Results: 285Comments by: Spiderkeg
File: Examiner01-11-08
Originally posted by Aezay I migh...
Posted By: Spiderkeg
Originally posted by Aezay I might add this option, although you can just disable caching now and just manually cache your alts. I can turn off cache through the mod options. Explain to me how I manually cache them? Will this still make a difference, as my of MY characters still fail to cache even with this option turned on....
File: TipTac12-31-07
I made an alteration to the code so...
Posted By: Spiderkeg
I made an alteration to the code so that when I hover over a target that has zero hit points the health bar in the tooltip, instead of simply showing 0%, reads "Dead" in red. I figured this addition allows for quicker inspection of a target very quickly when you're moving the mouse around erratically. Works well for those who are f...
File: Examiner12-31-07
I would really like to have a new t...
Posted By: Spiderkeg
I would really like to have a new tab, or at least the option, to Inspect and record personal characters. This will allow for someone to quickly view Alts quickly. A good example is, when sitting at the Auction House, I may want to buy some gear on behalf of my Alt... especially if my Alt is at that time not logged near the AH....
File: Sell-O-Matic12-06-07
Originally posted by Aisenfaire I...
Posted By: Spiderkeg
Originally posted by Aisenfaire I installed this 2 days ago and it worked fine. Yesterday I went to the NPC, clicked 'Sell', and it sold ALL the things in my bags. Including my epic gear, my swift flying mount, my flasks, etc. GAAAAAAH. It happened just a few minutes ago. I had to open a ticket for a GM to recover everything,...
File: TipTac12-05-07
I didn't get any errors in updating...
Posted By: Spiderkeg
I didn't get any errors in updating. I did add the following: "GameTooltip", "ShoppingTooltip1", "ShoppingTooltip2", "ItemRefTooltip", "WorldMapTooltip", "ComparisonTooltip1", "ComparisonTooltip2", This has caused TipTac to apply settings to EquipCompare's two comparison tooltip frames. Works fine. I don't hav...
File: TipTac12-04-07
Originally posted by Aezay I shou...
Posted By: Spiderkeg
Originally posted by Aezay I should probably document that in some way, but it's fairly simple, you just have to edit the TipTac.lua file and then add what ever tooltip you wish to change, to the TT_TipsToModify list. You will have to find the name of the tooltip in either the game, or in the mod's code, in your case, EquipCompare....
File: TipTac12-02-07
Not to beat a dead horse, but an op...
Posted By: Spiderkeg
Not to beat a dead horse, but an option or insight on how to get TipTac to make other tooltip-altering mods (such as EquipCompare) to mimic the design and changes of TipTac would be nice. Case in point: Changing the scale of the tooltip through TipTac does not carry over to EquipCompare. I love the option of making the tooltips 110...
File: TipTac12-01-07
Originally posted by Aezay ANCHOR...
Posted By: Spiderkeg
Originally posted by Aezay ANCHOR_CURSOR, and I do not really know why. What about a condition determining if anchor is on the cursor, or not. Thankfully, I only use the cursor as my anchor, nothing else. Making this change still works for me, and makes GameTooltips disappear instantly. Can you think of any condition you co...
File: TipTac11-30-07
I scoured the LUA file, comparing t...
Posted By: Spiderkeg
I scoured the LUA file, comparing to the early version, and made this change. -- Position Tip (Mouse/Smart/Normal) if (cfg.mouseAnchor) then tooltip:SetOwner(parent,"ANCHOR_NONE"); TipTac_AnchorFrameToMouse(tooltip); elseif (cfg.smartAnchor) and (parent ~= UIParent) then tooltip:SetOwner(parent,"ANCHOR_RIGHT"); els...
File: TipTac11-30-07
Re: Background Alpha
Posted By: Spiderkeg
Originally posted by blackshifter I really like this mod Aezay. But I was wondering if there was any plans to let the user change the background alpha. Currently, its way too dark for my taste, I would rather have it be translucent. I'm quite the opposite, I wouldn't mind darkening the inside of the tooltips more. When I am hove...
File: TipTac11-30-07
Aezay, found another bug (guessing)...
Posted By: Spiderkeg
Aezay, found another bug (guessing) which is different from the previous version. Tooltips fade away when hovering over things like the mailbox, brazier, etc. EVEN with anchor set to mouse. This didn't happen before. Previously, tooltips disappeared right away when anchored to the mouse in the previous version.
File: TipTac11-29-07
Aezay, could you please check/test...
Posted By: Spiderkeg
Aezay, could you please check/test the newest version? When I log in, the option "Show TipTac Unit Tips" continues to stay unchecked, no matter how many times I check this and log out. This option is not saving for me. Also, when I assign tooltips to anchor to the mouse and then change the scale of either TipTac or GameTooltip,...
File: TipTac11-28-07
Originally posted by Aezay Spider...
Posted By: Spiderkeg
Originally posted by Aezay Spiderkeg, Yeah, I have not forgotten this mod :) but I have just been coding on my other mod Examiner whenever I was working on my mods. First off, I've added the mouse anchor offsets in this release, will try and add a mana bar the next time. Secondly, the thing you talked about EquipCompare, did you me...
File: TipTac11-27-07
Hi Aezay, any future work on this?...
Posted By: Spiderkeg
Hi Aezay, any future work on this? I would love to have a target's mana bar added along with the target's health bar. Any chance an option will be added to toggle the range the toolbar is set away from the cursor (x/y coords)?
File: TipTac10-18-07
Any new updates for this mod?
Posted By: Spiderkeg
Any new updates for this mod?
File: TipTac10-01-07
Aezay, not sure if you use EquipCom...
Posted By: Spiderkeg
Aezay, not sure if you use EquipCompare, but I would like to use the same TipTac tooltip template to make the comparison tooltip match. Any chance you could help with this? Is it a matter of replacing the inherits with the TipTac template or something much more involving? There are other mods which append another tooltip to the...
File: Cirk's Targetz09-30-07
This mod works fine with TipTac, th...
Posted By: Spiderkeg
This mod works fine with TipTac, the new reincarnation of TipBuddy. However, TipBuddy is still working so far with 2.2. TipTac isn't quite up to speed in comparison with the features TipBuddy still has to offer. Targetz isn't working with TipBuddy, though. Have any advice on why or how to get this to work?
File: Cirk's Targetz09-30-07
Cirk, you are as awesome as ever!
Posted By: Spiderkeg
Cirk, you are as awesome as ever!
File: Doodle09-28-07
I concur. I'm guess others in the...
Posted By: Spiderkeg
I concur. I'm guess others in the group also need this mod, however, to even experience the true awesomeness of this mod?
File: Examiner09-27-07
Originally posted by Aezay I woul...
Posted By: Spiderkeg
Originally posted by Aezay I would advice you to actually try the mod before asking questions ;) But for 1 and 2 the answer is yes, as for 3 I would recommend the mod CloseUp. Heh, was at work when I posted, so I couldn't try at the time. Trying tonight, and I like what I see. Also liking your other mod, TipTac, and can't wa...
File: EstimateEnchant09-27-07
For items that cannot be disenchant...
Posted By: Spiderkeg
For items that cannot be disenchanted, such as rewards from Halaa, can the tooltip addon just simply not appear? Any methods to detecting and determining for this?
File: Examiner09-27-07
I haven't tested this mod yet, but...
Posted By: Spiderkeg
I haven't tested this mod yet, but I do have a few questions: 1. Does the cache happen automatically with each inspect, updating accordingly, or does the user have to force cache? If not, can this be turned on to be automatic? 2. When inspecting, and the target goes out of range, does the inspect window remain open? I hope so...
File: TipTac09-27-07
I loved TipBuddy. That really was...
Posted By: Spiderkeg
I loved TipBuddy. That really was the finest tip-altering mod. I'm glad someone has decided to redevelop a tip mod in that scheme, with all the updated changes. I have loads of requests if you're willing to listen. I notice the health bar, with percentage (love it), is listed in the tooltip. Can an option to also print the tar...
File: Sell Junk09-21-07
I love this mod, very helpful and e...
Posted By: Spiderkeg
I love this mod, very helpful and effective. However, I have a slight request. I would love to have, upon speaking with a vendor and all the grey items being sold, that the amount of gold obtained from the mass selling is printed to chat.
File: tekKompare02-14-07
CT Mod buffs/debuff... nothing else...
Posted By: Spiderkeg
CT Mod buffs/debuff... nothing else that would affect how buffs/debuffs act. Since CT Mod is one of the more typical mods to be used, would be interesting to see if this is the problem. I'll have to disable mine to find out if there is indeed a conflict. Edit: Yep. There's a slight conflict with CT Mod Buffmod. The same issue...