Results: 352Comments by: Thortok2000
File: Aloft (Beta)05-08-13
Apparently the author of Healers Ha...
Posted By: Thortok2000
Apparently the author of Healers Have to Die says nameplate addons should "code better" or something. But his addon, which used to be compatible with yours, isn't anymore. Maybe take it up with him/her? http://www.curse.com/addons/wow/healers-have-to-die
File: Aloft (Beta)12-18-12
events = { "Aloft:OnSetHealthBarCol...
Posted By: Thortok2000
events = { "Aloft:OnSetHealthBarColor", "Aloft:OnNPCReputationDataChanged", }, noGuaranteeChange = true These two lines seem to have done the trick. Thanks for the help! I'll post the 5.1 NPCRep module on curse for the author to upload for everyone.
File: Aloft (Beta)12-17-12
Alright, playing around with the ne...
Posted By: Thortok2000
Alright, playing around with the newest version, it looks good. OriginalHealthBarColor works perfectly. The problem is trying to get NPCRep color to work as good as OriginalHealthBarColor does. If two healthbars are on the screen they can have different colors because OriginalHealthBarColor (OHBC) can pull from the actual colo...
File: Aloft (Beta)12-17-12
Re: Release: Aloft-5.1.3-2477
Posted By: Thortok2000
spent the whole day with DSL problems (at the carrier's end), so i don't know when i will be able to get this updated to WoWAce/Curse/Forge. Looks fine from here as far as curse goes, I saw that update before I checked here. =P
File: Aloft (Beta)12-14-12
What I meant was, I did not want to...
Posted By: Thortok2000
What I meant was, I did not want to attribute any flaws to Aloft that were actually flaws in NPCRepColor module. For instance, now that I've done some testing with OriginalHealthBarColor instead of NPCRepColor, I see that hostile/friendly swaps seem to work perfectly. Tagged doesn't work yet, it throws this LUA error. I also hav...
File: Aloft (Beta)12-13-12
Before I say anything further, I'm...
Posted By: Thortok2000
Before I say anything further, I'm going to dip into NPCRep module and see what's going on there and how much you've already fixed.
File: Aloft (Beta)12-13-12
I'm putting this in a separate comm...
Posted By: Thortok2000
I'm putting this in a separate comment since they're less complicated suggestions and I don't want to detract from everything I said in the other comment. There's two more suggestions for features I'd like to see that are much simpler. - A 'TaggedColor' to use when the mob is tagged. Or maybe I just need to fix NPCRepColor to mi...
File: Aloft (Beta)12-13-12
You're losing me, let's start over...
Posted By: Thortok2000
You're losing me, let's start over from the beginning. Here's a rough algorithm of what I can see being possible within the limitations of the game's API. (One more correction, I have seen friendly npc's become tapped (by the enemy faction of course) while doing dailies in the new Shieldwall dailies area. I do not think players...
File: Aloft (Beta)12-12-12
Unable to determine module providin...
Posted By: Thortok2000
Unable to determine module providing data: isTapped This doesn't work: I also can't find a 'TappedColor' to assign to it. Ultimately the final tag I would like to have is this: NPCRepColor, if I remember correctly, reverts to 'OriginalHealthBarColor' (or it could be 'HealthBarColor', I forget) when it is not alterin...
File: Aloft (Beta)12-09-12
One additional thing though. This...
Posted By: Thortok2000
One additional thing though. This could be because I'm using NPCRepColor, although I think it's intended to default to 'OriginalHealthBarColor' when it has no rep color to use (like for the standard red/yellow/green). But the color of one mob is the color of all the mobs on the screen. And, it doesn't change except on a new targ...
File: Aloft (Beta)12-09-12
Here's the tag I'm using for Name T...
Posted By: Thortok2000
Here's the tag I'm using for Name Text/Color: HealthBarColor due to the way I have things set up is always class color for players (friendly and enemy) and red/yellow/green for mobs, although mobs with rep are colored by the level of rep thanks to an external addon (NPCRepColor). To distinguish friendly players from enemy p...
File: Ion12-01-12
Seems to break on Pet Battles. I...
Posted By: Thortok2000
Seems to break on Pet Battles. I can't use my keyboard in combat, and after combat my hidden bars make themselves visible. Example video: http://www.twitch.tv/thortok2000/c/1755371
File: Aloft (Beta)11-30-12
Update - The LUA error and the suff...
Posted By: Thortok2000
Update - The LUA error and the suffix/prefix swapping seems to happen when 'Unknown' characters are around (which as usual tends to happen after I do an AH getall scan.) Unknown characters still return titles for some reason. Take that into consideration. Also, cross-realm players 'lose' their titles when they go off screen, I...
File: Aloft (Beta)11-29-12
Just got this LUA error. In additi...
Posted By: Thortok2000
Just got this LUA error. In addition, I've seen some titles that belong as a suffix being used as a prefix instead. Date: 2012-11-29 17:34:36 ID: 1 Error occured in: Global Count: 1 Message: ...nterface\AddOns\Aloft\Aloft\AloftPlayerTitleData.lua line 89: attempt to concatenate field 'playerTitleSuffix' (a boolean value)...
File: Aloft (Beta)11-28-12
I would like to see the scaling fun...
Posted By: Thortok2000
I would like to see the scaling function myself actually. It looks to be at about 50% or maybe even as small as 25% size. Scaling aloft's nameplate to the same size would be neat. If you want to get complicated you could have the scalable size be a function the user can set to have happen at any point for any reason, as a ta...
File: Aloft (Beta)11-28-12
I loged today and the game was unpl...
Posted By: Thortok2000
I loged today and the game was unplayable because lag, took me 30 mins to realise was aloft. I disabled it and now is ok but i dont want to search another addon, i like this, thanks if will be updated once i finished updating WoW last night, and tried to log in to start working on Aloft, i experienced a hang on entering the world...
File: Aloft (Beta)11-28-12
As a fellow addon author, let me kn...
Posted By: Thortok2000
As a fellow addon author, let me know what I can do to help.
File: Aloft (Beta)11-28-12
Since you're doing a major overhaul...
Posted By: Thortok2000
Since you're doing a major overhaul of everything anyway, perhaps now is the time to allow titles to work on people from other realms?
File: Drunk Fish Deluxe11-24-12
I'll add Auctionator support soon!...
Posted By: Thortok2000
I'll add Auctionator support soon! Possibly today. You can help by supplying the API for getting a price for an itemID. Something like GetAuctionBuyout(itemID) or some such.
File: Ion10-19-12
There's two fights I'm having a pro...
Posted By: Thortok2000
There's two fights I'm having a problem with. It should be noted that I use Ion sort of 'behind the scenes', with hidden bars and keybindings, while keeping my Blizzard bars displayed since I like how they look. In Heroic Nefarian, when I get mind controlled, and in EoE when it places you on a drake, there's a problem. Basical...
File: Aloft (Beta)10-10-12
@LafinJack - This addon can only re...
Posted By: Thortok2000
@LafinJack - This addon can only really change what nameplates look like, not what they can do. Now there's a lot you can do with looks alone, especially if you get information from sources a nameplate might not normally have based on the name on the nameplate, but, it's still just changing how the nameplate looks, not what it can...
File: Aloft (Beta)10-03-12
Also, if you're just not believing...
Posted By: Thortok2000
Also, if you're just not believing me about the bug happening, I stream so I found the video of me testing it: http://www.twitch.tv/thortok2000/b/333791908 The red ((( ))) should only appear on enemy players (Horde.) At around 29 minutes is a good time to watch to see some of the NPC's get the red ((( ))) and most don't...bu...
File: Aloft (Beta)10-03-12
Think I figured something else out....
Posted By: Thortok2000
Think I figured something else out. When I added aloftData.isPlayer = false to all the other conditions in UpdateAloftTypeData, for neutral I put IsPlayer instead of isPlayer. Hostile NPC's were working fine but neutral ones weren't, and this was before I noticed the infinite loop. So it seems to be the combination of infinite...
File: Aloft (Beta)10-03-12
I'm running out of ideas of what co...
Posted By: Thortok2000
I'm running out of ideas of what could be causing it. Heading to a party now, will do more testing when I get back. i think i see where you are going with all of this. have not experienced any problems with Aloft failing to properly identify a player, but it is always possible some sort of cleanup of IsPlayer is not happening cor...
File: Aloft (Beta)09-28-12
Alright, fixed this time for real....
Posted By: Thortok2000
Alright, fixed this time for real. Biggest change: Aloft:ProcessHealthBarColorChange seemed to be running on some kind of infinite loop whenever a player is on the screen, even if that player's healthbar isn't showing. If you then display a lot of new healthbars in a short time frame after or during this infinite loop, sometim...