Results: 67Comments by: TMcMahon51
File: ncHoverBind08-26-14
Thanks to Duugu, it should now be w...
Posted By: Coote
Thanks to Duugu, it should now be working.
File: ncHoverBind07-28-14
Re: Fantastic addon!
Posted By: Coote
I've been using it for so long, I run with default action bars so this addon is a bless to bind keys quickly:) It worked perfectly even before last update:) I just bumped the TOC up to keep it clean in the addon panel. Not everybody likes having to load "Out of Date" addons.
File: ncHoverBind11-15-13
I just tested it out, and it works...
Posted By: Coote
I just tested it out, and it works fine for me. I did notice that I screwed up last time I uploaded, though. Rename the folder from ncHoverBind - Copy to just ncHoverBind. If it still doesn't work, then it's probably an issue with the bar mod you're using.
File: ncHoverBind08-28-13
I haven't played since February, so...
Posted By: Coote
I haven't played since February, so can't exactly test this, but if you copied your bindings over manually, it should all carry over. Look for bindings-cache.wtf in World of Warcraft\WTF\Account\ACCOUNTNAME\SERVERNAME\CHARACTERNAME and make a copy of it.
File: ncHoverBind08-21-13
It uses the in-game binding system,...
Posted By: Coote
It uses the in-game binding system, and there is no saved variables. Any keybinds should be saved server-side like they do when you use the Blizzard keybindings menu.
File: Altz UI for MoP02-07-13
Hi, Paopao001, big fan of your work...
Posted By: Coote
Hi, Paopao001, big fan of your work. I've been using your oUF layout since you released it, and have used your original AltzUI back in Cataclysm, and I have been keeping an updated, working version of the original for my personal use since Mists of Pandaria. With your blessing, I would like permission to upload it as a fan update eve...
File: oUF_Mlight(MoP)11-30-12
I have exactly the same issue on my...
Posted By: Coote
I have exactly the same issue on my monk, however in windwalker spec the chi bar doesn't always stick out to the right, only in mistweaver. In any case the bar doesn't work at all, it's always full, always white. I posted a temporary fix over on the Altz UI comments page. I guess I'll repost this here for now in case others need a...
File: Altz UI for MoP11-28-12
Re: Chi bar
Posted By: Coote
Recent patch also completely broke the monks' chi bar. The issue is with oUF. Until a new update is released by Haste, you can temporarily fix it youself. Go to your oUF > Elements folder, and then open up classicons.lua Find if(PlayerClass == 'MONK') then ClassPowerType = SPELL_POWER_LIGHT_FORCE ClassPowerTypes...
File: oUF_Mlight(MoP)11-27-12
Not sure if you have found out yet...
Posted By: Coote
Not sure if you have found out yet or not, but the current version of oUF_Mlight is kind of broken for Monks with 5.1. Not certain about other classes, though. http://i.imgur.com/zOLEO.jpg This is how the unit frames look for Monks with the current version of Mlight. There is an extra Chi bar sticking off the right edge, and a...
File: ncHoverBind11-15-12
Figured it out. It's because of thi...
Posted By: Coote
Figured it out. It's because of this: bind:SetScript("OnKeyUp", function(self, key) self:Listener(key) end) It's not uncommon that by the time you release 1, you're not holding shift down anymore, even though you do press shift+1 and the game registers it like that. Changing it to OnKeyDown makes it work flawlessly. Will be done...
File: SnailUI11-11-12
Absolutely LOVE your UI, but have t...
Posted By: Coote
Absolutely LOVE your UI, but have trouble using it since it clashes with one of my AddOns. Whenever trying to use ncHoverBind, I get errors, and cannot bind my keys. I've narrowed it down to something within your UI, as it works perfectly fine with the default UI, and every other UI I've tested this with since MOP had released. Me...
File: ncHoverBind09-28-12
do lemme know if you manage to fix...
Posted By: Coote
do lemme know if you manage to fix it, i'd be able to use the G-keys then for my bottom left AB and no longer needing to click on it :) I just tested this a few minutes ago with my G11, and binding was working fine. Have you made sure to set the keyboard to specific binds, before trying to bind keys? Even with addons, WoW does no...
File: rPetBattleAnnouncer (StreetFighter)09-25-12
6 interwebs for you, Zork. This is...
Posted By: Coote
6 interwebs for you, Zork. This is awesome. :banana:
File: ncHoverBind09-16-12
I can't figure out how this works,...
Posted By: TMcMahon51
I can't figure out how this works, or even if it works. I get the save or discard thing on /hb but that is all it ever does. perhaps the current and the other version you linked do not work yet. Or this never worked with Bartender4? TBH, I have never tested it with BT4, nor have I ever used it with BT4 in the past, since BT has...
File: ncHoverBind09-09-12
Re: Busted?
Posted By: TMcMahon51
I hadn't updated the MoP beta for live yet, since it wasn't 100% tested. I'm currently unable to do much testing until MoP goes live. This should work, though I'm not sure if anything else had been changed between the time I uploaded it, and 5.0 dropping on live servers.
File: ncHoverBind09-04-12
doesnt work. If you enter /hb or /h...
Posted By: TMcMahon51
doesnt work. If you enter /hb or /hoverbind and press enter nothing happens. the command just stays in the input box. So i can't know if it will work on my G15 (blue version) edit: ncHoverBind.lua find line # 242 (use notepad++) line should read: local stance = ShapeshiftButton1:GetScript("OnClick") change to: local...
File: RealUI08-28-12
It's nice that you managed to find...
Posted By: TMcMahon51
It's nice that you managed to find somebody to help keep this going. I would have offered, but I don't know how long I'd be able to keep it going, or how much I would be constantly breaking trying to "fix" stuff. If there ever is anything I may be able to help with, though, just ask, and I'll do what I can. <3 this UI
File: AfterKill07-30-12
I'm about to try it, so will soon k...
Posted By: TMcMahon51
I'm about to try it, so will soon know, but does it emote AT the killed person? If not, could it? It currently does not emote AT the person, though that is on the to do list. I've had little time to do much other than update for MOP, so there's no ETA on when this would be added.
File: ncKillingBlow07-30-12
Re: CockyHealer
Posted By: TMcMahon51
Hey, I was going to write a very similar add-on called CockyHealer that added random messages to the party/raid frame whenever a healer got a killing blow, but it looks like most of the coding has already been done here. Perhaps you could add to this or release CockyHealer yourself if you wanted? Just an idea. If you would rather not...
File: Altz UI for MoP07-12-12
Currently a big fan of AltzUI. Your...
Posted By: TMcMahon51
Currently a big fan of AltzUI. Your MOP version is looking to be even better. Keep up the good work. :)
File: World of Enhanced Warcraft ENB07-10-12
You can also toggle different featu...
Posted By: TMcMahon51
You can also toggle different features on and off by pressing SHIFT with the following buttons on your keyboard: F11, F10, and F9. Could you please list what additional features these are that get toggled on/off with F9/10/11?
File: RealUI10-06-11
I just noticed a bit of a chat bug....
Posted By: TMcMahon51
I just noticed a bit of a chat bug. http://i55.tinypic.com/6olg6u.jpg
File: MapBoss3D08-16-11
Addon of the week IMO! :banana:
Posted By: TMcMahon51
Addon of the week IMO! :banana:
File: Atemi - Enemy Cooldown Tracker08-15-11
I just found this the other day, an...
Posted By: TMcMahon51
I just found this the other day, and I can't imagine PVPing without it now. Thumbs up! :banana:
File: AfterKill08-11-11
Re: emote to killed target
Posted By: TMcMahon51
Originally posted by Devellien me again :) was wondering if having the emote trigger off when you kill someone instead of having no target at all would be possible? thanks for the addon been having fun with it in bg's :D :banana: Once I figure out how to get DoEmote to work the way I originally intended, it'll be an eas...