Results: 236Comments by: Luzzifus
File: nivBuffs11-04-10
Can't reproduce it in r11. Are you...
Posted By: Luzzifus
Can't reproduce it in r11. Are you sure you're using the latest version?
File: oUF_Nivaya11-03-10
Re: Shadow orbs
Posted By: Luzzifus
Originally posted by Ellute Is there a chance you can add the Shadow Priests shadow orbs in the same way you have Paladins holy power? I'll see what I can do, but there's no oUF module for it. I will also look into that levelup thingy.
File: nivBuffs11-03-10
Originally posted by Veyska The b...
Posted By: Luzzifus
Originally posted by Veyska The buffs, they do not disappear when the UI is hidden... :-P Fixed in r11, thanks for reporting it! Originally posted by kbc8090 I guess the Register event for UNIT_AURA doesn't fire when weapon enchants are initially put on, I have to trigger an additional buff for them to show up. Probably a...
File: nivBuffs10-31-10
Originally posted by Ael I'm assu...
Posted By: Luzzifus
Originally posted by Ael I'm assuming the latter, just want to make sure ^^ Your assumption is correct. **edit: idea, trying something.. **edit2: nevermind. :(
File: nivBuffs10-30-10
It's more than that. Wrapping into...
Posted By: Luzzifus
It's more than that. Wrapping into the second column won't work correctly. Maybe I'll add it.
File: nivBuffs10-29-10
Originally posted by kbc8090 Did...
Posted By: Luzzifus
Originally posted by kbc8090 Did you mean to use btn.overlay:SetVertexColor ? Unless you're updating the mod to use SetBackdrop instead?! :P Actually I'm doing exactly that. :p Even though it was a pain in the :banana: to get the spell icon borderless AND not overlapping the border to make it look nice while blinking. Well, a...
File: OPie10-29-10
Originally posted by Foxlit 1. Ru...
Posted By: Luzzifus
Originally posted by Foxlit 1. Run /dump GetTrackingTexture and post the chat output. Dump: GetTrackingTexture GetTrackingTexture = nil, empty result Originally posted by Foxlit 2. See if the error still occurs when OPie is the only enabled addon. Yup. Originally posted by Foxlit 3. Remove the Hearthstone slice from t...
File: nivBuffs10-29-10
Originally posted by kit0123 I fo...
Posted By: Luzzifus
Originally posted by kit0123 I found the buff / debuff are not updated frequently and thus it's very hard to aware and take the response at once. The buffs / debuffs are updated as soon as UNIT_AURA fires. Only the timers are updated only once a second because they basically only change once a second..
File: nivBuffs10-29-10
@kbc8090: In terms of efficiency I...
Posted By: Luzzifus
@kbc8090: In terms of efficiency I think it doesn't matter much since the updateStyle-functions only will be called on UNIT_AURA events, which is basically only once or twice per buff / stack (when it's applied and when it fades). Sorry I didn't have time to write it myself. ^^ Can't test it right now because I'm at work, but it...
File: OPie10-28-10
On most of my characters, everythin...
Posted By: Luzzifus
On most of my characters, everything works fine. But on my warlock, on one specific ring, I always get this error as soon as I open that ring: Interface\AddOns\OPie\OneRingLib.lua:176: Usage: GetItemCooldown(itemID) : ? : in function `GetItemCooldown' Interface\AddOns\OPie\OneRingLib.lua:176: in function
File: nivBuffs10-27-10
Originally posted by kbc8090 use...
Posted By: Luzzifus
Originally posted by kbc8090 use this for the overlay cord positions, makes it look much better. btn.overlay:SetTexCoord(0.05,0.95,0.05,0.95) Sorry but that doesn't look good at all.. Most of the border is not visible anymore. Originally posted by kbc8090 In any event, hiding the default border will make it look even bette...
File: nivBuffs10-26-10
Ok, I'll look into it myself. Tomor...
Posted By: Luzzifus
Ok, I'll look into it myself. Tomorrow. Maybe. WTB time. :rolleyes:
File: nivBuffs10-26-10
Originally posted by Ael Dear Luz...
Posted By: Luzzifus
Originally posted by Ael Dear Luzzifus Please marry me and have my babies. If you're male, don't worry, we can work something out. I appreciate the compliment, but since we're both male I don't have any intentions to work something out. :p Originally posted by Ael What I want is for the time remaining on the buff to corres...
File: nivBuffs10-26-10
The tooltips represent the data of...
Posted By: Luzzifus
The tooltips represent the data of the buffs in the SecureAuraHeader. If they match my icons and timers, it's nothing I can fix. Btw, did you re-enable the OmniCC timers manually or is that another addon which adds the second timers in the middle of the buttons?
File: nivBuffs10-26-10
Do both icons have the correct tool...
Posted By: Luzzifus
Do both icons have the correct tooltip of arcane brilliance? Are the tooltips for the following buffs correct? (Trying to figure out if it's my fault or not.)
File: nivBuffs10-26-10
Re: Old Texture
Posted By: Luzzifus
Originally posted by reale I plopped in the old texture because it went with my theme better. The border color doesn't seem to work on it. Any ideas? Yes, the old border texture is completely black. Adding colors is done by multiplying the color values with the texture colors. So x * 0 = 0, it stays black. Make the texture whit...
File: broker-cashflow10-25-10
When I try to switch to the columns...
Posted By: Luzzifus
When I try to switch to the columns page in the config I get an empty page and this error: Interface\AddOns\Broker_Cashflow\Broker_Cashflow.lua:367: Usage: GetBranchInfo(index) (tail call): ? : in function `GetArchaeologyRaceInfo' Interface\AddOns\Broker_Cashflow\Broker_Cashflow.lua:367: in function `getItemIcon' Interface\Ad...
File: nivBuffs10-25-10
Originally posted by brotherhobbes...
Posted By: Luzzifus
Originally posted by brotherhobbes Minor issue with r6. Sorting with sortMethod = "TIME", I've noticed that buffs with infinite time are no longer put at the "start" as with earlier versions. They are now being put at the "end" with the buffs with very short duration. If this is not a bug, I'd like to have an option for buffs wi...
File: nivBuffs10-24-10
Originally posted by kbc8090 I st...
Posted By: Luzzifus
Originally posted by kbc8090 I still get an "Interface action has failed because of an AddOn" when this buff mod is enabled and here is the taint log (this happened ALOT in about 15 seconds in combat): Why didn't anyone else mention this? Gah I should test more in combat, not only spamming heals on myself. :rolleyes: Anyways,...
File: nivBuffs10-24-10
Mit der Standardeinstellung solltes...
Posted By: Luzzifus
Mit der Standardeinstellung solltest du sie unabhängig von der UI Skalierung oder Auflösung in der linken oberen Ecke sehen. Ansonsten: Ich unterhalte mich gerne mit euch auf deutsch, dann aber bitte per PM. Die anderen verstehen es ja nicht. Translation: Using the default settings you should see the buffs/debuffs in the upper...
File: nivBuffs10-24-10
@ blaugznis and vlakarados: Both f...
Posted By: Luzzifus
@ blaugznis and vlakarados: Both fixed in r5.
File: nivBuffs10-24-10
Uhh that's a nasty one.. :D It's c...
Posted By: Luzzifus
Uhh that's a nasty one.. :D It's caused by some test code I played around with yesterday and forgot to remove. Fix comes later today. Just ignore it for the time being, it doesn't crash any functionality. PS: Anyone still having problems with growth direction? Originally posted by kbc8090 EDIT2: actually, iirc, the normal bu...
File: nivBuffs10-23-10
Originally posted by blaugznis He...
Posted By: Luzzifus
Originally posted by blaugznis Hey, is there any way to disable cooldown spiral appearance on buffs/debuffs? :) Added in r4. Originally posted by kakakia456 That doesnt work. It does work indeed. I tested again just to be sure I didn't mess something up. It seems you didn't change the "Xoffset" value to < 0. That is importan...
File: nivBuffs10-23-10
Originally posted by Quokka what...
Posted By: Luzzifus
Originally posted by Quokka what am I missing? This: "Set "Xoffset" to a negative value." Try this: -- Glue the corner of the buff header to the corner of buffAnchorFrom = "TOPRIGHT", buffAnchorFrame = "UIParent", buffAnchorTo = "TOPRIGHT", -- horizontal (X)...
File: nivBuffs10-23-10
Originally posted by Quokka when...
Posted By: Luzzifus
Originally posted by Quokka when loggin in the buffs are not all onscreen, and are overlapping each other. this changes once I remove or add a buff Try again with the latest update and make sure to read the description at the top of the config file. :)