Results: 50Comments by: dlr554
File: Bongos201-09-07
The mapbar module is not saving the...
Posted By: dlr554
The mapbar module is not saving the show/hide setting for the world map button. I tried enabling it, but if I log out and back in, the button will be disabled again. Also, the bongos minimap button show/hide setting will not save. I can disable it, log out, then log back in and it'll show up again. Looking at bongos options even show...
File: Bongos201-09-07
Re: Hunter Pet Bar Always
Posted By: dlr554
Originally posted by ThornyJohn Also, unrelated to the above, I use TipBuddy to move and modify the tooltip and as of Bongos 7.1.8 Tip Buddy seems to be ignoring its settings to place the tooltip in a specific spot on the screen, instead defaulting to following the cursor. The only bar it seems to work on correctly is, oddly enough...
File: Bongos201-09-07
Re: Re: Re: MicroMenu Bar
Posted By: dlr554
Originally posted by dlr554 FuBar_MicroMenuFu, CyCircles, or Skinner perhaps. I'll try messing with it and see if I can find out what's causing this. Found out that the problem was with Skinner. The MicroMenu Bar works fine if I go to UI Frames>Main Menu Bar and disable it in Skinner. The only small issue I have now is with...
File: Bongos201-08-07
Re: Re: MicroMenu Bar
Posted By: dlr554
Originally posted by Tuller Are you using another mod that modifies the main actionbar, by chance? Something like CT_BottomBar? FuBar_MicroMenuFu, CyCircles, or Skinner perhaps. I'll try messing with it and see if I can find out what's causing this.
File: Bongos201-08-07
MicroMenu Bar
Posted By: dlr554
The MicroMenu Bar is stuck in the top-left corner of my screen. How do I move it? I'm using 4 modules - core, actionbars, mapbar, and options.
File: eCastingBar12-24-06
With the latest version 2.00.06, do...
Posted By: dlr554
With the latest version 2.00.06, does the Focus Bar override the Target Bar if they are the same target? I'm noticing that if they're the same, the Target Bar will not show. If the Focus is different than the Target, both bars will show.
File: eCastingBar12-23-06
Thanks for adding the spell icons....
Posted By: dlr554
Thanks for adding the spell icons. They look great. :) I switched back to eCB from oCB simply because you added so many great new features and really cleaned it up. The only feature I miss from oCB is the nice borderless black background.
File: ItemRack12-20-06
I'm getting the same errors during...
Posted By: dlr554
I'm getting the same errors during combat. Unfortunately I had to disable Itemrack simply because it was flooding bugsack with 100's of these errors and causing massive lagspikes during combat.
File: eCastingBar12-14-06
Thanks, works perfectly now. :)...
Posted By: dlr554
Thanks, works perfectly now. :) Oh, I was wondering if it was possible to add the spell icon to the target casting bar? I noticed the default blizzard enemy casting bar shows the spell icon to the left. An example from Nurfed UI: http://psyonix.net/aevd/ui_patch20.jpg
File: eCastingBar12-14-06
The mirror bar texture cannot be ch...
Posted By: dlr554
The mirror bar texture cannot be changed using the options menu. I tried changing it to 'Smooth', but the example bar still shows Perl and when I tested it showed the Perl texture as well.
File: Bagnon12-13-06
vBagnon 6.12.13 - Armor > Mana Agate
Posted By: dlr554
vBagnon 6.12.13 Mana Agate (summoned mana gem) is showing up under the Armor category. :) All my other summoned mana gems are fine.
File: PallyPower12-12-06
Re: Re: PallyPower 2.00.39
Posted By: dlr554
Originally posted by Aznamir By enabled do you mean you can see class icons when you play a mage or just the anchor button? There should not be any activity if you're not a paladin.. except when someone joins/leaves the raid and the like. I haven't notices any spikes and when I'm playing a paladin. Yeah, disregard what I said...
File: PallyPower12-12-06
PallyPower 2.00.39
Posted By: dlr554
I'm using version 2.00.39. PallyPower is enabled when I play my mage. Prior to 2.0, it would only show up when I play my Paladin. I also noticed massive lag spikes when I raid with my mage. I think it has to do with it being enabled (for the mage) because the spikes go away as soon as I disable PP. Also, would like to reques...
File: TransporterFu10-23-06
I'm getting the following error in...
Posted By: dlr554
I'm getting the following error in Bugsack: : FuBar_TransporterFu\TransporterFu.lua:183: AceLocale-2.1: Translation for item13086 not found : in function `error' AceLibrary\AceLibrary.lua:117: in function `error' AceLocale-2.1\AceLocale-2.1.lua:128: in function <...\AddOns\!!!Libs\Ace2\AceLocale-2.1\AceLocale-2.1.lua...
File: Clique09-26-06
SmartAssist and Clique
Posted By: dlr554
Would it be possible to add Clique support for SmartAssist? I'd like to be able to click on any of the targets in the SmartAssist frame and be able to assist the enemy target so that I can heal the player who has aggro. I tried using AssistUnit(Clique.unit) and it works for all my frames but SmartAssist. :( SmartAssist - http:/...
File: TTSpellTimer09-18-06
Yeah, the anchors are not working p...
Posted By: dlr554
Yeah, the anchors are not working properly. I can set the anchor and it'll work fine until I log off. If I log back in it'll lose the anchor I just set it to. I check the savedvariables and it reflects the changes I made but for some reason it's not able to properly recall those settings after I log back in.
File: Perl Classic Unit Frames08-26-06
Re: Guide?
Posted By: dlr554
Originally posted by Schintus Hi again... I've seen several screenshots of people who've changed the look of their Perl Classic frames... I have an example from a movie with Onyxia :) Picture How can I I.E. make my frames blueish? http://www.curse-gaming.com/en/wow/addons-4558-1-photekui-v4b.html Photek UI and th...
File: Perl Classic Unit Frames08-26-06
Originally posted by wwildbill Th...
Posted By: dlr554
Originally posted by wwildbill This whole mod is beautiful. However, im having a problem removing the giant "TNL" bar that runs horizontally across the top of my screen. Cant seem to find any option to remove it. Any incite would be appreciated, thanks for your time guys. That's not part of PCUF. Goto the character select sc...
File: TTSpellTimer08-25-06
4 Buttons Issue
Posted By: dlr554
The four buttons that appear at the corners when moving are to force the timer to grow in that direction. Just click the button before clicking "Done". For example: You move the window to the lower right corner of the screen and you want it to grow up and to the left. Just click the small button in the upper left of the timer window...
File: Bongos208-24-06
Originally posted by klkl "Lock B...
Posted By: dlr554
Originally posted by klkl "Lock Buttons" seems to be unchecking itself. Anyone experience something similar? EDIT: I noticed that even though "Lock Buttons" is unchecked I'm unable to move my buttons. Same problem here with both Lock Buttons and Show Empty Buttons unchecking itself. Also, the Automatic SelfCast is the sam...
File: ClearFont208-24-06
Fixed
Posted By: dlr554
I was able to fix the problem by reseting the font using the /omnicc font command.
File: OmniCC08-24-06
Fixed
Posted By: dlr554
Ok, fixed it. I had to reset the font by using the /omnicc font command. Works fine now.
File: OmniCC08-24-06
OmniCC + Clearfont
Posted By: dlr554
Looks like there's a problem running the latest version of Clearfont v11200-1 and OmniCC. I get the following error whenever I have a cooldown active showing on either my action bars (Bongos) or in my bags (Bagnon). Interface\AddOns\!OmniCC\cooldown.lua:115::SetText(): Font not set
File: ClearFont208-23-06
Clearfont + OmniCC Error
Posted By: dlr554
Looks like there's a problem running the latest version of Clearfont and OmniCC. I get the following error whenever I have a cooldown active showing on either my action bars (Bongos) or in my bags (Bagnon). Interface\AddOns\!OmniCC\cooldown.lua:115::SetText(): Font not set
File: FuBar - MicroMenuFu05-25-06
Dead
Posted By: dlr554
Stopped working with the latest version of FuBar.