Results: 340Comments by: Gello
File: Rematch10-31-14
Got spamed by this when I qued for...
Posted By: Gello
Got spamed by this when I qued for a rnd pvp pet battel and then hooverd a pet that had a pet setup: 07:03 Das könnt Ihr in einem zugewiesenen Haustierkampf nicht tun. 07:03 Das könnt Ihr in einem zugewiesenen Haustierkampf nicht tun. 07:03 Das könnt Ihr in einem zugewiesenen Haustierkampf nicht tun. 07:03 Das könnt Ihr in ei...
File: Adapt - Almost-Default Animated Portraits10-29-14
I found the problem, my saved varia...
Posted By: Gello
I found the problem, my saved variables were: AdaptSettings = { = { = 1, = 0.5, = 0.5, = 0.5, }, = false, = 1, = 1, = { = false, }, } When i deleted the saved variables the TargetPortrait started animation again. But I think there is some bug in your code assigning false instead of nil (or ch...
File: Adapt - Almost-Default Animated Portraits10-29-14
I can't figure out how to get back...
Posted By: Gello
I can't figure out how to get back to that bug report Banknorris sorry. Is your player portrait still not showing? If so is it just for one character or all? I'll have an update today to turn off the animation of that achievement compare portrait. edit: figured out how to get back there. Sorry didn't reply earlier. I'll hav...
File: Rematch10-26-14
It happened again, I cannot change...
Posted By: Gello
It happened again, I cannot change my existing team directly. If I change any pet in my saved team and hit save button. It does not save as the old team name. I have to retype the old team name. I remember this happened before. Any suggestions?:) Is 'Always Show or Load' checked? When that option is checked, any time you make...
File: Rematch10-25-14
It took too much space on the addon...
Posted By: Gello
It took too much space on the addon's page to describe how the notes work. (I hope it's self explanatory!) So posting them here instead: When saving a team you can expand the save window with a button in the lower left and type or paste notes to save with the team. To add or edit notes to an already existing team you can right-...
File: Rematch10-24-14
I just got back to WoW after a paus...
Posted By: Gello
I just got back to WoW after a pause of several months. When I wanted to pick up pet battling again, I noticed that this addon received a major overhaul in the meantime. Unfortunately, it now prevents me from loading all my preset teams from back then, because the loadouts are empty: ... The teams are still there (as can be seen fr...
File: Rematch10-15-14
If any are wondering why you can't...
Posted By: Gello
If any are wondering why you can't empty slots anymore (either manually or with teams that contain empty slots), either addons are no longer able to empty slots or I've not discovered a way to do so. The "Empty Missing" option and the "Empty Slot" right-click menu item are removed, and when a team with empty slots loads, those slo...
File: Classic Quest Log10-13-14
Oops. Didn't know that! Would the...
Posted By: Gello
Oops. Didn't know that! Would the ## Title: ClassicQuestLog work? Since that's what ## Dependencies is keyed from? If the folder is renamed, then anyone who has the old one and downloads this one will have two of the same addon running. But changing titles is doable. edit: Bleh, after testing, the folder name needs to hav...
File: Addon Usage - WoD Beta10-10-14
Thanks! If you mean like total m...
Posted By: Gello
Thanks! If you mean like total memory and cpu usage, yeah that can be done.
File: Battle Pet Daily Tamer10-04-14
The update just posted (1.4.1) does...
Posted By: Gello
The update just posted (1.4.1) does not have TomTom support like previous versions did. It will be back next update, probably for 6.0 pre-patch sometime in the next couple weeks. edit: Discovered a bug with the Darkmoon Faire not being recognized on a cold login. So fixed TomTom support in addition to that bug for 1.4.2 just pos...
File: Select - WoD Beta09-28-14
Here's an outlier for you: = "...
Posted By: Gello
Here's an outlier for you: = " AddOn 'Select' tried to call the protected function 'S003A:SetAttribute()'.", = "2014/09/07 13:15:52", = "Interface\\AddOns\\!BugGrabber\\BugGrabber.lua:586: in function \n: in function `SetAttribute'\nInterface\\AddOns\\Select\\Select-2....
File: Adapt - Almost-Default Animated Portraits09-27-14
WoD
Posted By: Gello
Just a note that this addon has been tested on the WoD beta and appears to require no changes beyond changing its interface number to make it up to date. That will happen with the 6.0 pre-patch. A WoD-specific version will not be uploaded until then unless there's any demand.
File: Ember: Equipment Manager Banker09-27-14
Just a note that this addon has bee...
Posted By: Gello
Just a note that this addon has been tested on the WoD beta and appears to require no changes beyond changing its interface number to make it up to date. That will happen with the 6.0 pre-patch. A WoD-specific version will not be uploaded until then unless there's any demand.
File: Avant UI09-26-14
Re: Wide Target
Posted By: Gello
Would it be possible to get compatibility with the Wide Target addon? http://www.wowinterface.com/downloads/fileinfo.php?id=22374 It doesn't make the extended texture of that addon dark Already mentioned on the other addon, but mentioning it here so Avant doesn't need to do anything: I'll hook securefunc(TargetFrame.borderText...
File: Wide Target09-26-14
Re: Avant UI
Posted By: Gello
Would it be possible to get compatibility with Avant UI? http://www.wowinterface.com/downloads/fileinfo.php?id=23088 It doesn't make the extended texture of this addon dark Sure. It's just a couple lines of code. Out of curiosity, how do you tell a regular elite vs a rare(silver) elite with that addon?
File: Mouseover Out of Range Pointer - WoD Beta09-23-14
Re: dead units?
Posted By: Gello
first of all thanks for this amazing addon! thankful for it every single raid :D I was wondering: is it possible to track dead units? :-) Yeah it tracks dead units. Specifically, if they're an unreleased corpse it will point to the corpse. I need to verify this, but I believe once they release and they're in ghost form, i...
File: Rematch - WoD Beta09-18-14
Last night's build changed how petI...
Posted By: Gello
Last night's build changed how petIDs are formatted (again) so the previous versions will throw an error when you login (if you have a leveling queue) or you open the window. This update (3.0.12) should fix that. While I'm here, how attached are you guys to the contents of your leveling queue when the patch day happens? Ther...
File: TinyPad - WoD Beta09-13-14
Re: Not keeping notes
Posted By: Gello
As subject says it is not keeping notes. Switched from one toon to another, came back to check on a coord I put in and was gone. I do absolutely love this addon and glad it is getting a WOD update. :) Woops. Is this consistent behavior? As in, you can't get any pages to save? What about with a /reload? Or was this a one-time/rar...
File: TinyPad09-12-14
The original code for TinyPad was w...
Posted By: Gello
The original code for TinyPad was written in 2005 and it remained relatively unchanged throughout the years. This update is a long-overdue rewrite using more modern methods. That said, on the outside, very little will appear to have changed. The UI is (mostly) the same and there are no new substantial features, beyond more natural...
File: Rematch - WoD Beta09-01-14
Thanks! I haven't had a lot of tim...
Posted By: Gello
Thanks! I haven't had a lot of time to spend in the beta so getting it run through its paces as much as possible would be a big help. The idea of flagging some pets for another purpose is an interesting idea. Can flag pets as "alternate favorites" and have them sort after favorites or filter by them. I think making a queue-like...
File: Select - WoD Beta08-29-14
2.3.0
Posted By: Gello
Any sharp-eyed users may notice the version number jumped from 2.2.0 on the last update to 2.3.0 with this update. In getting Select to work for WoD I realized there was lots of redundancies and inconsistent ways of doing things. (To be fair, when 2.x was started I wasn't 100% positive what the addon set out to do was possible; a...
File: Rematch08-20-14
Yeah it is the intended behavior fo...
Posted By: Gello
Yeah it is the intended behavior for auto show to not show the window if the team is already loaded. The show on injured setting will show the window if any pets are below 90% life, regardless of the auto show setting. I can bump that up to 100%. If any pets in a loaded team are dead, the window will show regardless of either...
File: Rematch08-15-14
Re: latest versions
Posted By: Gello
1. I'll add an option for popups to appear to the side when expanded (it should appear above or below when collapsed). 2. Hmm I'll consider making them a little wider but I can't double the width without shuffling stuff around. For instance in the pets tab it would make the search box very short and the button beside the leveling s...
File: Rematch08-14-14
Re: 3.0.8
Posted By: Gello
Got a problem here: I couldn't change any current teams directly. For instance, if I click a existing team and it's loaded. And I change one pet in the team, then hit SAVE, it does not save as the original tamer's name. I have to retype the tamer's name and save. Or I can always target the tamer when I save a team for him. Eithe...
File: Rematch08-10-14
Great Addon, is there a way to 'Aut...
Posted By: Gello
Great Addon, is there a way to 'Auto Rotate' even if the current pet lost/died in the last battle ? Aww, give the little guy another chance. You can try changing if newLevelingPetLevel > rematch.lastLevelingPetLevel then to: if true then I recommend unchecking "Keep current pet on new sort" if it's checked. I can't think...