Results: 44Comments by: Wintry
File: Guild Inventory02-11-07
Originally posted by Eljinar Than...
Posted By: Wintry
Originally posted by Eljinar Thanks for the great tool! In reference to Draques problem, I had the same issue even after double checking all manual setup and sending and exact copy of the modified addon to my 1st Officer who controls our second bank toon no data was showing for him. It was corrected by sending the bank authenticati...
File: Guild Inventory02-09-07
Originally posted by Draque Hello...
Posted By: Wintry
Originally posted by Draque Hello and first of all thank you for your work. I am searching desperately for a clever guild-bank-addon, because there is nothing yet, that does what i want. Anyways, your idea is a great step, but: I dont see the bank as guildmember 2 accounts; 1 is Guildbank; 1 is user. * i modified and de...
File: Guild Inventory01-30-07
Ok, I've made an update (after quit...
Posted By: Wintry
Ok, I've made an update (after quite a long while). Firstly, is a temporary fix to the disconnect problem, which may or may not work - as I don't have the problem myself, it's hard to test. Also, I've given the option now - through two commands - to enable or disable the minimap icon. They are '/gi showminimap' and '/gi hideminimap'...
File: Guild Inventory01-11-07
Re: Re: Re: Re: Re: Re: Re: Multiple Banks on different accounts
Posted By: Wintry
Originally posted by break19 Yes, but I may be stating the obvious here.. if you use the guild addon channel... who else besides guild members could get the info? Buris Well, the mod isn't just for guilds, that's the thing. It also allows for raiding communities (split over several guilds, or some members may not even have a...
File: Guild Inventory01-11-07
Originally posted by Fatalism Our...
Posted By: Wintry
Originally posted by Fatalism Our banks don't have a Tear Stained Handkerchief in them as far as I know. Nope, they probably don't, but I found the problem, as some items must be similar. As items are represented by a code, like this: item:Num1:Num2:Num3:Num4:Num5:Num6:Num7:Num8 Guild Inventory was assuming all of these n...
File: Guild Inventory01-11-07
Originally posted by Fatalism I h...
Posted By: Wintry
Originally posted by Fatalism I have installed 1.5.0 but am getting an: GuildInventory.lua:429:table index is nil whenever I try to do a /gi scan, or scan with the button from the bank dialog. I have disabled all other mods, reinstalled twice, I have done a /gi resetall, I have tried putting the bank names both in the GuildB...
File: Guild Inventory01-11-07
Re: Re: Re: Re: Re: Multiple Banks on different accounts
Posted By: Wintry
Originally posted by break19 That sounds excellent, now I can just point my guildies here for updates instead of having to upload the file to our website, get em to go there.. etc etc. :) Oh, and is there a reason the addon uses whispers?? I thought it used the blizz-provided addon comm channel for the transfers as well? I have...
File: Guild Inventory01-10-07
Re: Re: Re: Multiple Banks on different accounts
Posted By: Wintry
Originally posted by break19 Wintry, may I make a suggestion, that would ease our upgrading procedure? Separate the current lua file into two lua files. call one: GuildBanks.lua but do not include this file in your default download.. have it downloadable (or creatable) by gm's.. That way I can simply redirect my members to t...
File: Guild Inventory01-10-07
Re: Re: Re: Re: Re: Multiple Banks on different accounts
Posted By: Wintry
Originally posted by break19 Correct, however since on this very page, you recommend to type /gi resetall upon upgrading....... :) :) Very true, what I meant to say though was every major version, e.g. 1.0.0 -> 2.0.0. I'll update that too :)
File: Guild Inventory01-10-07
Re: Re: Re: Multiple Banks on different accounts
Posted By: Wintry
Originally posted by break19 Wintry, may I make a suggestion, that would ease our upgrading procedure? Separate the current lua file into two lua files. call one: GuildBanks.lua but do not include this file in your default download.. have it downloadable (or creatable) by gm's.. That way I can simply redirect my members to t...
File: Guild Inventory01-09-07
Re: Multiple Banks on different accounts
Posted By: Wintry
Originally posted by Fatalism Thank you for your program, it works very nicely and I'm looking forward to updates. I'm not quite clear on how to configure it though for three different guild leaders that each have one bank on their account. For example Account1 has Bank1 alt, and Account2 has Bank2 alt, Account3 has Bank3 alt....
File: Guild Inventory01-05-07
Re: Deletion
Posted By: Wintry
Originally posted by Fel I have a great love for this mod, and the potential that is has to our guild. The only thing I have noticed that I was not a fan of was the ability for anybody with access to the guild banks, to just delete that particular character guild bank from the list, making it unviewable unless someone updated the...
File: Guild Inventory01-05-07
Ok, Jakets, your 3 requests have no...
Posted By: Wintry
Ok, Jakets, your 3 requests have now been satisfied in version 1.3 :) - Movable panel (/gi movable) - Removal of the black background (when panel is movable) - Blank spaces considerably reduced. It now depends on the amount of space used, and picks the most appropriate size.
File: Guild Inventory01-05-07
Re: Uploading Bank contence to web page.
Posted By: Wintry
Originally posted by Drikel Hey, I was wondering is there curently a way for me to upload the information in my guildbanks to my guild page via a spread sheet or what ever using your mod? Thx Drikel Not as of yet I'm afraid, not using this addon. Actually, the main purpose of Guild Inventory is to void the use of website-ba...
File: Guild Inventory01-04-07
Originally posted by Jakets Okay,...
Posted By: Wintry
Originally posted by Jakets Okay, the only thing im not following is why there are so many blanks. Even with all bank slots purchased and all filled with 14 slots and 2x 20 slots, as well as all my inventory with 16 slots theres well over half the buttons blank when filled. That seems like way too many. I have it setup for 2 banks,...
File: Guild Inventory01-03-07
Originally posted by Jakets Cool...
Posted By: Wintry
Originally posted by Jakets Cool very glad to here it, i was thinking about the scaling and empty slots, what would be neat is if it auto scaled to the amount of items in the bank. Say theres 46 items in the bank, have it only show 46 items, instead of the 46 items and 50 blank spots =P Hmmm... I see what you're thinking, but it...
File: Guild Inventory01-03-07
Originally posted by Jakets Okay...
Posted By: Wintry
Originally posted by Jakets Okay my guild has been playing with this for a while today and we have a few ideas. First off the overall idea is great, this is what we have all been wanting, it just needs a few improvements. A GUI with options rather than all slash commands An option to turn off the black background an option...
File: Guild Inventory01-02-07
Originally posted by Jakets Great...
Posted By: Wintry
Originally posted by Jakets Great mod, my guild is going to be using this, i only have one minor complaint. Is there any way to remove the non click through large black backdrop? I really dont like it, and would prefer it be an option or not there. I changed the .lua and could change the xml too if you told me what to add or remove...
File: Guild Inventory12-30-06
Re: Nice idea :-)
Posted By: Wintry
Originally posted by askjosh Can this support mutiple guilds and alliances at the same time, and keep their bank info seperated ? and will you add support in the future to make the config changes in game rather than having to edit an lua file. especially the password, thats somthing you might not want everyone to have access to....