Quantcast
 
Results: 16Comments by: Argent
File: FuBar - SkillsPlusFu02-16-09
Re: Update 3.0.6
Posted By: Argent
Originally posted by Jayhawk Argent, this version (for me) is behaving cooldown wise. I'm not quite sure what went wrong, but it seems to have had to do with timing issues and some events that didn't pop up when I expected them. Acemage's remarks suggest that this was indeed the point. You'll probably have to at least Purge you...
File: FuBar - SkillsPlusFu01-16-09
i'm still having severe problems wi...
Posted By: Argent
i'm still having severe problems with my cooldown data being saved. i've reset my timers at least once a week for the last month and to no avail. i've deleted the config files once a day for the last 3 days, still no joy. it's not just the inscription research, but alchemy cooldowns also. any input on what else i might try to f...
File: Altoholic06-05-08
haven't abandoned a profession in a...
Posted By: Argent
haven't abandoned a profession in a while and i play on Us servers. but dumping the lua seems to ahve done the trick and it's back to working. thanks! :)
File: Altoholic06-05-08
2.4.014 and it happens when i log o...
Posted By: Argent
2.4.014 and it happens when i log on WoW for the first time. all the tooltip information thereafter is non-functional and all the stuff i checked in 'options' is unchecked.
File: Altoholic06-05-08
error?
Posted By: Argent
out of the blue, altaholic started throwing the following error this morning: : Altoholic-2.4.014\Altoholic.lua:1372: attempt to perform arithmetic on a nil value AceAddon-2.0-57245 (Altoholic):926: in function <...\AddOns\Altoholic\Libs\AceAddon-2.0\AceAddon-2.0.lua:919> : ? AceEvent-2.0-66043 (Altoholic):260: in fu...
File: CasterWeaponSwapper11-07-07
would it be possible to either set...
Posted By: Argent
would it be possible to either set up a 'exclude CWS from swapping if...and/or... is equipped' option? alternately, a checkbox saying 'only swap if actual weapons are equipped' (and obviously performing just such a function) would be nice. the reason i mention this is that as a somewhat terminally lazy (or forgetful) paladin, i li...
File: MikScrollingBattleText10-24-07
Originally posted by Mikord It so...
Posted By: Argent
Originally posted by Mikord It sounds like you have another mod which is doing that. Try disabling your mods at the character selection screen as opposed to in-game. Many times disabling a mod in-game doesn't actually completely disable all of its processing. Particularly when it comes to load-up time. i removed 5.0 and afte...
File: MikScrollingBattleText10-24-07
i like what i'm seeing so far in 5....
Posted By: Argent
i like what i'm seeing so far in 5.0, but i seem to be having one problem -- every time i log out , WOW resets to turn on the internal damage/healing notifications on (in the interface -> advanced tab.) if i disable them, log out and log back in, they come right back up. this only started happening after i installed 5.0 -- bug or...
File: Ogri'Lazy06-26-07
is there any way to turn off the to...
Posted By: Argent
is there any way to turn off the tooltip? in the new 2x2 mode, i find it somewhat distracting.
File: Grid01-13-07
dunno if this is a continuation of...
Posted By: Argent
dunno if this is a continuation of a prevous bug, but every time i enter into a raid, i get this error: Error: table index is nil File: Interface\FrameXML\SecureTemplates.lua Line: 884 Count: 1 :2: in function <:1> : in function `Show' Interface\AddOns\Grid\GridLayout.lua:828: in function `CheckVisibility' Interface\AddO...
File: Grid12-27-06
hi, still love this mod, but have a...
Posted By: Argent
hi, still love this mod, but have a minor issue atm - every time i launch into an instance/BG, i get the following error: Error: table index is nil File: Interface\FrameXML\SecureTemplates.lua Line: 816 Count: 1 :2: in function <:1> : in function `Show' Interface\AddOns\Grid\GridLayout.lua:748: in function `CheckVisibility...
File: PallyPower12-20-06
i'm kind of at a loss as to why you...
Posted By: Argent
i'm kind of at a loss as to why you guys are asking for a mod to be dynamically unloaded based on what class toon you are playing atm. you guys do realize you can just set that up on your own via the addon button at the character select screen, right? i have mods that only load for my paladin, only load for my mage, only load f...
File: Grid12-10-06
i grabbed 19919 and just tested it...
Posted By: Argent
i grabbed 19919 and just tested it on some spiders outside of AQ and the hunter i was with was getting the poison notifications, so it seems to work. we're doing AQ40 in in a few, which should show me how it works in a large raid. but so far, so good! thanks for all the work!
File: Grid12-08-06
Originally posted by Pastamancer...
Posted By: Argent
Originally posted by Pastamancer That sounds very strange indeed. In GridFrame.lua, find the line that looks like -- self:Debug("Showing status", status.text, "for", name, "on", indicator) and uncomment it (remove the '--') and then turn on debugging for GridFrame. ok, done. i had to use 2 people dueling each other while in ra...
File: Grid12-08-06
alright, i reverted to the version...
Posted By: Argent
alright, i reverted to the version of grid currently posted, deleted my saved variables file and turned on the debugging option (as requested) and still don't see any poison/curse/disease/magic debuffs on anyone BUT myself. aggro works, target works, heals incoming works -- just none of the debuffs. in order to see if it was an in...
File: Grid12-08-06
i have pretty much the same problem...
Posted By: Argent
i have pretty much the same problem as outlined below -- the magic/poison/curse/disease display portion of grid isn't functioning properly. i can get the center icon, border state and corner icons to when i personally get debuffed, but i don't see anything if anyone else in the raid is hit with it. i've gotten the latest revision...