Results: 455Comments by: funkydude
File: Runemaster08-11-08
I like this implementation. :)
Posted By: funkydude
I like this implementation. :)
File: BasicMinimap08-06-08
/bonk! My bad, I'll release a fixed...
Posted By: funkydude
/bonk! My bad, I'll release a fixed version soon. Originally posted by erica647 I've noticed that if I set this to round, the square border stays in place and I can't seem to get rid of it... nor can I get it to change to round. Is this a known issue? Thanks!
File: Masque: Elegance08-06-08
I always enjoy your layouts Kalliee...
Posted By: funkydude
I always enjoy your layouts Kallieen, keep up the good work. :)
File: StatBlock_XP08-02-08
Re: Not catching XP from quest completion
Posted By: funkydude
Thanks, I'll need to test this before applying a fix as i'ts not something I've noticed. Originally posted by liltweety I didn't see an official thread over on Wowace, so I'm leaving this here. :p I've recently been levelling up another character and noticed that StatBlock_XP isn't catching xp gained from quest turnins. Regis...
File: StatBlockCore (Display)07-28-08
If you're talking about the big bla...
Posted By: funkydude
If you're talking about the big black bar, you need an addon like kgPanels. Apart from that everything is accessible via the config GUI. Originally posted by Daptonic I can't seem to find the option to make the bars look like Fubar ... what am I missing?
File: BadBoy: Spam Blocker & Reporter07-27-08
No. People have asked in the past f...
Posted By: funkydude
No. People have asked in the past for it as a feature, I will not add it because I want people to be aware of who they are reporting. Originally posted by Bifidus Hi. Before trying your mod, i got a question : can i disable the automatic report, or, atleast, the visual indication it did it ? These boring messages are.... spam.
File: StatBlock_Memory07-23-08
I agree, I actually already have so...
Posted By: funkydude
I agree, I actually already have something like that in a semi working state, I'll try to fix it up and release it sometime. Originally posted by erica647 I've been wishing there was a databroker plugin for a clock with a tooltip to show other performance stats (like Evl clock except this would have more functionaility like font...
File: OPie07-18-08
Am I blind or do we still not have...
Posted By: funkydude
Am I blind or do we still not have any shading out for not enough energy etc? :) Edit, actually read down a bit, look forward to seeing it.
File: BuffEnough07-18-08
Originally posted by nikkodemus L...
Posted By: funkydude
Originally posted by nikkodemus Looks like it was an issue with SBC. Funkydude mentioned he'd get a fix into the next release. Actually it wasn't, the problem is because you're using both tooltiptext and OnTooltipShow, which is wrong, if you used one SBC would work fine even without my change. :) Please fix it.
File: StatBlockCore (Display)07-17-08
Originally posted by Vytae so wil...
Posted By: funkydude
Originally posted by Vytae so will this also bump things up/down a notch to accomodate it at the top/bottom of the screen? No, but that shouldn't really be needed since blocks are individual. Allows you to place them exactly anywhere.
File: StatBlockCore (Display)07-15-08
Thanks. :) Added a 5th screensho...
Posted By: funkydude
Thanks. :) Added a 5th screenshot of an example of replicating FuBar.
File: StatBlock_DPS07-15-08
Ah, forgot. Fixed thanks. :)
Posted By: funkydude
Ah, forgot. Fixed thanks. :)
File: StatBlockCore (Display)07-14-08
I added in a few more screenshots
Posted By: funkydude
I added in a few more screenshots
File: StatBlock_DPS07-14-08
On the ToDO :)
Posted By: funkydude
On the ToDO :)
File: BuffEnough07-14-08
Right, I don't support that, it wil...
Posted By: funkydude
Right, I don't support that, it will be in the next release. EDIT: You're clearing the tooltip in your ontooltipshow. You should be using AddLine instead.
File: BuffEnough07-14-08
Actually you've implemented your pl...
Posted By: funkydude
Actually you've implemented your plugin incorrectly, from quick glance, at least your onclick args are done wrongly. frame, button. EDIT: I didn't pass gametooltip to ontooltipshow, that's fixed now. But I don't see what that has to do with you not updating .text appropriately to show "yes" or whatever it should show. :)
File: StatBlockCore (Display)07-12-08
Originally posted by Vranx I see...
Posted By: funkydude
Originally posted by Vranx I see the latest version added mouseover. Can you set the mouseover of each plugin, or is the setting for all. I would like my clock and a few other plugins to show all the time while the others are mouseover. It is individual per plugin, or I would get very frustrated. :p
File: StatBlockCore (Display)07-12-08
Originally posted by Sarkan-ZdC H...
Posted By: funkydude
Originally posted by Sarkan-ZdC Hey, Can this new version also change the frame strata of the blocks? See the screenshot :P
File: BigWigs Bossmods07-11-08
Delete your BigWigs folders and rei...
Posted By: funkydude
Delete your BigWigs folders and reinstall.
File: Eredar Alert07-06-08
Welcome to BigWigs Flash'N'Shake
Posted By: funkydude
Welcome to BigWigs Flash'N'Shake
File: BasicMinimap06-23-08
Heh, the latest version only has a...
Posted By: funkydude
Heh, the latest version only has a frFR update ;p
File: BasicComboPoints06-23-08
Originally posted by LiaDavinia u...
Posted By: funkydude
Originally posted by LiaDavinia uhm, 580kb only for combopoints? what the hell ?! :confused: Not that it matters, BCM uses ace3 to share code with others addons. The addon itself, is coded cleaner than any combo points you find will in UF addons. Meaning less cpu usage and memory growth. You shouldn't worry about total memory u...
File: Vaudevillian Flight06-20-08
Yes, you are wierd! :)
Posted By: funkydude
Yes, you are wierd! :)
File: OPie06-18-08
Very nice, but I'm curious why sens...
Posted By: funkydude
Very nice, but I'm curious why sensitivity of the ring seems so slow, I have my mouse speed extremely fast, it seems to bog down when selecting an ability.
File: BadBoy: Spam Blocker & Reporter06-17-08
17 June 08 - v2 released :)
Posted By: funkydude
17 June 08 - v2 released :)