Results: 7Comments by: Gol
File: HealBot continued11-20-06
Ok great. I tried setting it up and...
Posted By: Gol
Ok great. I tried setting it up and after some trial and error I figured it out :) In regards to spell selection, maybe as a future improvement what about a dropdown list of all the spells that the user can cast? Maybe with some grouping if thats possible. Grouping could be by each tree, so a priest tree would be like Holy -->...
File: HealBot continued11-20-06
Originally posted by Strife Have...
Posted By: Gol
Originally posted by Strife Have been thinking about your request and it does make sense. Considering having debuff options the same as buffs where the spell can be manually entered. Then the spell would need to be set on the spells tab and this means the Alt+Click can be another option on the spells tabs allowing people to set...
File: HealBot continued11-16-06
Originally posted by Strife Hi Go...
Posted By: Gol
Originally posted by Strife Hi Gol, Please open the options and reset the defaults. This should cure most/all the errors your getting. This is due to a change in b7 with saving class specific data for buff watching. While healbot is being developed, when trying a new beta it is a good idea to or remove the healbot.lua and he...
File: HealBot continued11-16-06
Getting some errors
Posted By: Gol
Hi The two last version have been giving me some errors, the first one comes a little while after I login Error: attempt to concatenate global 'RealHealing' (a nil value) File: Interface\AddOns\HealBot\HealBot.lua Line: 363 Count: 1 I tried doing /hb to show the window after getting this error, and I just get the surroun...
File: ag_UnitFrames10-23-06
Originally posted by Ministry Wel...
Posted By: Gol
Originally posted by Ministry Well all that is needed to make it work is this bit of code : if (MobHealth3 and not UnitIsFriend("player", unit) ) then currValue,maxValue,MHfound = MobHealth3:GetUnitHealth(unit, currValue,maxValue) elseif (MobHealthFrame and not UnitIsFriend("player", unit)) then MHfound = true; currV...
File: ag_UnitFrames10-23-06
Re: Re: Mobinfo2
Posted By: Gol
Originally posted by Miles Ooh shiny. I'm looking into it, it's "ready" but still needs a bit of testing. If you need any help testing let me know, playing as a priest it would be nice to have ASAP so I know when it should be safe to use my new shiny Shadow Word Death spell :) So far ive just been guessing myself :)
File: ag_UnitFrames10-23-06
Mobinfo2
Posted By: Gol
Hi Miles A kind user uploaded a BC compatible Mobinfo2 to wowinterface so that we finally get to record some data on the different mobs. I would love to have the current HP and Max HP shown in the ag_unitframe "target" frame. Is there any way of doing this? I was checking the "official" ag_unitframe site (http://wowace.com/wiki/Ag...