Results: 33Comments by: Waverian
File: Trix - Tricks of the Trade Manager04-29-09
Re: First time running it.
Posted By: Waverian
Originally posted by loctrinh01 Got this error first time running the addon: Error occured in: Global Count: 1 Message: ..\AddOns\Trix\core.lua line 23: CreateMacro() failed, already have 36 macros Debug: : ? : CreateMacro() Trix\core.lua:23: Trix\core.lua:12 Trix\core.lua:36: Trix\core.lua:3...
File: Satrina Buff Frames 304-29-09
Is there any way to disable the SBF...
Posted By: Waverian
Is there any way to disable the SBF player debuffs? Can't delete the frame and it doesn't seem to like it when I disable "Show debuffs" or set the buff# to 0. :)
File: Trix - Tricks of the Trade Manager04-29-09
Originally posted by Mock Finally...
Posted By: Waverian
Originally posted by Mock Finally! Much <3 for this one, thanks. If you're taking request i would like an easier way to assign names, like if you rightclick the macro it will add the current target in it. Dont know if this is possible but:) I'm not much of a fan of the click options since I don't have the macros shown on a v...
File: oUF_Lyn11-10-08
Originally posted by eiszeit look...
Posted By: Waverian
Originally posted by eiszeit look in the comments, somewhere there is the code you have to use for it. The only relevant commented code I see for power regen is the PowerSpark support. I wasn't using it but I commented out all of the lines and downloaded PowerSpark and the result is the same: It still shows 'chunk' ticks of ene...
File: LibTalentGuess-1.005-31-08
So I'm failing miserably at somethi...
Posted By: Waverian
So I'm failing miserably at something that should be easy. :/ local TG = LibStub:GetLibrary("TalentGuess-1.0"):Register() function ProxTalents:OnEnable() self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED") TG:EnableCollection() end function ProxTalents:COMBAT_LOG_EVENT_UNFILTERED(...) local event, _, src, srcFlags, _...
File: Goose05-10-08
Re: Limited options
Posted By: Waverian
Originally posted by Alestane Right now Goose doesn't support interactive visibility control. Designing a user interface to configure it would be a bear. It's incredibly easy to create automatic show/hide conditions for a frame and gets exponentially more complicated as soon as you try to support things like mouseover display. I...
File: Goose05-08-08
Is there a way to override the even...
Posted By: Waverian
Is there a way to override the events? I have a frame I'm hiding during combat but I'd like to be able to show it on demand with a keybind or something. Just calling frame:Show() doesn't work as you'd probably know since it seems to periodically checks for the conditionals.
File: MikScrollingBattleText02-11-08
Custom Trigger Icons & Variable Arguments
Posted By: Waverian
I set up a custom filter for Search Pattern > (.+) begins to cast (.+). http://i164.photobucket.com/albums/u14/Magdain/WoWScrnShot_021108_125730.jpg I set the output message to %1 and the icon skill to %2 http://i164.photobucket.com/albums/u14/Magdain/WoWScrnShot_021108_131849.jpg But the actual output is only %1 with no...