Results: 160Comments by: brknsoul
File: SBF 3.2 Beta11-02-10
Originally posted by CthulhuDragon...
Posted By: brknsoul
Originally posted by CthulhuDragon Trying out 3.2, seems to be a bit buggy at the moment :) For instance, I have 2 frames, one is for nonduration buffs and the other for buffs with timers. If I set both to interactive and click off buffs in the non-timer frame (my mount, for instance). One of the timer buffs gets clicked off....
File: SBF 3.2 Beta11-01-10
Originally posted by Satrina I'll...
Posted By: brknsoul
Originally posted by Satrina I'll check into the phantom box thing, thanks! The SecureActionHeader (that contains the SecureActionButtons that show the buffs that can be clicked off) can be sorted, I just haven't got that functionality in and working yet. Oh cool. Once the phantom box, name and sorting problems are solved, I...
File: SBF 3.2 Beta11-01-10
Originally posted by Satrina SBF...
Posted By: brknsoul
Originally posted by Satrina SBF 3.2 beta relased - now with clicky buffs using the new mechanism. Please comment and feedback here. Thanks! Works pretty well. I got around the No-name bit by creating two frames, one with clickable buff icons and one with the bar/timer/name. If i understand correctly, you can't Sort the cl...
File: Satrina Buff Frames 310-26-10
Is it possible to have the default...
Posted By: brknsoul
Is it possible to have the default buff frame showable without reloading, and if so, perhaps we could have it toggle hidden/shown via right clicking an SBF buff, with a small message.
File: ReforgedTooltip10-26-10
Originally posted by emelio Well,...
Posted By: brknsoul
Originally posted by emelio Well, the problem is that it's difficult to insert lines at a specific position. It's easy to add lines to the bottom, or replace existing lines, but trying to insert it in the middle would be a big mess I'm afraid. Especially if other addons modify the tooltip, a lot could go wrong. Maybe I'll try it s...
File: Stay Focused!10-26-10
Suggestion: option to show combo po...
Posted By: brknsoul
Suggestion: option to show combo points as a value, instead of the percentage? ie;
File: Dalaran Music Silencer10-21-10
Since I used a more up to date sour...
Posted By: brknsoul
Since I used a more up to date source for my Lua programming guide, I don't have any this' in my functions. Tagged as working with 4.0.1.
File: Satrina Buff Frames 310-18-10
Quick suggestion; Right-clicking...
Posted By: brknsoul
Quick suggestion; Right-clicking or shift-clicking (or whatever) could insert '/cancelaura Buff Name' into the edit box for the user to hit enter, until the right-click bug/problem is resolved.
File: ReforgedTooltip10-18-10
Awesome addon, but a quick suggesti...
Posted By: brknsoul
Awesome addon, but a quick suggestion, could you move the Reforged (Stat -> Stat) to just above the regular green stat text, ie; Staff of Awesome Soulbound Two Hand +150 Stamina +200 Intellect +60 Spirit (Reforged Spirit -> Hit) Equip: Increases hit rating by 40.
File: Broken Queue10-18-10
Suggestion too!
Posted By: brknsoul
Could you add, either in the tooltip or as text, the amount of time for the Dungeon Cooldown?
File: GupPet10-17-10
Originally posted by Gupp Are you...
Posted By: brknsoul
Originally posted by Gupp Are you using software to automatic update your addons ?? Cuz the error message is saying y are using version 2.021 .. So copy the files in the zip manually to the correct dir. Hmm, I don't use auto-updaters, it seems my browser has trouble distinguishing different downloads of the same file. I'm tryin...
File: GupPet10-17-10
Using fresh install (deleted GupPet...
Posted By: brknsoul
Using fresh install (deleted GupPet and GupPet's SavedVars) of v2.012 still produces the following error when clicking the Auto Mount button on my druid; 1x GupPet-2.021\GupPet_IngameButtons.lua:193: attempt to call global 'GupPetet_Exit' (a nil value) :"*:OnLoad":1: in function <:1> Locals: self = GupPet_IngameButton...
File: GupPet10-15-10
Still getting this problem when try...
Posted By: brknsoul
Still getting this problem when trying to use the auto button on classes with forms (shammy-ghost wolf, druid); 1x GupPet-2.021\GupPet_IngameButtons.lua:271: attempt to call global 'GupPetet_Exit' (a nil value)
File: GupPet10-14-10
/gp om (or /guppet om) doesn't bri...
Posted By: brknsoul
/gp om (or /guppet om) doesn't bring up the options screen. a blank /gp or /guppet should really either bring up the options screen or display terse help info rather than complaining about an incorrect parameter.
File: Sell-O-Matic10-12-10
Re: Shift Click?
Posted By: brknsoul
Originally posted by loctrinh01 Can we add item to sell by shift clicking an item? Why not just right-click it?
File: Tidy Plates09-15-10
Originally posted by danltiger Lo...
Posted By: brknsoul
Originally posted by danltiger Looks like it might be an issue with the widget init function on Threat Plates. Which version are you using? 3.0.4 EDIT: I'm using the (new?) Tidy Plates and ThreatPlates Beta, seems to no-longer have this problem.
File: Tidy Plates09-12-10
Using only ThreatPlates and TidyPla...
Posted By: brknsoul
Using only ThreatPlates and TidyPlates I'm getting multiple lines of text overlapped on the Name portion of the 'plate. http://i53.tinypic.com/2zzus82.jpg Also, this is in IF, from a guard, the threat bar (in blue) shouldn't be there.
File: TwoBox Toolkit06-28-10
My sister uses this and she says it...
Posted By: brknsoul
My sister uses this and she says it's a great mod, with a small problem. Could you have an option to disable auto-passing on loot when entering a raid, or someone else joins your party, or a disableable warning box to remind the user that they have auto-pass active.
File: EnhancedStackSplit06-28-10
Generates an error when shift-click...
Posted By: brknsoul
Generates an error when shift-clicking on an empty slot; : EnhancedStackSplit-2.0\EnhancedStackSplit.lua:454: attempt to compare nil with number : in function `OpenStackSplitFrame' Interface\FrameXML\ContainerFrame.lua:751: in function : (tail call): ?: (tail call): ?:
File: Prat 3.006-25-10
Has anyone got tab-autocomplete wor...
Posted By: brknsoul
Has anyone got tab-autocomplete working yet? For example, for a friend on my list "steelfistv" i could type "/t stee" and have it autocomplete.
File: Prat 3.006-24-10
A quick fix for restoring the Editb...
Posted By: brknsoul
A quick fix for restoring the Editbox module; Navigate to \World of Warcraft\Interface\AddOns\Prat-3.0\modules Open Editbox.lua with Notepad. The change the 3rd line from if Prat.BN_CHAT then return end -- Removed in 3.3.5 to -- if Prat.BN_CHAT then return end -- Removed in 3.3.5 This restores the module. No...
File: Primal Defense06-12-10
Just a quick comment to show there...
Posted By: brknsoul
Just a quick comment to show there are still people who enjoy this addon. Taking a quick peek at the Lua files reveals it shouldn't be too difficult to add maps of our own design, although I could be completely wrong. ;-) Create a new backgroundMap.tga keeping within the current dimensions/grid and alter MapPath variable in Glo...
File: oGlow06-07-10
Does this mod show a border for gre...
Posted By: brknsoul
Does this mod show a border for grey quality items?
File: cAspectOfTheViper06-02-10
Originally posted by Chimaine Ver...
Posted By: brknsoul
Originally posted by Chimaine Version 2.0 is now on Curse! Finally with a GUI <3 Can you post v2.0 here too please.
File: Dominos05-28-10
Re: just wondering
Posted By: brknsoul
Originally posted by rustedangel is there a way to set one of the bars to 'turn on' when I switch to my fishing gear? if not that's ok... just wondering if there was anyway to automate it. You could try setting the showstate to