Results: 79Comments by: SDPhantom
File: ChatLinkIcons02-04-17
For those who like using Pawn, Chat...
Posted By: SDPhantom
For those who like using Pawn, ChatLinkIcons now integrates with it to show upgrade icons next to applicable item links in chat. This of course requires Pawn to be installed and loaded in order to work. This behavior can be toggled in the options.
File: MapCoords10-29-16
Ended up making a rogue using class...
Posted By: SDPhantom
Ended up making a rogue using class trial to test this, but I found a solution and fixed the problem in this addon.
File: MapCoords10-18-16
Re: Not working with World Quest Tracker
Posted By: SDPhantom
That doesn't look like any part of this addon. You might be mistaking for MapCoords by Jim-Bim. This is an almost 9-year-old minimap coordinate display.
File: UseSpec10-18-16
After randomly testing macros, I di...
Posted By: SDPhantom
After randomly testing macros, I discovered that Blizzard finally fixed the conditional in one of their hotfixes. Sadly, they still haven't re-enabled /usetalents in their UI code. I've stripped out the workaround for spec swapping as that can be done with the conditional once again.
File: AutoQuest Beta09-28-16
I finally found and fixed a bug tha...
Posted By: SDPhantom
I finally found and fixed a bug that would cause the addon to repeatedly try to turn in uncompleted quests if there were more than one active. This was due to the added return value of GetGossipActiveQuests().
File: TrainAll09-28-16
Re: ToC Bump Request?
Posted By: SDPhantom
Finally got around to this, though a few of my other addons need a thorough inspection for optimizations and I haven't had a lot of time to deal with it due to RL issues lately.
File: UseSpec07-22-16
Re: Re: Re: Question
Posted By: SDPhantom
I have another macro setup for when I switch to survival. On issue that comes to mind, I don't think this would work when I change to survival since hunters use polearms in that spec The whole issue with that is the now broken conditional. I don't think I can do anything about the /equip series of commands since they all seem t...
File: ChatLinkIcons06-14-16
The addon doesn't remember nor resp...
Posted By: SDPhantom
The addon doesn't remember nor respect any options you have set in the options menu. It took me a while to track down this one. The option was actually getting set, the problem was in setting the button state when the options panel was signaled to refresh itself. The button API had changed CheckButton:SetChecked() to accept true/fal...
File: WoWI Mod Uploader06-16-15
Re: Uploading Files
Posted By: SDPhantom
Most websites have a simple 'upload' button. Why go through all this 'waste of time and energy' stuff just to upload a file? puts me right off uploading stuff :( This allows for batch processing and provides a way to facilitate a level of automated distribution. If you don't need any of these, then don't use it. Some of us that main...
File: Altoholic03-03-15
Re: problem when switching toons
Posted By: SDPhantom
Message: Interface\AddOns\DataStore\DataStore.lua:177: attempt to index field '?' (a nil value) Time: 02/26/15 11:13:15 Count: 1 Stack: (tail call): ? Interface\AddOns\DataStore\DataStore.lua:177: in function "]:4: in function <"]:4> : ? "]:13: in function `?' ...ore\libs\Callbac...
File: SlashHelp10-24-14
Re: some idea to led it better .
Posted By: SDPhantom
When I get around to it, the entire interface will be rewritten from scratch. I had always intended the scrollbar on the list frame to be dragable, but I ended up settling with using the scroll wheel. The options frame will need to be placed elsewhere. Perhaps make it a popup when the list is right-clicked. Sadly, auto-complete will...
File: ChatLinkIcons10-14-14
Re: WoD
Posted By: SDPhantom
no error or anything, but it just doesn't do anything for me. using prat... hm. :-( I had it working in beta. I'll take a look into what might be causing the problem. Edit: Turned out to be a packaging problem. The new zip file uploaded should work. In my haste to get the addon ready for uploading, I had missed the fact "Core.lua...
File: CooldownWatch09-29-14
I'm sitting at a crossroads now reg...
Posted By: SDPhantom
I'm sitting at a crossroads now regarding the future of this addon. Starting with WoD, cooldown frames will start to display their own countdown text by default. Right now, this is only enabled on the actionbars. My choices are to either expand on this feature by enabling it for all other cooldown frames and resizing the text to f...
File: TrainAll08-06-14
Re: Feature Request
Posted By: SDPhantom
Would it be possible for the Train All button to be grayed out whenever the Train button next to it is grayed out? This would be for situations where you speak to a Trainer for a skill you haven't learned. As of now, the Train button is not clickable, but Train All is. From all my testing, it seems to be running as intended. The onl...
File: CooldownWatch01-09-14
any way to exclude the text on targ...
Posted By: SDPhantom
any way to exclude the text on target's buffs? i dont care about those numbers, just my own. The method used to make sure this addon works with all custom UIs makes it difficult if not impossible for it to tell the difference between one CoolDown frame and another.
File: SlashHelp03-20-13
Re: slight confusion on my part
Posted By: SDPhantom
The front page of this addon says it's version 4.2, updated on March 7th, 2013. The changelog says it's version 4.2 updated in September ... Is the changelog out of date, or the file version number, or... ? Just checking as part of deciding if I want to add this to my collection of addons... The changelog is correct. The web...
File: Altoholic03-13-13
Re: Re: Thank you !!
Posted By: SDPhantom
WoWI was my first home, before Curse. You don't forget home :) WoWI has always been my home. I tried Curse once, but they made a really bad first impression with how glitchy their site was at the time. Back then, I had trouble trying to get my account set up, on top of the fact if I wanted to download any addons hosted there, I had...
File: CooldownWatch03-13-13
Re: hi :)
Posted By: SDPhantom
Thank you for answering my questions very kindly. I have one more question to ask The global cooltime and specific skill cool time are displayed at once. Is there any way to change this so that I see only the skill cooltime? The only way I can think of is to check the duration of a cooldown and only act if it's greater than the...
File: TrainAll03-08-13
All it needed was the TOC number to...
Posted By: SDPhantom
All it needed was the TOC number to be incremented. Everything else worked fine as-is.
File: CooldownWatch03-08-13
Re: hi :)
Posted By: SDPhantom
Is there a way to increase the counter number size? I tried replacing the "NumberFontNormalLarge", I want more big size I suppose you can add ptr:SetTextHeight(24); after ptr:SetPoint("TOP"); As a reference to the number used for the font height, NumberFontNormalSmall is 12, NumberFontNormal is 14, NumberFontNormalLarge is 16, and...
File: SpellList12-01-12
This would only happen theoreticall...
Posted By: SDPhantom
This would only happen theoretically if you tried using the "scannew" command. If that's the case, it would be doing as it was designed to do and wait for the "scanstop" command to halt it. I'll take a look into implementing an upper limit to this scan. Usually if there are new spells to be discovered, it should only take a couple se...
File: SpellList11-28-12
This feature will probably have to...
Posted By: SDPhantom
This feature will probably have to be its own addon. The data required will have to be provided in an internal database and actively maintained. This is because no API calls are available that supply the needed info to identify what spells are used by what race/class/spec/etc.
File: ChatLinkIcons11-15-12
It always ask me to disable this ad...
Posted By: SDPhantom
It always ask me to disable this addon when I try to change my talent or glyph. Any fix would be great. Thanks! Are you trying to set a glyph or talent while in combat? There's no direct involvement between this addon and the talent/glyph system, however, Blizzard has been known to have these kind of glitches in their code when deal...
File: Brewmaster Tao09-28-12
Re: Duplicate Name
Posted By: SDPhantom
Great addon, the name in the Link is Brewmaster Tao, which is awesome! But on the install it is only Tao. Problem is that there is a Rogue addon with the same name TAO. Can you update the addon in the future to use the Brewmaster Tao instead? You can do this by changing the folder name to that then going in the folder and changing t...
File: SlashHelp09-26-12
Version 4.2 is out with a quick pat...
Posted By: SDPhantom
Version 4.2 is out with a quick patch to the scanner that resolves an error that rises when an addon attempts to set nil to a new SlashCmdList entry. The same check is also applied to the hidden feature of detecting direct hash_SlashCmdList injections.