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Results: 26Comments by: Pater
File: Raven10-14-10
Originally posted by Tojaso The c...
Posted By: Pater
Originally posted by Tojaso The color applies only to the bar color currently, not the icon. If I understand you correctly, you are not displaying the bar. You could display a tiny bar at the bottom of the icon as a kind of highlight color perhaps. My "feature request" list includes icon border coloring, which seems like the bet...
File: Raven10-14-10
Thanks for your continuous feedback...
Posted By: Pater
Thanks for your continuous feedback. Next question is that I can't get colors to work. I have a custom group. In it are, among other things, two conditions: (a) a custom conditional, "MissingPulverizeCondition," that is true if I'm in combat and missing Pulverize; and (b) a standard "buff" item linked to Pulverize. This...
File: Raven10-14-10
Re: Re: Stacks
Posted By: Pater
Originally posted by Tojaso There are tests for both buff and debuff stack counts. They are called "Buff Count" and "Debuff Count" and let you check either less than or more than a number plus who the buff/debuff is on and whether it was cast by only you or anyone else. Does this work if I create a custom condition to merge deb...
File: Raven10-14-10
Stacks
Posted By: Pater
In creating custom conditions, is there any way to test the number of stacks of a debuff, e.g., Faerie Fire (Feral)? Edit: I'll just say again how awesome this is. I've basically recreated FBN's bear mod. One bar shows me the appropriate icons when Mangle, Maul, and Swipe are available to cast. The other bar tells me when the...
File: Raven10-13-10
Originally posted by Tojaso The f...
Posted By: Pater
Originally posted by Tojaso The filter list for cooldowns is separate from that for buffs and that for debuffs. Does that help? Not really--they're both buffs. One is the proc from this talent (http://www.wowhead.com/spell=93622) that is triggered by a lacerate tick that makes my next Mangle rage-free. The other is the activat...
File: Raven10-13-10
On the merging point--Kings and Mar...
Posted By: Pater
On the merging point--Kings and Mark overwrite each other now. Might be useful to automatically merge them in the default Notifications group.
File: Raven10-13-10
Originally posted by Tojaso You...
Posted By: Pater
Originally posted by Tojaso You have many more options with custom bar groups, if you want to explore their capabilities a bit. For example, you can have a "ready bar" that displays whenever an action is off cooldown. And there are lots of tricks you can do with conditions to trigger effects or to display a message reminding you...
File: Raven10-13-10
Thanks for the quick fix on Mangle!...
Posted By: Pater
Thanks for the quick fix on Mangle! I'm really liking the way this is working. This might be a big request, but is there any way to make the cooldowns pulse a little when they complete? The way it is now, I'm searching the screen for the absence of Mangle. It would be nice if I got a pulse of some kind that meant "mangle read...
File: Raven10-13-10
Hi, this looks very promising. I...
Posted By: Pater
Hi, this looks very promising. I can't figure out the cooldown bar. I'm a feral druid. Casting Faerie Fire (Feral) automatically shows a cooldown bar for that ability. So does Swipe (Bear Form). But casting Mangle (Bear Form) does not. I can't see how to add that ability specifically. This is particularly important now tha...
File: Trinket Menu04-20-07
error starting today
Posted By: Pater
there was an error caused by some version of Grid, broke TrinketMenu.
File: Debuff Filter and Cooldowns04-20-07
Sorry about that - one of the 2 or...
Posted By: Pater
Sorry about that - one of the 2 or 3 mods I updated this morning jacked with the rest of my Ace2 mods, thought it was Dfilter because of the new "out of date" issue. My bad! Guess it was clique or one of the others.
File: Debuff Filter and Cooldowns04-20-07
The most recent version (1.8) is sa...
Posted By: Pater
The most recent version (1.8) is saying "out of date" and I think it may have an old Ace library - seems to be messing with my other Ace addons. (Love the mod!)
File: LightHeaded03-29-07
I love the idea! I'm not getting a...
Posted By: Pater
I love the idea! I'm not getting any data though. I don't see that any other quest mods are required dependencies so I'm not sure what's going on. (Opening my quest log does indeed open up the text pane, but every quest says "no comments found...") EDIT: Figured it out - conflict with CT's "display quest levels." All CT doe...
File: Chronometer03-29-07
There seem to be a few new shaman t...
Posted By: Pater
There seem to be a few new shaman totems that don't appear in Chron - notably our Fire Elemental and Earth Elemental totems. (I'm not sure if there are others.) Love the mod!
File: Chronometer02-16-07
I love Chron on my new shaman! And...
Posted By: Pater
I love Chron on my new shaman! And my shadow priest. Simple feature request - Casting the spell "totemic call" cancels all totems, but Chron still shows them as up. Can you make it so that casting totemic call erases all totem bars?
File: Bongos202-01-07
Bug with
Posted By: Pater
No matter what I do, I can't get it to show hotkeys for any bars. I just want to see the 1 through 0, -, = for bar #1. edit: Is the only way to do it manually to set bar 1 with 1 through = ? Great mod, thanks!
File: Clique11-05-06
I've been using clique and Squishy...
Posted By: Pater
I've been using clique and Squishy together happily for a while now... until I got the WinAceUpdater today. It updated both (I think) and now clique won't keep my current target when I use Squishy. Any ideas? (I redownloaded the versions here on wowinterface and they're working again.)
File: Elkano's BuffBars10-28-06
I could hack this thing in, but I m...
Posted By: Pater
I could hack this thing in, but I might do it in an ugly way. There are two things I think it's important to include: preferences saved by character, and an in-game way of modifying preferences.
File: Elkano's BuffBars10-24-06
I've actually written the basic cod...
Posted By: Pater
I've actually written the basic code that will make this work. It would have to be done language-by-language, and have an interface added to make it user friendly, but I have the basic functionality going. Add this, maybe in a separate file to ease localization. (Right now I've just hacked it into the init function. PriorityT...
File: Elkano's BuffBars10-24-06
There's one other "dream" feature t...
Posted By: Pater
There's one other "dream" feature that I've been thinking of for this: The mod could scan the raid and count the number of paladins. Compare that to the number of blessings you have on you. If you have fewer blessings than pallies, show placeholder "missing blessing" buffs that are red or something. So if there were 4 palli...
File: Elkano's BuffBars10-24-06
Yes, that would be awesome! If you...
Posted By: Pater
Yes, that would be awesome! If you do this, may I suggest a large range of priority numbers, such as maybe 10. For me, I might do something like 1 = GOTW, Fort, AB, DS 2 = Blessings 3 = Auras (Blood Pact, Pally Aura, Hunter Aspect, Feral/Moonkin aspect, etc.) 4 = Flasks/Elixirs/Well-fed . . . Last = short buffs like batt...
File: Elkano's BuffBars10-23-06
Just to clarify, I'm not exactly as...
Posted By: Pater
Just to clarify, I'm not exactly asking for an on-the-fly or alphabetical sort. I just think that raiding has a full buff load-out and sometimes it's hard to tell at a glance whether you have your proper load. I would thus put the magic foursome at the top of the list. The other thing that's often hard to tell is whether you have...
File: Elkano's BuffBars10-23-06
Do you support sorting by buff-type...
Posted By: Pater
Do you support sorting by buff-type? By buff-type, I mean that I'd like all of my raid buffs (Fort, GOTW, AB, DS) to appear adjacent to each other so I can check them at a glance. Also all blessings appear adjacent to each other for the same reason. It doesn't look like you have this support, but someone on EJ forums said you di...
File: Clique10-09-06
Doesn't seem to retain enemy target...
Posted By: Pater
Doesn't seem to retain enemy target when using with PerfectRaid. Is that correct, or am I doing something wrong/have a bad setting?
File: Perl Classic Unit Frames08-30-06
Is there any way to get "filter cla...
Posted By: Pater
Is there any way to get "filter class buffs/debuffs" to let the "greater heal" buff from 8/8 Transcendence be visible?