Results: 60Comments by: Privelgus
File: OPie04-28-09
Re: Rogue-Ring
Posted By: Privelgus
Originally posted by Privelgus Hi there, I tried to make a ring including all envenoms my rouge uses with a makro for each, so I can apply the envenom to the mainhand on a left-click and to the offhand on a right-click. The makro works, but the problem is, that opie seems not to suport any right-clicking at all. All that hapens...
File: OPie04-24-09
Rogue-Ring
Posted By: Privelgus
Hi there, I tried to make a ring including all envenoms my rouge uses with a makro for each, so I can apply the envenom to the mainhand on a left-click and to the offhand on a right-click. The makro works, but the problem is, that opie seems not to suport any right-clicking at all. All that hapens is, that my envenom-ring closes i...
File: Buffed!03-17-09
Originally posted by Damask Notic...
Posted By: Privelgus
Originally posted by Damask Noticed that the buff/debuffs didn't have their normal colored corners. In this screenshot, you can see target buff #7 has it's normal colors, but none of the rest do. When you move a target debuff, debuff #7's corners light up. This is right after a Buffed! SavedVariables .lua (and luabak) file deleti...
File: Buffed!03-10-09
Originally posted by kraftman yeh...
Posted By: Privelgus
Originally posted by kraftman yeh, i still havnt worked out what is causing it :S do you use any addons to manage the loading of addons? I'm pretty shure I don't have any addon that manges loading.
File: Buffed!03-10-09
Sorry to tell you, but the self rep...
Posted By: Privelgus
Sorry to tell you, but the self repositioning thing still hapens. PS: I wiped my SavedVariables before testing the new version.
File: Buffed!03-09-09
Originally posted by kraftman i'm...
Posted By: Privelgus
Originally posted by kraftman i'm back. no idea what's causing those bugs but i'll fid out asap :) Welcome back! Enjoyed your trip?
File: DotIt03-07-09
Originally posted by Eggi Better...
Posted By: Privelgus
Originally posted by Eggi Better then the current namen but I think with the soon following addition of showing the timer bars from bossmods I think it is not such a good name. Ok, just another idea: It's pretty far-fetched, but... you know the liveticker on news channels for current stock prices? This addon is kinda like somet...
File: DotIt03-07-09
Originally posted by Eggi BTW: I'...
Posted By: Privelgus
Originally posted by Eggi BTW: I'm looking for a new name for the addon, because I think with the name DotIt it sounds like if it tracks dots... and thats it ... which is not really the case ;) So if you have any suggestions please let me know them. In depence on the current name, how about "TrackIt"? :p
File: Buffed!03-06-09
There seems to be an issue with sav...
Posted By: Privelgus
There seems to be an issue with saving buff positions. My own buffs do randomly arrange themselfs from time to time. I did not catch the moment, when they do this, untill now, but I will have an eye on it. Edit: Ok, thats weird... see this.
File: Buffed!03-06-09
Originally posted by kraftman ahh...
Posted By: Privelgus
Originally posted by kraftman ahh ok, it looks like you have an extra line in your code for some reason. have you disabled the weapon enchant frames? Hopefully the new update should fix it :) Yes, I disabled the weapon enchant frames. Edit: Ok, with last update everythings fine again, except of the double berserking buff th...
File: Buffed!03-06-09
Originally posted by kraftman Pri...
Posted By: Privelgus
Originally posted by kraftman Privelgus: Can you confirm which version of Buffed! you are on? and if you are using Buffed! 1.61 could you copy and paste lines 617, 818, 892? I'm looking at the code now and those lines dont really have anything to do with the error, so im a bit stumped. It looks like the problem you are having w...
File: DotIt03-06-09
Originally posted by Eggi Thats a...
Posted By: Privelgus
Originally posted by Eggi Thats already possible. Go to the options and Set as steps 1 and then type the size and the time of the step. I think in the video it should be something like 10 seconds (I only think it was 10 because of stealth... but could be less) and then create the other by typing the time into the logarithmic time...
File: Buffed!03-06-09
Just standing in Dalaran and wanted...
Posted By: Privelgus
Just standing in Dalaran and wanted to go in stealth, I got this error: : Buffed!\Buffed!.lua:617: attempt to index local 'confbuff' (a nil value) Buffed!\Buffed!.lua:818: in function Buffed!\Buffed!.lua:892: in function --- Edit: One...
File: Buffed!03-05-09
I got an issue with double buffs at...
Posted By: Privelgus
I got an issue with double buffs at the same time. E.g. berserking enchant on both weapons. As you can see on the screenshot below, there are two timers ticking for the berserking buff on the same position. See the buff in center of the screenshot, next to the combo point display (numbers are messed up, because two buffs overl...
File: DotIt03-05-09
Would it be possible to set ALL tim...
Posted By: Privelgus
Would it be possible to set ALL timesteps the size I like it, not only after 1 min? I would like to change it the way the addon Coolline handles it. Here's a short video, where you can see the difference. The advantage is, the last few seconds the icons move faster and that way they are not overlapping at the and. This way you...
File: Buffed!03-05-09
Originally posted by kraftman Als...
Posted By: Privelgus
Originally posted by kraftman Also, what do you think of the new duration configuration? do you think the dummy duration timers should be shown permanently? Show it permanently. It's annoying if I move a buff to a position and then want to place another below it. I try to estimate the space I need below the first, set it there,...
File: Buffed!03-04-09
Originally posted by kraftman i g...
Posted By: Privelgus
Originally posted by kraftman i guess i could just add a blank duration (00:00) under each frame? im planning on making the duration timers a lot of customsiable in the future, so ill take a look at it properly then. Ok, first things first. :D Originally posted by kraftman as for allowing the user to type the buff they want...
File: Buffed!03-04-09
Originally posted by kraftman cur...
Posted By: Privelgus
Originally posted by kraftman currently, unless i think of a better method, it will work like this: when the buff you want to filter appears, you shift-right click it, this will open a dropdown menu to let you choose whether to always hide it, or add it to a buff 'filter' frame (probably a yellow or blue frame much the same as t...
File: Buffed!03-03-09
Originally posted by kraftman i'm...
Posted By: Privelgus
Originally posted by kraftman i'm currently writing the animation function for the buffs, and the filtering (to always hide a buff, or always show a buff in a certain position) it could take a while so other than any hotfixes i probably wont be doing any more updates for a bit. please feel free to continue suggesting new features,...
File: Buffed!03-03-09
Originally posted by kraftman if...
Posted By: Privelgus
Originally posted by kraftman if you save both combat and out of combat at the same time, does this still happen? it could be a rounding issue, ill see if i can replicate the problem. I think I set it so it should be right. Made another short movie for you to see if I may make a mistake in setting this up: Setting it up and sho...
File: Buffed!03-03-09
Found one more issue. Buffs do not...
Posted By: Privelgus
Found one more issue. Buffs do not show up on the position the frames were placed. See video for closer explanation: Buffed! Positioning error As you can see in the video, the buffs in the second row are slightly moved to the right, they should be directly under the buffs from the first row.
File: Buffed!03-03-09
The option for "Toggle Weapon Encha...
Posted By: Privelgus
The option for "Toggle Weapon Enchant" is not saved over session. PS: "Toggle " is pretty imprecise in this case. How about to rename this to "Show ", so you can exactly know if you turned this option on or off?
File: Buffed!03-03-09
can you confirm you are running the...
Posted By: Privelgus
can you confirm you are running the latest version? i thought i had fixed this :S *kicks himself for not updating version number in .toc* Last time I updated was ‎2. March ‎2009, ‏‎02:56:57... at least the folder properties tell me so. PS: My timezone is GMT +1 PS again: Want do download 1.5 Alph...
File: Buffed!03-03-09
Got this error while I was standing...
Posted By: Privelgus
Got this error while I was standing in Dalaran with a paladin in my group. Could have something to do with the paladin aura. : Buffed!\Buffed!.lua:529: attempt to perform arithmetic on field 'timeLeft' (a nil value) Buffed!\Buffed!.lua:575: in function ---
File: Buffed!03-03-09
Originally posted by kraftman I'v...
Posted By: Privelgus
Originally posted by kraftman I've been playing with some situational buff location ideas, such as one set of buff positions for in combat, another for out of combat heres a bit of a preview; http://www.wegame.com/watch/buffed_combat_testing2/ i think combined with the animating the location of buffs it could help create s...