Results: 293Comments by: Neal
File: nMainbar09-22-08
Nach :SetVertexColor(red, green, bl...
Posted By: Neal
Nach :SetVertexColor(red, green, blue, alpha) suchen. Fals etwas unklar ist auf wowwiki suchen
File: nMainbar09-20-08
Suche nach local frame_scale = {}...
Posted By: Neal
Suche nach local frame_scale = {} Da ist MultiBarBottomRight, lösche es aus dieser Liste und Füge ein MultiBarBottomRight:SetScale(x.x) in die lua ein
File: nMainbar08-31-08
Originally posted by nalcarya G...
Posted By: Neal
Originally posted by nalcarya Grüße aus'm Westerwald! edit: Bösewicht ist entlarvt. War OPie :D Westerwald? Das is ist doch 2km von mir weg ;P Originally posted by Phatrik So when can we expect a version of nMainbar that is WotLK-compatible? :) the next days ;) Originally posted by Aluria Hi there im looki...
File: nMainbar08-15-08
Originally posted by ronjon i hav...
Posted By: Neal
Originally posted by ronjon i have a problem that if you set short bar to false, the bottom right bar isn't set at it's original position, it's still above the bottom left bar. Thanks for this info, this is still a little local bug, i will fix this soon. btw. a LK version of nMainbar is in progress... it work good atm. bu...
File: nMainbar08-15-08
Re: HI
Posted By: Neal
Originally posted by ashj Hi Neal... i must say that Neal's UI was great.... what happened? If u have time to spent can u pls help me with something? I'm using N UnitFrames they rock, i like the repositioning of the frames in party and raid, but i need help with the lua. I would like to change the color of all frames to black a...
File: nMainbar08-12-08
Read the discription^^ Type /nmb...
Posted By: Neal
Read the discription^^ Type /nmb to get a list of all avaiable commands.
File: Manamana08-11-08
Not atm, because i play the wotlk b...
Posted By: Neal
Not atm, because i play the wotlk beta, but i will upload it soon..
File: Manamana08-09-08
Originally posted by Caellian Hmm...
Posted By: Neal
Originally posted by Caellian Hmm Neal, where are all your other addons and your UI ? delete
File: Manamana08-05-08
Oh thx :D
Posted By: Neal
Oh thx :D
File: SimpleBar08-03-08
The pet and stancebar doesn't show...
Posted By: Neal
The pet and stancebar doesn't show and if you are lvl 70 you have a lot of space between the left/rightbottombars and the mainmenubar
File: Dominos06-29-08
Sry but how Can i hide a Bar? A don...
Posted By: Neal
Sry but how Can i hide a Bar? A dont see any options for this Oo
File: OmniCC06-07-08
Is there a way to ignore certain fr...
Posted By: Neal
Is there a way to ignore certain frames? I use OmniCC and oCD for hidden cooldowns but it looks bad http://b.imagehost.org/0950/ocd.jpg
File: oUF Debuff Highlight04-29-08
Originally posted by Ammo I added...
Posted By: Neal
Originally posted by Ammo I added support for using the actual debuff icon texture instead of coloring a texture as well. I will update on wowinterface later today. -Ammo Like Grid? :) Yeah!^^ Will it possible to use there a own Border? Blizzlike buffborder sucks :(
File: oUF Debuff Highlight04-29-08
The new version on the wowace svn w...
Posted By: Neal
The new version on the wowace svn works great! Tanks! :)
File: oUF Debuff Highlight04-29-08
Originally posted by Ammo You...
Posted By: Neal
Originally posted by Ammo You don't use buffs or debuffs on that frame right? -Ammo yes :)
File: oUF Debuff Highlight04-29-08
Originally posted by Ammo Your co...
Posted By: Neal
Originally posted by Ammo Your code looks alright, but does the texture show up when you do: dbh:SetVertexColor(1, 0, 0, 1) instead of dbh:SetVertexColor(0,0,0,0) That should always give a red texture on your frame, if that doesn't work then it will never show up through oUF_DebuffHighlight either -Ammo Yes i get a red...
File: oUF Debuff Highlight04-29-08
And only self.DebuffHighlightBa...
Posted By: Neal
And only self.DebuffHighlightBackdrop = true does not work too :( I use the german client.
File: oUF Debuff Highlight04-29-08
It doesn't work ...im to stupid^^...
Posted By: Neal
It doesn't work ...im to stupid^^ local dbh = hp:CreateTexture(nil, "OVERLAY") dbh:SetAllPoints(hp) dbh:SetTexture("Interface\\AddOns\\oUF_Neal\\textures\\Debuff.tga") dbh:SetBlendMode("ADD") dbh:SetVertexColor(0, 0, 0, 0) self.DebuffHighlightAlpha = 1 self.DebuffHighli...