Results: 272Comments by: dr_AllCOM3
File: DDR - DocsDebugRunes10-13-10
Originally posted by Bareno Could...
Posted By: dr_AllCOM3
Originally posted by Bareno Could you perhaps add a guide on how to change what runes are where? Want to swap the two unholy and two frost rune positions... trying to dig around core.lua doesn't help since I don't have any LUA coding experience... help? You want them to be UFB? Originally posted by zerekthul Definately by...
File: DDR - DocsDebugRunes10-12-10
Some basic options to fit the rune...
Posted By: dr_AllCOM3
Some basic options to fit the rune addon into your UI have been added.
File: DDR - DocsDebugRunes10-10-10
Re: omnicc support?
Posted By: dr_AllCOM3
Originally posted by Cynes Could it be possible to add omniCC support to the runes themselves? omniCC displays a numeric value of the cooldown left in the rune itself for the current mod i use, and its a nice feature. I don't exactly know what you want, but I'm not going to add numerical cooldowns to my addon. Left-to-right bars...
File: DDR - DocsDebugRunes10-09-10
Re: RP bug and modding
Posted By: dr_AllCOM3
Originally posted by sylvass I'm having the same problem as previous poster with the RP. Using v7 on PTR and both the number and the bar is showing a constant 0/no graphical change. The runic power event has changed with 4.0. Maybe I've made an error there. Edit: Ah, yes. I was checking for having Cataclysm or not. You only have...
File: DDR - DocsDebugRunes10-07-10
The basic config stuff is already i...
Posted By: dr_AllCOM3
The basic config stuff is already included and just needs an ingame config screen, but that can wait until 4.0 is released. I don't want to add too many options like the placement of certain elements or transparency. I do want to highlight RE procs. I won't add your rune pair suggestions, because that is against the very nature o...
File: DDR - DocsDebugRunes10-07-10
Originally posted by Kammell How...
Posted By: dr_AllCOM3
Originally posted by Kammell How do you change the location of your rune UI. I can't find it in the lua file and it's pretty annoying to have it in the middle of the screen. Other than that great add on. I'm pretty sure there's a message on login, that tells you about shift+drag.
File: DDR - DocsDebugRunes10-04-10
Originally posted by 7alisman Any...
Posted By: dr_AllCOM3
Originally posted by 7alisman Any chance we could get a monitor for the Ghouls Shadow Infusion Procs, or more importantly a countdown timer for Dark Transformation? Maybe that and a small config screen.
File: DocsNameplates09-19-10
Originally posted by tenub I agre...
Posted By: dr_AllCOM3
Originally posted by tenub I agree. I just think that having the unit level displayed is less useful than mana/power. I can just hover over the unit and see the level in my tooltip, but I feel that for a more dynamic piece of information such as health and mana that it should be statically displayed, ie. on nameplates. That is why...
File: DocsNameplates09-19-10
Is anyone getting mixed up nameplat...
Posted By: dr_AllCOM3
Is anyone getting mixed up nameplates in the arena? Originally posted by abyschan I really hope that in the future you can offer the option to chose between the threat display on the bar or as an icon. And to also possibly allow the user to adjust where the icon can show up around the nameplate itself? Well, adding an icon o...
File: DocsNameplates09-15-10
Originally posted by humperdinck...
Posted By: dr_AllCOM3
Originally posted by humperdinck I'm leveling a pally tank through Northrend (mid70s) and the color is not reliably changing if someone grabs aggro off me. I'm reverting to 4.1 for the time being. There seems to be a problem in smaller groups. It was fine today in ICC. I could see tanked mobs very nicely.
File: DocsNameplates09-12-10
Originally posted by Aalwein Well...
Posted By: dr_AllCOM3
Originally posted by Aalwein Well when it is working well, it will be awesome - especially for a warrior tank who can tend to have a hard time holding aoe agro against overnuking boomkins and mages! Unfortunately it's very hard to test. I can only test it in a group and tanking is far too easy in 5-mans. My DK holds aggro very sa...
File: DocsNameplates09-11-10
Originally posted by Aalwein I'm...
Posted By: dr_AllCOM3
Originally posted by Aalwein I'm also having a hard time noticing the change in colors for threat. The options show its supposed to scale from grey to blue to red (I think), but I'll have enemies pounding on party members and other pounding on me and the color of bars/hp% are all the same. It might not be working flawlessly. That...
File: DocsNameplates09-11-10
Originally posted by humperdinck...
Posted By: dr_AllCOM3
Originally posted by humperdinck I love this addon. How do I get the threat icons from v4 back? I tried tanking last night and had a lot of trouble keeping track of my aggro. Is there a way to reactivate the green/red threat circle icons? Threat is now based entirely on the color. It's much easier to see and you have a true 0 t...
File: DocsNameplates09-09-10
Re: 5.0 Beta working right?
Posted By: dr_AllCOM3
Originally posted by Kinless I had my health bars nicely setup with the previous version. Now all I get is the health percent in a box, buff/debuffs off to the sides and bar settings (height, width) ignored. Is it that hard to look into the options and read the todo list?
File: DDR - DocsDebugRunes09-04-10
Go ahead, as long as you don't publ...
Posted By: dr_AllCOM3
Go ahead, as long as you don't publish it as your own addon :). I treid to tank, but one of my addons is locking up WoW :(.
File: DDR - DocsDebugRunes09-04-10
There is a very simple config in th...
Posted By: dr_AllCOM3
There is a very simple config in the core.lua file.
File: DDR - DocsDebugRunes09-02-10
Edit: Works now.
Posted By: dr_AllCOM3
Edit: Works now.
File: DDR - DocsDebugRunes09-01-10
No, doesn't really work that well atm.
Posted By: dr_AllCOM3
No, doesn't really work that well atm.
File: DDR - DocsDebugRunes09-01-10
I was thinking about shoving usable...
Posted By: dr_AllCOM3
I was thinking about shoving usable runes to the left, but it's not that urgent and I'm busy with my nameplates atm. I don't know about Blizzard's proc addon. Adding a simple icon for KM & SD isn't hard, I already have the aura scan done with the diseases.
File: DocsNameplates09-01-10
Originally posted by Blessd 1. is...
Posted By: dr_AllCOM3
Originally posted by Blessd 1. is there a setting to have them do your own name as well 2. is there a setting to show peoples titles? 1. Not possible at all. 2. Not really possible with my nameplates. Originally posted by Oakayam I can't figure out why non-pvp flagged players of opposite faction names are not modified....
File: DocsNameplates08-30-10
Re: Issues with 4.1
Posted By: dr_AllCOM3
Originally posted by Saraphic Just some feedback regarding 4.1 - I find the aggro icon to be more distracting and harder to read then in 3.x. I'm trying different layouts atm to improve stuff like the threat display. Ideas are welcome. When it's done I'll fix the debuffs.
File: DocsNameplates08-29-10
Originally posted by Carenzi Is t...
Posted By: dr_AllCOM3
Originally posted by Carenzi Is there a way to change, maybe in the code somewhere (if so, can you please tell where), the distance at which the nameplates show up. I would like to be able to see them a bit farther away than it is now. I'd love to change it too, but the distance is set by Blizzard and not changable.
File: DDR - DocsDebugRunes08-29-10
I guess a KM/Sudden Death icon is m...
Posted By: dr_AllCOM3
I guess a KM/Sudden Death icon is missing.
File: DocsNameplates08-26-10
It's because Aloft cheats. They're...
Posted By: dr_AllCOM3
It's because Aloft cheats. They're just seethrough and you can still click on them. I don't like it, because it can lead to frustrations. Aloft has some nice features and a lot of crappy ones.
File: DocsNameplates08-26-10
Originally posted by Skylinee Tha...
Posted By: dr_AllCOM3
Originally posted by Skylinee Thanks. Is there any way to only show friendly players (not npc's), when enabling the ''friendly units'' option? I want to have the enhanced nameplates on players, but having them on NPC's aswell makes it a bit crowded. That's not possible. There's only friendly and hostile.