Results: 146Comments by: Zhinjio
File: Broker_TradeCooldowns01-16-09
Good stuff. Thanks. I'll include th...
Posted By: Zhinjio
Good stuff. Thanks. I'll include this in my next push, should be in the next day or so... Originally posted by EnSabahNur Great Addon exactli what i was looking for but it's way too much. riding or armor skills or language is just useless and not of any interest for me. I modified it and removed this parts from the code and to m...
File: Broker_Extractor01-02-09
Originally posted by thegriffgeeks...
Posted By: Zhinjio
Originally posted by thegriffgeeks I noticed that silver and gold ore are not in the list. Speciality Ores are not prospectable. Since that was my original intent for the mod, thats why they are excluded.
File: Broker_TradeCooldowns01-01-09
Re: Timer
Posted By: Zhinjio
Originally posted by Lightor I seem to have a problem. It doesnt update the timer I have on my titan bar unless I open my skill window. It will be stuck at like 19 hours 58 min, then i open my trade window and it jumps down to whatever the cooldown is at now. Oh yeah. Hmm. I think I know where this is.
File: Broker_HitCrit12-31-08
Originally posted by septor I tot...
Posted By: Zhinjio
Originally posted by septor I totally don't see tooltips. At all. I'm going to chalk it up as you're in the middle to swapping out code and they're not working correctly at this time. I had this happen a few days ago, inexplicably. I removed the addon completely, re-installed, and it worked fine. I'm suspecting LibQTip shena...
File: Broker_HitCrit12-28-08
Originally posted by bebos A sepe...
Posted By: Zhinjio
Originally posted by bebos A seperate option for tracking hit/crits against bosses would be great. I'll think about this some more.
File: Broker_HitCrit12-28-08
Re: Pets?
Posted By: Zhinjio
Originally posted by Jaim Sandar Does this have an option to display pet damage? If not, can it be added without too much difficulty? Thank you for your work. I'll look into this.
File: Broker_HitCrit12-28-08
Originally posted by septor I'm t...
Posted By: Zhinjio
Originally posted by septor I'm trying this out based on the icon being cheese. I approve of this criteria.
File: Broker_AllStats12-25-08
Originally posted by DJJoeJoe Can...
Posted By: Zhinjio
Originally posted by DJJoeJoe Can I manually change an update timer of sorts for this addon, say to maybe 5 secs? Would be interesting if it could 'just' look for and update chosen stats etc, further increasing the update rate and lowering overhead. I listed them in my earlier reply. In short: - enable the "shuffle" feature...
File: Broker_HitCrit12-24-08
Originally posted by Jynks Yea, i...
Posted By: Zhinjio
Originally posted by Jynks Yea, i would love a way to report the crits into chats... either a /command or clicking on the thing itself..... if you do do a report function... please consider making it able to report spells you ask it to, rather than just the highest I'm trying out a new tooltip library with clickable lines. T...
File: Broker_AllStats12-23-08
Originally posted by DJJoeJoe Hrm...
Posted By: Zhinjio
Originally posted by DJJoeJoe Hrm that's weird cause I thought it was only changing when I clicked it, which is kinda a no no in combat. Didn't seem to update just by itself there. *goes to check again on a dummy... Yup, doesn't update unless I click it. That's kinda useless to me. Is there anyway to have it just update by it...
File: Broker_AllStats12-21-08
Originally posted by Gregory Work...
Posted By: Zhinjio
Originally posted by Gregory Works great now ! Thank you. Found some minor bugs: 1. You need to add this line to .toc or it doesn't work disembedded ## OptionalDeps: Ace3, LibDataBroker-1.1, LibQTip-1.0 2. After enabled "hide zero" tooltip get messed with overlapping values. Need to relog to fix that. 3. Have some ra...
File: Broker_AllStats12-20-08
Originally posted by Gregory Any...
Posted By: Zhinjio
Originally posted by Gregory Any chance to reduce amount of stats displayed ? Like remove all zero stats, show Spell Power and hide school specific stats if they equal to Spell Power, hide whole empty sections and so on. May be also option to filter class-irrelevant stats like spell stats for phys dmg classes and melee for caste...
File: Broker_AllStats12-18-08
Originally posted by Gregory Any...
Posted By: Zhinjio
Originally posted by Gregory Any chance to reduce amount of stats displayed ? Like remove all zero stats, show Spell Power and hide school specific stats if they equal to Spell Power, hide whole empty sections and so on. May be also option to filter class-irrelevant stats like spell stats for phys dmg classes and melee for caste...
File: Broker_AllStats12-13-08
Originally posted by DJJoeJoe Wou...
Posted By: Zhinjio
Originally posted by DJJoeJoe Would be great if it updated dynamically, not a lot of options for people who wanna watch/monitor stats in combat. As a shadow priest, many things affect my damage and I'd appreciate something displaying that accurately. It updates every time the text display changes, or every time you click on th...
File: Broker_HitCrit12-11-08
Originally posted by Diungo chang...
Posted By: Zhinjio
Originally posted by Diungo changing local launcher = LDB:NewDataObject( MODNAME, { type = "data source", text = "", to local launcher = LDB:NewDataObject( MODNAME, { type = "data source", text = "HitCrit", lets hitcrit work with dockingstation. Yeah, I had someone else report this too. I'm going to change that to " "...
File: Broker_HitCrit12-11-08
2.5 Release (pending) now includes...
Posted By: Zhinjio
2.5 Release (pending) now includes MSBT and Parrot scroll area support (and koKR translation)
File: Broker_HitCrit12-09-08
Originally posted by poody How di...
Posted By: Zhinjio
Originally posted by poody How difficult would it be to add some kind of buff scanner to recognize certain buffs that greatly exaggerate the player's abilities? Like during battle for undercity or an uneven wintergrasp battle with tenacity. Those numbers can get pretty ridiculous, and while fun to see aren't really true high scores...
File: Broker_HitCrit12-09-08
Originally posted by Zhinjio So w...
Posted By: Zhinjio
Originally posted by Zhinjio So what would you like to see? Like.. hmm. Alt-click to toss the top values into the chat frame or something? or alt for damage, shift click for healing values? I'm working with the author of the tooltip library to make a nice clickable tooltip. Once this is cleaned up, Clicking the tooltip will ins...
File: Broker_TradeCooldowns12-09-08
Originally posted by thetakerfan...
Posted By: Zhinjio
Originally posted by thetakerfan upgraded to newest version and deleted saved variables again, seems to be working Excellent!
File: Broker_TradeCooldowns12-09-08
Originally posted by ironwulf See...
Posted By: Zhinjio
Originally posted by ironwulf Seems to be missing Smelt Titansteel (20 hour cooldown, miner ability) Added in to the latest revision. I should be pushing it up tonight.
File: Broker_TradeCooldowns12-09-08
Originally posted by Codex Does t...
Posted By: Zhinjio
Originally posted by Codex Does this have the engineering portable mailbox and snowball creator item cooldowns? :D Snowball creator item, yes. I have to work out the MOLL-E cooldown still. Its not handled the same way other cooldowns are.
File: Broker_HitCrit12-06-08
Originally posted by Auraka The o...
Posted By: Zhinjio
Originally posted by Auraka The only thing this seems to be missing, if you'd like to call it that. Is a way to report. Be it top hit/crit period, or for specific spells. Not a deal breaker by any means, but yeah. :o I must say a big thanks for being so receptive to all the feed back your mods get. Hats off to ya. :banana: S...
File: Broker_HitCrit12-05-08
To those of you using HitCrit and F...
Posted By: Zhinjio
To those of you using HitCrit and Fortress, there is currently an issue where Fortress is "stealing" the options that should be under my header, and putting them under Fortress' options panel. I'm working with the author of Fortress on that one, and either way, should have a fix in the next few days. In the meantime, options for HitC...
File: OPie12-05-08
Fo shizzle
Posted By: Zhinjio
Now the thing that would be just the coolest ever is if your rings could be triggered from other rings. FOr example, I could have one "main" ring that had an icon for every one of my other defined rings, and mousing in that direction or clicking there would open the second ring. That way everything is ONE keystroke (and a couple mous...
File: Broker_HitCrit12-04-08
Originally posted by poody How di...
Posted By: Zhinjio
Originally posted by poody How difficult would it be to add some kind of buff scanner to recognize certain buffs that greatly exaggerate the player's abilities? Like during battle for undercity or an uneven wintergrasp battle with tenacity. Those numbers can get pretty ridiculous, and while fun to see aren't really true high scores...