extract the contents of the zip file to the existing GnomeSequencer directory, rather than replacing the whole folder. The reason it contains an ExampleSequences file t...
File: GnomeSequencer02-25-15
Re: Lag
Posted By: semlar
I updated to patch 6.1. After the update Some of my sequences are producing extreme lag. Listed below is a snapshot of my seq* file. The first 3 are fine both before and now. The last two produce the lag. They did not prior to the wow update. Forgive the structure. Its not my strong point. If you are lagging when you have more th...
File: GnomeSequencer02-25-15
Re: Re: Re: R5 not working
Posted By: semlar
I have exactly the same problem. I haven't touched the sequences file for a while now and everything worked perfectly before the update. I don't know what to tell you, the addon still works. You say you haven't changed anything, but you updated the addon so it's possible you overwrote the directory that contained your previous se...
File: GnomeSequencer02-25-15
Re: R5 not working
Posted By: semlar
I can't seem to get Gnome sequencer to work anymore since updating to the 6.1 version. It was previously working for me before I updated. I keep getting the "Failed to load sequences.lua or contains no macros..." All the macros in the sequences.lua worked before the update. I've tried previous revisions of the addon and stil...
File: GnomeSequencer02-22-15
Re: Got a issue wit h gnome sequencer
Posted By: semlar
not sure what i did wrong but i keeps telling me gnome sequencer fails to load and tells me there is no macros in sequenced.lua when there is i ahve had this working before i downloaded the v4 of gnome sequencer i got a ton of macros i have been using before this started happening and i use notepad++ for editing my macros It...
File: GnomeSequencer02-21-15
is there a command to initialize th...
Posted By: semlar
is there a command to initialize the sequences.lua file without /realod ing the game? like maybe a script run command? I'm afraid there's no way to do this easily with the way it's currently designed.
File: CleanGarrison02-13-15
Great addon, but can you tell me wh...
Posted By: semlar
Great addon, but can you tell me what to remove in the code so that I can still see daily quests? I just want to hide mining nodes. Thanks! You can't. It works by replacing the blip texture for the minimap, so if you want to be able to see the daily quests in your garrison you'd have to make a new texture.
File: AutoConfirmTalents02-13-15
Re: Bug #2
Posted By: semlar
When you try to klick a talent while dead you will release your spirit. :D This is not unexpected behavior because it works by clicking whatever dialog is on screen to confirm your talent choice. However, I don't feel this is a very high priority to fix, since there's virtually no reason to click on a talent button while dead, an...
File: GnomeSequencer02-04-15
Re: Contributions
Posted By: semlar
Is there an easy way to contribute to the project? Source control, something? I'm working on and mostly done with porting the event handling from CastSequenceManager_OnEvent into gnome sequencer. This allows the managing the GnomeSequence step attribute in a way more consistant with macro behavior. Are you working on anything lik...
File: AutoConfirmTalents02-01-15
Re: Bug
Posted By: semlar
I can't post my talents in chat any more when the addon is enabled. Shift+klick dosen't work. This was an interesting bug to track down, but it should work now.
File: GnomeSequencer01-28-15
Re: German and other languages support
Posted By: semlar
hi, i love your addon but i have the problem, that i can´t use it with my german client. i switched the language to english now, because your addon doesn´t seem to support some german skill names with the letters ä,ö and ü. i now that french and russian guys have the same problem with their special letters. please help me to use i...
File: GnomeSequencer01-28-15
Re: Step Function Assistance
Posted By: semlar
I have been studying writing a good Frost DK 2H step rotation based on the advice found here as far as priority goes: -Plague Leech if Blood Plague has 4 seconds or less left -Blood Tap if your target is at or below 35%, Soul Reaper is off cooldown but you have no runes and do have blood tap charges -Plague Leech if the above a...
File: GnomeSequencer01-25-15
Re: Re: Re: Re: Re: Re: Frost DK 2H Help
Posted By: semlar
So then If i put Touch of Karma above the cast sequence since that's on a cooldown it should be fine? I ask because my Xuen idea didn't pan out. It pretty much just looks for /use or /cast in the macro text to set the spell icon, regardless of what it's actually going to cast. I could support adding #showtooltip to the ma...
File: GnomeSequencer01-25-15
Re: Re: Re: Re: Re: Re: Frost DK 2H Help
Posted By: semlar
Remove everything after the } that's closing your Frost sequence, this is all you need.. local _, Sequences = ... -- Don't touch this Sequences = { PreMacro = ]], '/cast !Obliterate', '/cast Howling Blast', '/cast Plague Strike', '/cast Soul Reaper', '/cast Obliterate', '/cast Empower Rune Weapon', '/cast Anti-Magic She...
File: GnomeSequencer01-25-15
Re: Re: Re: Re: Frost DK 2H Help
Posted By: semlar
It begins picking up Icons the instant I start casting. It's just frustrating to have the Red ? before then. I know it's just because it doesn't have a spell yet that i can tap in on. So i was thinking if I say put in Invoke Xuen, the White Tiger at the top and remove the combat in front of it, it should always have an icon. It's in...
File: GnomeSequencer01-25-15
Re: Re: Re: Re: Frost DK 2H Help
Posted By: semlar
Try downloading the version I just uploaded, if there's a syntax error it should print it to the chat.
File: GnomeSequencer01-25-15
Re: Re: Frost DK 2H Help
Posted By: semlar
Is there any way I can get the first icon to not be the Red ? mark?? Without seeing your sequence I can't offer any suggestions, if it's not updating the icon it's because there isn't a /cast command in the macro that it can parse a spell out of. the , after cast soul reaper shouldn't be there That does need to be there, don't r...