Results: 91Comments by: dwex
File: Outfitter01-20-09
I don't use the menu; I use the but...
Posted By: dwex
I don't use the menu; I use the buttonbar instead. I'll look at it tomorrow if they author hasn't posted a fix.
File: Outfitter01-20-09
Hmm. That error is totally odd, how...
Posted By: dwex
Hmm. That error is totally odd, however, this may fix it, as it's a 2nd instance of the one I fixed before: Edit Outfitter.lua Find the line that says: function Outfitter.ItemDropDown_Initialize() (should be line 1758) Change that line to say: function Outfitter.ItemDropDown_Initialize(vFrame) Delete the line that starts "loc...
File: Outfitter01-20-09
Here's how to fix Outfitter for 3.0...
Posted By: dwex
Here's how to fix Outfitter for 3.0.8 (until the author gets around to posting a real fix): Edit the file OutfitterBar.lu Find the line that says: function Outfitter.OutfitBar._Button.InitializeMenu() (should be line 737) Change that line to: function Outfitter.OutfitBar._Button.InitializeMenu(vButton) Delete the line that st...
File: DockingStation (Display)12-11-08
FuBar Replacement?
Posted By: dwex
I saw people talking about DockingStation being a replacement for FuBar. Does DockingStation include the movement of default UI elements to place the bars at top/bottom as FuBar and Titan do? Or is DockingStation just an LDB container, with which I'd need to use something like DummyBar to have a complete solution? Looks like I may...
File: Mongoose12-06-08
Well, with the latest version I'm s...
Posted By: dwex
Well, with the latest version I'm still getting the error that Zidimo reported with 1.1. The only version that does not give me any errors ever is 1.0. If I delete my SavedVariables file, I can log in without error exactly once. This is without changing any options on any addon. In other words: - Install Mongoose - Log in -> no...
File: Coconuts10-21-08
Thanks for the flight form fix. I'l...
Posted By: dwex
Thanks for the flight form fix. I'll check this out when I get home tonight. This is definitely the best-integrated, best-featured version of this family of addons that I've found. Good job.
File: Coconuts10-19-08
Druid flight form is still not work...
Posted By: dwex
Druid flight form is still not working with the version posted today. Any update? Edit: Been digging through the code, and I think I found the issue. It's tied to the fact that I have no flying mounts other than flight form. I posted an update on my ticket on wowace. I'll test the changes when I get home tonight and see.
File: Livestock10-15-08
I have if off by default because ma...
Posted By: dwex
I have if off by default because many people showed that they preferred using "Smart Mount" while leveling, even if they only had land mounts. I kept the Flight Form behavior off by default so it wouldn't cause problems with the logic if you were under 68. I don't get it. That should be the same as a non-druid with no flying mount...
File: XBar10-15-08
TradesBar isn't showing Milling, bu...
Posted By: dwex
TradesBar isn't showing Milling, but is showing Inscription. This is because Inscription got inserted into the middle of the list, but the major/minor arrays in XTradesBar.lua didn't get updated. The last two chunks (leatherworking and tailoring) need to get bumped up by six.
File: Livestock10-15-08
The config option 'Enable Flight Fo...
Posted By: dwex
The config option 'Enable Flight Form behavior with Smart Mounting' doesn't seem to actually toggle the setting; you still need to use the slash command. IMHO, this should be enabled by default. Not sure if this is a bug or not, but it's different from the old addon I used to use (GoGoMount), and various mount-macro logic I've...
File: Coconuts10-15-08
Is druid flight form supposed to be...
Posted By: dwex
Is druid flight form supposed to be supported? Because it isn't recognized for me. This mod is otherwise ideal for me.
File: NugMount10-13-08
Originally posted by d87 But it a...
Posted By: dwex
Originally posted by d87 But it already works like that. Not for druids lower than 68 in Outlands. That's the change I suggested below. Currently if you're in a flyable area but don't have flight form, it selects travel form, not a ground mount.
File: NugMount10-12-08
Druids already have a flight-form b...
Posted By: dwex
Druids already have a flight-form binding, on their forms bar. There's no need for a second button that replicates it. The idea is to have a single mount button for druids, like other classes. It just chooses flight form in flyable areas, and ground mounts in non-flyable areas. It's no different, behaviorally, than for any other class.
File: Livestock10-12-08
GoGoMount addresses this by giving...
Posted By: dwex
GoGoMount addresses this by giving the user an option of which preference they desire. Let me tell you, once I got my slow flyer, I NEVER wanted to be on a ground mount trying to get to an Auchidon instance, even though it's slower. Bone Wastes FTL...
File: NugMount10-12-08
2.1.1 fixes the /list problem, but...
Posted By: dwex
2.1.1 fixes the /list problem, but it's still forcing sub-68 druids in Outlands into travel form, not onto a ground mount.
File: PetPicker10-11-08
This is a little too simplistic, in...
Posted By: dwex
This is a little too simplistic, in that if you get the same random number twice in a row, it dismisses the pet rather than selecting a new one. You might want to keep track of the previous number, and reroll if it's the same as the previous one.
File: XBar10-11-08
Options config for bars doesn't see...
Posted By: dwex
Options config for bars doesn't seem to be working at all - nothing happens when you click the + for "Select Option" for any bar. TradesBar isn't showing Milling, but is showing Inscription. Should RuneForging be on TradesBar?
File: NugMount10-11-08
Also looks like '/nmnt list' is bro...
Posted By: dwex
Also looks like '/nmnt list' is broken in 2.1. I changed the code to: if k == "list" then print("Flying Mounts:",1,0.5,0.5) for i,mount in ipairs(NugMountDB.flying) do print(" "..mount.name) end print("Ground Mounts:",1,0.5,0.5) for i,mount in ipairs(NugMountDB.gro...
File: NugMount10-11-08
Hmm. My point is more to have a sin...
Posted By: dwex
Hmm. My point is more to have a single keybind for mounting, period. I suppose toon-specific bindings would work, but it's less than optimal. BTW - shouldn't: if NugMount:CanFly() then self:SetAttribute("macrotext1","/cast "..( NugMount.MaxDruidForm() or "Travel Form") ) else be i...
File: NugMount10-11-08
TBH, that's not very useful. If I w...
Posted By: dwex
TBH, that's not very useful. If I want to hit an extra key for flight form, I can just use the keybind for the form :) Lemme take a look at the code; I'm betting there's an easy way to do this (like doing a random over n+1 for druid with flight form, and recognizing the off-the-end number to invoke the other code). Edit: OK, I...
File: NugMount10-11-08
Meh. I'll have to find a way to get...
Posted By: dwex
Meh. I'll have to find a way to get druids working right.
File: NugMount10-11-08
Hmm. You're 2.0 might not work for...
Posted By: dwex
Hmm. You're 2.0 might not work for Pallys and Warlocks then. Their mounts are spells just like flight form.
File: NugMount10-11-08
OK, you may have become my new favo...
Posted By: dwex
OK, you may have become my new favorite. Every other version of this type of addon does something stupid (either insisting on randomizing across all of your mounts, or having completely different buttons/keybinds for ground and flying mounts). Haven't brought my druid over to beta yet; what about druid flight form? Is it considere...
File: NugMount10-11-08
Major problem - there's a presumpti...
Posted By: dwex
Major problem - there's a presumption that if you're in a flyable zone, you can actually fly. My level 60 DK in Hellfire Penninsula cannot. Yes, I can use the override binding to force a ground mount, but that rather defeats the purpose of a single binding, now doesn't it?
File: NugMount10-11-08
Why does the random mount get chang...
Posted By: dwex
Why does the random mount get changed only on zone change? Why not choose randomly each time? A UI to select mounts would also be nice; the current mechanism is rather painful.