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Results: 351Comments by: Thortok2000
File: Swindler Preventer02-20-18
Make sure lua error reporting is tu...
Posted By: Thortok2000
Make sure lua error reporting is turned on, and interact with a vendor, specifically one which sells things that swindler preventer should be reporting but isn't. Take that lua error to the UI forum, link them to this addon, and ask for help debugging it. Do whatever they say, and if it gets to the point where it's working agai...
File: Swindler Preventer02-20-18
I don't know if there's lua errors...
Posted By: Thortok2000
I don't know if there's lua errors or not, I was just looking back through this comments thread at the lua error reported August 7th. Keep in mind that some functions of the addon may work if you've set your UI to 'suppress LUA errors', just not all the functions. As for adding data, the way the addon was designed, it was supposed...
File: Swindler Preventer02-18-18
Honestly at this point it would jus...
Posted By: Thortok2000
Honestly at this point it would just be fixing the LUA errors to keep up with changes in wow API. Most any other addon author familiar with the API changes should be able to debug this thing quick. Most of the only thing that breaks this is when they change function names or add/remove arguments. I would be very surprised if they rem...
File: Swindler Preventer02-17-18
If anyone's expressed interest, it...
Posted By: Thortok2000
If anyone's expressed interest, it hasn't reached my attention. =( I can't take credit for the idea. It actually started under Gazmik Fizzwidget's Adspace: http://fizzwidget.com/notes/adspace/ I did add a few ideas of my own (see the changelog) such as auto-detection for adding new data (probably the thing that's broken now...
File: Swindler Preventer02-17-18
Yeah, still no desire to ever play...
Posted By: Thortok2000
Yeah, still no desire to ever play WoW again. It's gotten way far away from what I enjoyed about it. x.x If someone can tell me what I need to do to fix it, I'll throw together a fix and upload it. But I'm not going to resub and try to figure it out myself, sorry. x.x I just don't have the time anymore. And I really would rathe...
File: SmartTracker11-09-17
I haven't played WoW in like 5 year...
Posted By: Thortok2000
I haven't played WoW in like 5 years. Sorry, this addon's dead, unless someone wants to take it over. It's an extremely tiny addon that only did a couple small things that I found convenient.
File: Swindler Preventer03-08-16
I'm sorry I didn't get around to pa...
Posted By: Thortok2000
I'm sorry I didn't get around to patching this. In all honesty, I forgot about it. I have no real desire to ever play WoW again, and if I do, it probably won't be any time soon. I miss the coding aspect and working on the addon itself, but I really don't want to go anywhere near WoW as far as reinstalling and resubscribing just...
File: Swindler Preventer12-04-15
I'll do what I can. Sorry, life's...
Posted By: Thortok2000
I'll do what I can. Sorry, life's hard right now. Maybe I can look at it by the end of the year. If someone who can code wants to do the fix, it wouldn't take me long to patch it in and update the file so others can download it. But actually working on the fix, testing it myself, especially since I haven't subscribed in over a...
File: Swindler Preventer10-07-15
Apparently this place also sends me...
Posted By: Thortok2000
Apparently this place also sends me e-mails, it just does it slower than curse does. =P I should have asked for this earlier. Is it throwing an actual error code? That will assist greatly considering I would have to pay for a month in order to do testing directly.
File: Swindler Preventer10-06-15
Sadly this is no longer adding any...
Posted By: Thortok2000
Sadly this is no longer adding any information to tooltips, or rather, the information is no longer visible. I've seen reports on other addons that add information to tooltips having the same problem, apparently something in patch 6.0.2 changed something about tooltips. Hopefully Thortok2000 (the author) is still around and, if so...
File: Swindler Preventer07-25-14
It's been a very long time since I'...
Posted By: Thortok2000
It's been a very long time since I've played WoW but as far as I know the addon should still work perfectly if you 'load out of date addons.' If it doesn't, let me know. I still support it, although I'm a little too busy to do updates that are only TOC updates, sorry. As for it not being on curse, it's still available on curse...
File: Aloft05-08-13
Apparently the author of Healers Ha...
Posted By: Thortok2000
Apparently the author of Healers Have to Die says nameplate addons should "code better" or something. But his addon, which used to be compatible with yours, isn't anymore. Maybe take it up with him/her? http://www.curse.com/addons/wow/healers-have-to-die
File: Aloft12-18-12
events = { "Aloft:OnSetHealthBarCol...
Posted By: Thortok2000
events = { "Aloft:OnSetHealthBarColor", "Aloft:OnNPCReputationDataChanged", }, noGuaranteeChange = true These two lines seem to have done the trick. Thanks for the help! I'll post the 5.1 NPCRep module on curse for the author to upload for everyone.
File: Aloft12-17-12
Alright, playing around with the ne...
Posted By: Thortok2000
Alright, playing around with the newest version, it looks good. OriginalHealthBarColor works perfectly. The problem is trying to get NPCRep color to work as good as OriginalHealthBarColor does. If two healthbars are on the screen they can have different colors because OriginalHealthBarColor (OHBC) can pull from the actual colo...
File: Aloft12-17-12
Re: Release: Aloft-5.1.3-2477
Posted By: Thortok2000
spent the whole day with DSL problems (at the carrier's end), so i don't know when i will be able to get this updated to WoWAce/Curse/Forge. Looks fine from here as far as curse goes, I saw that update before I checked here. =P
File: Aloft12-14-12
What I meant was, I did not want to...
Posted By: Thortok2000
What I meant was, I did not want to attribute any flaws to Aloft that were actually flaws in NPCRepColor module. For instance, now that I've done some testing with OriginalHealthBarColor instead of NPCRepColor, I see that hostile/friendly swaps seem to work perfectly. Tagged doesn't work yet, it throws this LUA error. I also hav...
File: Aloft12-13-12
Before I say anything further, I'm...
Posted By: Thortok2000
Before I say anything further, I'm going to dip into NPCRep module and see what's going on there and how much you've already fixed.
File: Aloft12-13-12
I'm putting this in a separate comm...
Posted By: Thortok2000
I'm putting this in a separate comment since they're less complicated suggestions and I don't want to detract from everything I said in the other comment. There's two more suggestions for features I'd like to see that are much simpler. - A 'TaggedColor' to use when the mob is tagged. Or maybe I just need to fix NPCRepColor to mi...
File: Aloft12-13-12
You're losing me, let's start over...
Posted By: Thortok2000
You're losing me, let's start over from the beginning. Here's a rough algorithm of what I can see being possible within the limitations of the game's API. (One more correction, I have seen friendly npc's become tapped (by the enemy faction of course) while doing dailies in the new Shieldwall dailies area. I do not think players...
File: Aloft12-12-12
Unable to determine module providin...
Posted By: Thortok2000
Unable to determine module providing data: isTapped This doesn't work: I also can't find a 'TappedColor' to assign to it. Ultimately the final tag I would like to have is this: NPCRepColor, if I remember correctly, reverts to 'OriginalHealthBarColor' (or it could be 'HealthBarColor', I forget) when it is not alterin...
File: Aloft12-09-12
One additional thing though. This...
Posted By: Thortok2000
One additional thing though. This could be because I'm using NPCRepColor, although I think it's intended to default to 'OriginalHealthBarColor' when it has no rep color to use (like for the standard red/yellow/green). But the color of one mob is the color of all the mobs on the screen. And, it doesn't change except on a new targ...
File: Aloft12-09-12
Here's the tag I'm using for Name T...
Posted By: Thortok2000
Here's the tag I'm using for Name Text/Color: HealthBarColor due to the way I have things set up is always class color for players (friendly and enemy) and red/yellow/green for mobs, although mobs with rep are colored by the level of rep thanks to an external addon (NPCRepColor). To distinguish friendly players from enemy p...
File: Aloft11-30-12
Update - The LUA error and the suff...
Posted By: Thortok2000
Update - The LUA error and the suffix/prefix swapping seems to happen when 'Unknown' characters are around (which as usual tends to happen after I do an AH getall scan.) Unknown characters still return titles for some reason. Take that into consideration. Also, cross-realm players 'lose' their titles when they go off screen, I...
File: Aloft11-29-12
Just got this LUA error. In additi...
Posted By: Thortok2000
Just got this LUA error. In addition, I've seen some titles that belong as a suffix being used as a prefix instead. Date: 2012-11-29 17:34:36 ID: 1 Error occured in: Global Count: 1 Message: ...nterface\AddOns\Aloft\Aloft\AloftPlayerTitleData.lua line 89: attempt to concatenate field 'playerTitleSuffix' (a boolean value)...
File: Aloft11-28-12
I would like to see the scaling fun...
Posted By: Thortok2000
I would like to see the scaling function myself actually. It looks to be at about 50% or maybe even as small as 25% size. Scaling aloft's nameplate to the same size would be neat. If you want to get complicated you could have the scalable size be a function the user can set to have happen at any point for any reason, as a ta...