Results: 4Comments by: ianhanken
File: ViksUI03-11-13
Rogue Anticipation
Posted By: ianhanken
This is more of a luxury than anything else, but have you considered adding anticipation indicators to the combo points for rogues on your oUF layout. Say, a shade of dark blue or something. I could do this myself if you could give me any explanation. I'm familiar with code, but I'm not familiar with oUF. Just a thought. Thanks.
File: ViksUI10-14-12
Re: Re: More help.
Posted By: ianhanken
Thanks for the help before. I have another question. In an older version, personal buffs such as Slice and Dice and Recuperate had their own ClassTimers such as the one you helped me add for Revealing Strike above the player unit frame. Now they don't show up. I can't find an option to turn them back on. Can you help me with this, or...
File: ViksUI10-12-12
More help.
Posted By: ianhanken
Thanks for the help before. I have another question. In an older version, personal buffs such as Slice and Dice and Recuperate had their own ClassTimers such as the one you helped me add for Revealing Strike above the player unit frame. Now they don't show up. I can't find an option to turn them back on. Can you help me with this, or...
File: ViksUI10-07-12
Revealing Strike as an AuraWatch Timer
Posted By: ianhanken
Hello, I was wondering if it would be possible to add an AuraWatch timer for Revealing Strike into the UI. There is already a debuff Icon, but I like using the scrolling timers above the target unit frame. If you could include this in the update or possibly explain to me how to code it into the AuraWatch LUA file, that would be aweso...