Results: 617Comments by: Parnic
File: IceHUD11-24-08
Re: Bar Textures
Posted By: Parnic
Originally posted by Veven Hi, I'm looking to use IceHUD as a base for a custom UI, and I'm wondering, is it possible to use a different texture for each bar? I don't think it's a feature that most people would want, but I hope there's some advice you can give me on the subject. Just to clear up what I mean: I'd like to have my...
File: IceHUD11-22-08
Re: Range Color Change?
Posted By: Parnic
Originally posted by BJRubino Hi, Is it possible to change the the range indicator colors? I was looking to have mine set-up to show the the range color in red when it is out-of-range and green when it is in-range. Is this possible? If so, where would I do it? Thanks, BJR It's not possible right now. Maybe in the future.
File: IceHUD11-21-08
Re: IceHUD API?
Posted By: Parnic
Originally posted by Lane Is there an API for writing IceHUD modules? I'd love to add some things like Disease tracking for my Death Knight. No, unfortunately. IceHUD is its own mod more so than a library for adding arbitrary information. That sounds like a cool idea for a future version, though.
File: IceHUD11-17-08
Originally posted by Parnic It lo...
Posted By: Parnic
Originally posted by Parnic It looks like you're using a separate IceHUD_TargetOfTarget mod there...is that the case? Remove it. None of the third-party plugins for this mod are updated or necessary at all. Also, since the alpha version you're using is not posted here on WoWInterface, you may want to keep the comments to the wowace...
File: IceHUD11-17-08
Originally posted by Myster Lates...
Posted By: Parnic
Originally posted by Myster Latest version r303 has these errors..... : IceHUD-r303 (Revision: 303)\IceHUD.lua:561: AceDB-2.0: Cannot call "RegisterDB" if self.db is set. Ace2\AceLibrary\AceLibrary.lua:122: in function `error' AceDB-2.0-91091 (Ace2):996: in function `RegisterDB' IceHUD-r303 (Revision: 303)\IceHUD.lua:561: i...
File: IceHUD11-17-08
Re: Security
Posted By: Parnic
It is absolutely impossible to be hacked through an addon. I'm sorry for your troubles, but there was zero chance that this was my addon's fault. Please do not try to tell people that it was.
File: IceHUD11-14-08
Originally posted by Reolin I had...
Posted By: Parnic
Originally posted by Reolin I had this message pop up on my Death Knight.. Error: attempt to perform arithmetic on field 'spellCastSent' (a nil value) AddOn: IceHUD File: CastBar.lua Line: 381 Count: 1 Thanks. This is fixed in the latest alpha version of the mod. I will be publishing a full new build soon, but you can g...
File: IceHUD11-13-08
Re: Re: Re: Re: Re: chracter specific settings?
Posted By: Parnic
Originally posted by happykyd soz, I meant, create a new sub-folder within addons called IceHUD2 and unzip IceHUD into there as well as into IceHUD and have two identical folders and then use one for one char and the other for the other char :) That probably won't work.
File: IceHUD11-13-08
Re: Re: Re: chracter specific settings?
Posted By: Parnic
Originally posted by happykyd wud it work to have the files in IceHUD and IceHUD2 and use one folder for one char and the other folder for the other char? No. There's no such thing as IceHUD2 :).
File: IceHUD11-12-08
Re: chracter specific settings?
Posted By: Parnic
Originally posted by happykyd first, luv this mod, very elegant. second, apologies if i have missed this, does the mod allow chracter specific settings? if yes how do you enable this? :) No; it's on the wish list.
File: IceHUD11-11-08
Re: Gradient backgrounds?
Posted By: Parnic
Originally posted by samp Hello, Is it possible to create gradient backgrounds that fade with the bar sort of like Pitbull UF? Of course.
File: IceHUD11-10-08
Originally posted by Tyrael-Darkspe...
Posted By: Parnic
Originally posted by Tyrael-Darkspear Is there any way to condense the health/mana text? I.E. instead of outputting "4,500,000" it would rather say something like 4500k under the target text bar. That would be wonderful.. Type /dog in game to see all the formatting that DogTags have to offer. You can edit each bar's text in the...
File: IceHUD11-06-08
Originally posted by Thiriah Woul...
Posted By: Parnic
Originally posted by Thiriah Would it possible to add the option to place buffs/debuffs of your target above and under the text target frame? It's on the wish list.
File: IceHUD11-05-08
Re: Re: Re: Text for player doesn't clear when bars clear and lock upper/lower text checked
Posted By: Parnic
Originally posted by SmuvMoney I guess since the player health/power data is always there (unlike target which it can be cleared), the text is technically functioning as designed. This is correct. When targets are cleared, all modules related to the target are completely disabled. I understand what you're asking for, but that's...
File: IceHUD11-03-08
Re: Text for player doesn't clear when bars clear and lock upper/lower text checked
Posted By: Parnic
Originally posted by SmuvMoney If I set the player health and mana bars to disappear when I have no target, the corresponding text does not disappear if I lock the upper and lower text to 100% alpha. The bars will disappear, leaving the numbers in the normal location. If I turn off lock lower/upper text alpha, the text disappears w...
File: IceHUD11-03-08
Thanks, I'll keep these changes in...
Posted By: Parnic
Thanks, I'll keep these changes in alpha for the time being until the full Wrath release is a bit closer :). Originally posted by Arkive One thing I did notice, and I'm not sure if this is normal, but I have th opacity set to 0% except when in combat, and when I enter combat, my health/mana/etc show up as soon as I enter combat,...
File: IceHUD11-02-08
Arkive - try out this alpha version...
Posted By: Parnic
Arkive - try out this alpha version and let me know if you see any issues at all (runes not showing up when they should, errors, runes showing up when they shouldn't, etc.) in normal combat and in arenas/bg's. This version also fixes a bug with the runes module showing all runes as active as soon as a fight ended, and it has a perfor...
File: IceHUD11-02-08
Well, my DK is only 60 and the leve...
Posted By: Parnic
Well, my DK is only 60 and the level 60 skirmish arena stuff is empty, so I can't get in one to test :(. I will try to see if battlegrounds have the same bug or not. edit: yeah, those are empty at 60 too...I wonder if it'd be easier if I just sent you a development version to test this out with or if I could get a hold of a level...
File: IceHUD11-02-08
Originally posted by Arkive On th...
Posted By: Parnic
Originally posted by Arkive On the beta, whenever I enter an arena with a death knight, I get this error: : IceHUD-3\modules\Runes.lua:282: attempt to concatenate local 'name' (a nil value) Runes seem to function outside arenas just fine. Not confirmed whether it's just the new areans or not. Will let you know if I find...
File: IceHUD11-02-08
Re: Nice!
Posted By: Parnic
Originally posted by hoboonfire I'm new to WoW... I love this addon!... but... I'm a druid when I go into a form and reach 100% mana then transform back into caster the mana bar will glitch and say its at 100% but the bar will be at like 5% whats up with that? I don't know, I've never heard of this bug. I will look into it.
File: IceHUD10-30-08
Originally posted by Sarkan-ZdC I...
Posted By: Parnic
Originally posted by Sarkan-ZdC Ist IceHUD 2 something like: I work on it, it will come the next weeks? Or something for next year? Not any time soon, I'm afraid.
File: IceHUD10-29-08
Originally posted by Sarkan-ZdC C...
Posted By: Parnic
Originally posted by Sarkan-ZdC Converter I have. But same Height/width will be impossible :( That is the thing why I want to change them. I want a setup like in the old mazzle UI: http://mindance.com/pics/mazzle_ui.JPG In my eys this is the perfect HUD. It has only 5 elements: Health and Mana in "one" on each side + Ta...
File: IceHUD10-28-08
Originally posted by Sarkan-ZdC H...
Posted By: Parnic
Originally posted by Sarkan-ZdC Hey, Is it possible to add a custom Art for the HUD? If yes, what format for the art do I need? Yes. You need to get the bar texture into BLP format which is blizzard's art format. Get a converter and mimic the bar textures that exist inside the "textures" folder in the addon. Your art will ne...
File: IceHUD10-25-08
Latest alpha is fixed. I'm working...
Posted By: Parnic
Latest alpha is fixed. I'm working on posting a 1.3.11 to fix anybody that downloaded the broken 1.3.10.
File: IceHUD10-25-08
Well, pinpointing the exact version...
Posted By: Parnic
Well, pinpointing the exact version number is a huge help. I'll check out the difference between those two and see if I can't get a fix for you to try out soon :). Thanks for the report!