Results: 465Comments by: Arkive
File: Dominos08-04-09
Despite having the totem bars worki...
Posted By: Arkive
Despite having the totem bars working perfectly on the PTR, they won't show up for my shaman on Live now. I tried both the test version I had been using on the PTR as well as the one you just updated here. I had no other mods loaded and even flushed my WTF out as a test. Anyone else having issues with it?
File: tomQuest207-26-09
This is kind of a follow-up to the...
Posted By: Arkive
This is kind of a follow-up to the old problem of small vertical lines showing up in the text. While the Quest tracker (and I beleive Achievement tracker) seem to be completely cleaned up, the Broker tooltip still experiences this issue. It only appears on lines that have icons of some sort (ie. the check mark of it being being wat...
File: DoTimer07-24-09
On the PTR, I get the following err...
Posted By: Arkive
On the PTR, I get the following error (x3) when I try to use one of the buttons that places all 4 totems down at one time. It seems to register the fire totem ok (which is also the first one on the list of four), but the other 3 choke: : DoTimer-4.3.5\DoTimer\listener.lua:161: bad argument #1 to 'lower' (string expected, got ni...
File: DoTimer07-24-09
Re: DoTimer started spamming errors :/
Posted By: Arkive
Ziko, While I don't use Bartender (I use Dominos), I do use Pitbull4, and I have no such crashes.
File: Dominos07-19-09
Tuller, Do you have plans to upd...
Posted By: Arkive
Tuller, Do you have plans to update Dominos for the new Shaman bar? My UI uses Dominos, so I'm happy to help in anyway I can (I'm already on the PTR with my lvl 80 shammy too). Thanks.
File: EventAlert07-18-09
This might start a landslide of req...
Posted By: Arkive
This might start a landslide of requests, but given the extremely popular nature of the Greatness trinkets, you may want to add that as a proc, since I know some classes (notably melee) will pop certain things during that proc. If it helps, the exact buff name is "Greatness" and lasts 15s.
File: EventAlert07-04-09
This might not be considered under...
Posted By: Arkive
This might not be considered under the scope of this mod, but a trigger for when Curse of Doom explodes would be a *great* reminder to refresh.
File: stText07-03-09
I'll probably be making the switch...
Posted By: Arkive
I'll probably be making the switch over to this at some point in my UI, as I agree, SLDT is a bit bloated for what I use it for (admittedly, it does what it does wonderfully though). The only thing I'd like to see (and I end up custom coding some of this this into SLDT each new version) is the ability to use modifers+clicks on the c...
File: Fizzwidget Feed-O-Matic07-01-09
Errors from the PTR: : GFW_FeedO...
Posted By: Arkive
Errors from the PTR: : GFW_FeedOMatic-3.1\FeedOMatic.lua:38: attempt to index global 'QuestDifficultyColor' (a nil value) and... : :"Frame_GFW_FeedOMatic:OnLoad":1: attempt to call global 'FOM_OnLoad' (a nil value)
File: Routes07-01-09
Error from the PTR: : Routes is...
Posted By: Arkive
Error from the PTR: : Routes is missing data for HrothgarsLanding: Routes-v1.2.6\Data.lua:113: in main chunk
File: QuestHelper07-01-09
Errors from the PTR... : QuestHe...
Posted By: Arkive
Errors from the PTR... : QuestHelper-1.0.26\AstrolabeQH\Astrolabe.lua:1785: attempt to call global 'GetVirtualMapZones' (a nil value) and then this one... : QuestHelper-1.0.26\AstrolabeQH\Astrolabe.lua:139: attempt to index local 'zoneData' (a nil value) QuestHelper-1.0.26\AstrolabeQH\Astrolabe.lua:297: in function `Transla...
File: tomQuest206-12-09
The tabs are a 300% improvement. V...
Posted By: Arkive
The tabs are a 300% improvement. Very nice. No errors thus far.
File: tomQuest206-01-09
Yea, I'm running a a scale of 1.0....
Posted By: Arkive
Yea, I'm running a a scale of 1.0. Adjusting the font size up doesn't seem to help either. I have noticed something though. It only occurs on the lines that have icons of some sort (either the +/- icon to expand a header, or a quest item, etc). All the other lines that are just text look perfectly fine at any font size. I previo...
File: tomQuest205-31-09
The latest build on Wowace solves a...
Posted By: Arkive
The latest build on Wowace solves all of the issues I'm aware. The only thing I have left to straigten out is the cosmetic problem of the small vertical lines in the text. I'm sure it's made worse by the fact that I'm using Fontain, but even if I disable Fontain I still see the lines to a degree.
File: tomQuest205-29-09
After loading up r134 from Wowace I...
Posted By: Arkive
After loading up r134 from Wowace I get the following two errors: : AceLocale-3.0: tomQuest2-AchievementTracker: Missing entry for 'Display of achievementtooltip': tomQuest2-r134\achievementTracker.lua:47: in main chunk : AceLocale-3.0: tomQuest2-AchievementTracker: Missing entry for 'Do nothing': tomQuest2-r134\achievementTr...
File: Auditor05-29-09
Confirmed that CodeRedLin's code ch...
Posted By: Arkive
Confirmed that CodeRedLin's code change worked for me as well. I'm not sure it's race-specific though. I get this problem on a Draneai mage, but not a Draneai shaman. Very strange.
File: Broker: TalentSwitch - No longer supported05-28-09
Get this with the latest (v1.9):...
Posted By: Arkive
Get this with the latest (v1.9): : Broker_TalentSwitch-1.9\core.lua:231: bad argument #2 to 'format' (string expected, got nil) Broker_TalentSwitch-1.9\core.lua:231: in function `GetTalentInfo' Broker_TalentSwitch-1.9\core.lua:240: in function `GetAlias' Broker_TalentSwitch-1.9\ldb.lua:102: in function `UpdateDisplay' Broker...
File: tomQuest205-24-09
Originally posted by gagou Adahma...
Posted By: Arkive
Originally posted by gagou Adahma and Arkive are you using latest alpha from WowAce? there is a known bug with this one. I have a new release comming but I have to adapt to latest release of LibQTip I am yes. It's just my working build of the UI, so I'm good. I'll just hang tight for your update.
File: Broker Factions05-23-09
With latest version (2.3): : Lib...
Posted By: Arkive
With latest version (2.3): : LibQTip-1.0-17 (Broker_Factions):848: bad argument #1 to 'pairs' (table expected, got nil) LibQTip-1.0-17 (Broker_Factions):848: in function `WipeHeap' LibQTip-1.0-17 (Broker_Factions):857: in main chunk I saw comments regarding these two mods, so worth mentioning I'm also using both tomQuest2 and...
File: tomQuest205-23-09
I have no idea why, but out of nowh...
Posted By: Arkive
I have no idea why, but out of nowhere, I can no longer toggle my QuestTracker closed using the keybinding. It opens fine, but won't close. I've diabled every mod, reset my savedvariables...really not sure what's up, but even having done that, I'm having a hard time blaming tq2 since I'm pretty sure the tracker toggled open/close s...
File: Professional05-19-09
Also, wtb cooking ;)
Posted By: Arkive
Also, wtb cooking ;)
File: Auditor05-16-09
Originally posted by Alarisha Thi...
Posted By: Arkive
Originally posted by Alarisha This is probably because the Auditor data engine uses a different set of profiles to that of the Auditor broker display. I should look into that, probably :P For what it's worth, I got around it by adding some lines to my setup script that sets the appropriate savedvariables directly, so don't fix...
File: Auditor05-14-09
Very nice addon. by the way, I was...
Posted By: Arkive
Very nice addon. by the way, I was trying to create savedvariables for my UI for this and ran into a snag. The addon uses two savedvariable files, which wouldn't be a problem, but not all the settings are being committed properly when using the "Default" profile. It saves fine in the Broker_Auditor file, but the Auditor2 file does...
File: EventAlert05-13-09
I would recommend disabling Rune St...
Posted By: Arkive
I would recommend disabling Rune Strike by default. Pretty much every DK that uses Rune Strike has it macroed into their main attacks. There are a lot more DK's who will disable this alert then leave it enabled.
File: tomQuest205-11-09
Still have the "too many achievemen...
Posted By: Arkive
Still have the "too many achievements being tracked" error, but like I mentioned, there's a workaround for that. That said, all the other bugs seem squashed.