Results: 89Comments by: moondoggy
File: Supervillain UI (Classic)05-10-14
Re: Re: top secret questing addition
Posted By: moondoggy
I dont plan to make any kind of questing "do-this-then-go-here" kind of feature. Those addons can get pretty heavy in terms of performance consumption and I'm pretty focused on keeping thing as light weight yet jam-packed as possible. I'm more interested in just the aspect of how your maps and objectives tracker can be enhanced. T...
File: Supervillain UI (Classic)05-08-14
top secret questing addition
Posted By: moondoggy
your carbonite replacement would be great but ain't gonna lie. ever since i got my hands on zygor thats all i need BUT i still have carbonite installed becasue there hasnt been a single addon ever come out to replace his punk dectection like it does and place them on the minimap...sure there are some that let you know an enemy is aro...
File: Supervillain UI (Classic)05-07-14
Zygor
Posted By: moondoggy
So far the only ui I've seen with zygor embedded is NuI on here, so I guess it can be done ;)
File: Supervillain UI (Classic)05-06-14
lol
Posted By: moondoggy
You are cracking my up Mug and I'm happy to see you keep at this UI to squash the bugs! I know its built off of Tuk/Elv but you really have taken it to a new level. The other reincarnations are not even close. No disrespect to them but you have spent so much time in making it your own it's totally right up there with Spiel2001 and da...
File: Supervillain UI (Classic)04-21-14
thank you again!
Posted By: moondoggy
don't you dare drop this project again lol. i actually reactivated my account just to use this :banana:
File: Supervillain UI (Classic)02-23-14
hope an update to fix it all comes...
Posted By: moondoggy
hope an update to fix it all comes soon. i don't even play the game anymore but would log back in to just install this ui lol. one of my all time favs!
File: Carbonite BETA VERSION12-03-13
minimap
Posted By: moondoggy
sorry but i cant figure out how to disable the "box of names" that appear on minimap when i hover over it. it overtakes most of the map due to the size i have to set to. i really just use the addon for the punk detection to be honest and this feature ruins it for me really. thank you~!
File: SpartanUI10-01-12
Re: Re: minimap
Posted By: moondoggy
my minimap is square and overlapping the round frame. what i do wrong?Do you have any other minimap addons, or Carbonite? Doh...I do...and I have the "minimap is square" ticked on it too I'm sure lol. Thanks for showing me the light ;) Btw I have the same size monitor/resolution as you but not seeing the issue with experience ba...
File: SpartanUI09-30-12
minimap
Posted By: moondoggy
my minimap is square and overlapping the round frame. what i do wrong?
File: ButgerStijl UI (Guild Wars 2)09-27-12
it's minimal,sleek,and efficient. t...
Posted By: moondoggy
it's minimal,sleek,and efficient. thank you for your work and nice job! ;) forgot to mention i love love love the textures/theme!
File: DerpyUI (alpha)02-07-12
Bravo!
Posted By: moondoggy
You my friend are pure genius and please continue your hard work and willingness to share it all with us :p Thank you for this wonderful piece of work :banana:
File: The Undermine Journal01-18-12
Censorship
Posted By: moondoggy
Ok I submitted my signature to petition SOPA. May I now have my data for H-Uldaman server plz? I get it, doesn't mean it's not annoying and inconvenient while trying to update this thing lol. :D
File: SmartBuff12-28-11
Beserking troll racial is not worki...
Posted By: moondoggy
Beserking troll racial is not working for me. (Does not show up in list of buffs at all)
File: Atlas12-14-11
Haven't tried this but once since t...
Posted By: moondoggy
Haven't tried this but once since the new "split" style of addon. It was in Scholo and no data was showing on right hand side. There was a map on left but no labels,mobs,loot,etc. Btw yes I DO have this along with the other seperate files installed (including classic wow). No errors in bug sack tho :(
File: nUI: Integration Carbonite (continued)07-21-11
mislabeled
Posted By: moondoggy
Folder name needs to be changed from nUI_InfoPanel_Carbonite (continued) to nUI_InfoPanel_Carbonite once extracted into addons folder. You no longer have it inside two folders like you use to ;)
File: Aurora06-28-11
Good job on "cleaning" it up the co...
Posted By: moondoggy
Good job on "cleaning" it up the correct way! Btw does one need Aurora Missing Textures addon to add with yours still or did you add the "missing" textures whatever they were lol? Thanks for making stuff pertty ;)
File: Supervillain UI (Classic)02-13-11
Originally posted by Munglunch I...
Posted By: moondoggy
Originally posted by Munglunch I have the creative bug in me today, I'll just warn everyone. You should all know by now that whenever this happens, things have a tendency to EXPLODE! I have a few WILD ideas that I am going to implement in the next update and I want you guys to see it coming this time. Things that will change are as...
File: EnemyScanner02-10-11
Re: Please add targetting capability...
Posted By: moondoggy
Originally posted by pearsop I would also like to see the ability to target an enemy player by clicking on the list. I understand we can't change targets while in combat. However, the functionality of selecting your target when you're out of combat with a simple click on the list would be amazingly helpful. The key thing to real...
File: Supervillain UI (Classic)02-10-11
Originally posted by Toasamoa Jus...
Posted By: moondoggy
Originally posted by Toasamoa Just downloaded the update and I can't seem to roll on anything cept pass on it, so if anyone has and info on this issue or fix for it see if the "adjustments" like 11 posts below help ya.
File: Supervillain UI (Classic)02-10-11
"micro menu"
Posted By: moondoggy
i got a layer issue with the micromenu by chat tab that appears on hover. it works as intended for abit then it goes under the chat tab and recount/omen box by there and most of the "hot spot" is covered by chat and meter frame. the menu needs to be set to higher layer?
File: Supervillain UI (Classic)01-31-11
is it normal for a 38yro man to ref...
Posted By: moondoggy
is it normal for a 38yro man to refresh this page 10x a day impatiently waiting for the update to a comic book themed mod for a video game? :eek:
File: Supervillain UI (Classic)01-28-11
Re: Quick Preview of v20
Posted By: moondoggy
Originally posted by Munglunch Just thought I would post a pic and see what you guys think so far.... I am almost completely done with redesigning the addon "Aurora" combined with "AI_Art" and using my own comic styled textures to create something WILD!! Have a peek.... Oh and FYI: In the bottom right you can see the NEW que...
File: Supervillain UI (Classic)01-26-11
Originally posted by Zexiøn Origi...
Posted By: moondoggy
Originally posted by Zexiøn Originally posted by Sharmazh Latest version does not show the right side chat window frame (text window appears with no problem). Hello In reguards to the right side chat window frame currently missing. Would it be possible to maybe make it optional on wether it is there or not cause after it went...
File: Supervillain UI (Classic)01-24-11
Re: Re: AI-Art?
Posted By: moondoggy
Originally posted by Munglunch I had already updated the description on the download page to reflect this. Aye in Pretty Colors Too!. Somehow I just skipped that part and read the old bottom text that lists the info about the core etc, as well as ai art with some of your own custom textures. I misread this in meaning you modiif...
File: Supervillain UI (Classic)01-24-11
AI-Art?
Posted By: moondoggy
just a heads up, don't know if it was intentional but you didn't include the ai-art in your update. i guess you might need to IF some of the files are custom ;)