Results: 32Comments by: nfrog_net
File: Numeration Damage Meter01-02-14
Need to test when you are involved...
Posted By: nfrog_net
Need to test when you are involved in a fight with players or mobs, during the pet battle. Or exit game during pet battle. It works well in all situation what you say.
File: Numeration Damage Meter01-01-14
Is it possible hide window during p...
Posted By: nfrog_net
Is it possible hide window during petbattle? http://upload.inven.co.kr/upload/2014/01/02/bbs/i0865671527.jpg
File: BlpViewerDX12-11-13
Re: Re: Re: Re: There are many files that do not preview.
Posted By: nfrog_net
You can manage files used yourself, in mpqToLoad.txt file. I'm so stupid :( It's simply solved by your reply. Thanks :) I just change 'enUS' to 'koKR' in mpqToLoad.txt. Then it works.
File: BlpViewerDX12-10-13
Re: Re: There are many files that do not preview.
Posted By: nfrog_net
Thanks for useful program :) But there are many files that do not preview despite the BLP file.  ex. INTERFACE \ ABILITIESFRAME \ UI-ABILITYPANEL-BOTLEFT.BLP Can you fix it? Works for me with current client. File located in "World of Warcraft\Data\interface.MPQ/Interface\AbilitiesFrame\UI-AbilityPanel-BotLeft.blp". I...
File: BlpViewerDX12-09-13
There are many files that do not preview.
Posted By: nfrog_net
Thanks for useful program :) But there are many files that do not preview despite the BLP file.  ex. INTERFACE \ ABILITIESFRAME \ UI-ABILITYPANEL-BOTLEFT.BLP Can you fix it?
File: Numeration Damage Meter10-23-13
Re: Re: koKR
Posted By: nfrog_net
1) Thanks for locale, I'll add this in next version. trial = "Trial of the King" It's first boss. Open Encounter Journal (Blizzard), there you find right name. 2) I'll think about it. Even if changed to "ANCHOR_LEFT" tooltip will be look like http://i.imgur.com/jf6SXmv.jpg 1) trial = "왕의 시험" 2) I...
File: Numeration Damage Meter10-22-13
koKR
Posted By: nfrog_net
1. Here is koKR local. Thanks. dmg_tar = "피해 대상", dmg_take_tar = "받은 피해: 대상별", dmg_take_abil = "받은 피해: 주문별", friend_fire = "아군 공격", heal_take_abil = "받...
File: REPorter - Battleground Map10-20-13
Later Flags shown
Posted By: nfrog_net
In the Temple of Kotmogu, Reporter shows orbs 4~5 sec later or after someone get the new orbs when orb returned. http://upload.inven.co.kr/upload/2013/10/21/bbs/i1482848466.jpg ------------------- (add.) I fixed this problem by myself. Orbs return massage fired from "CHAT_MSG_RAID_BOSS_EMOTE" event in Temple of K...
File: TomTomLite10-22-12
TomTomLite is fully automatic, it w...
Posted By: nfrog_net
TomTomLite is fully automatic, it will *always* point to the closest. You can't change that. You can disable sources individually using /ttl sources but I don't think that's what you're looking for. I see.:)
File: TomTomLite10-22-12
Yeah, but does it place waypoints f...
Posted By: nfrog_net
Yeah, but does it place waypoints for the digsites on the continent? There are 4 archaeology digsites on the continent. ARROW display the closest digsites. How can I change change waypoint from Quest objective to Digsite? or from digsite to another digsite(like Shift+clicking the quest log to change waypoint). not support...
File: TomTomLite10-21-12
Fixed. What zone is this happening...
Posted By: nfrog_net
Fixed. What zone is this happening in? Ironforge. But Version: v50001-1.1.2 : No error msg. :)
File: TomTomLite10-21-12
Version: v50001-1.1.1 Error msg
Posted By: nfrog_net
Date: 2012-10-22 12:21:33 ID: 1 Error occured in: Global Count: 1 Message: ...ce\AddOns\TomTomLite\sources\ArchaeologyDigSites.lua line 60: bad argument #1 to 'pairs' (table expected, got nil) Debug: : ? : pairs() ...ce\AddOns\TomTomLite\sources\ArchaeologyDigSites.lua:60: ...ce\AddOns\TomTomLite\sources\A...
File: TomTomLite10-20-12
Error Msg
Posted By: nfrog_net
I got a error msg. Date: 2012-10-20 20:54:42 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\TomTomLite\TomTomLite.lua line 253: assertion failed! Debug: : ? : assert() TomTomLite\TomTomLite.lua:253: AddWaypoint() ...ce\AddOns\TomTomLite\sources\ArchaeologyDigSites.lua:46: ...ce\AddOns\TomT...
File: CompassHUD09-15-12
Can you make a localization file?
Posted By: nfrog_net
It's so cool. I would love to add koKR localization and translated Korean Compass.tga to the CompassHUD. Once you have created the file. I'll modify the koKR contents. translated compass.tga zip file
File: Darkmoon Faire (Quest Status)09-15-12
need to fix.
Posted By: nfrog_net
Do you have plan to fix this addon for MoP?
File: m_Map09-15-12
Error Message.
Posted By: nfrog_net
Second map when I opened, this message popup. Date: 2012-09-16 00:11:10 ID: 1 Error occured in: Global Count: 1 Message: ..\FrameXML\UIDropDownMenu.lua line 1019: attempt to concatenate global 'UIDROPDOWNMENU_MENU_LEVEL' (a userdata value) Debug: : ? ..\FrameXML\UIDropDownMenu.lua:1019: UIDropDownMenu_ClearAll()...
File: SpellNotReadyYet09-14-12
I got error messages when changing talent and glyph.
Posted By: nfrog_net
2 error messages, chaning talent and glyph 1. glyph Date: 2012-09-15 01:06:27 ID: 1 Error occured in: AddOn: SpellNotReadyYet Count: 1 Message: Error: AddOn SpellNotReadyYet attempted to call a forbidden function (CastGlyph()) from a tainted execution path. Debug: : CastGlyph() ...terface\AddOns\Blizzard_GlyphUI\...
File: REPorter - Battleground Map08-04-12
The Siege Engine making timer in Isle of Conquest.
Posted By: nfrog_net
1. What do you think about Siege Engine Timer in IoC. I think it will be usefull. 2. Bug?  Sometimes it happens the Player's Name appears twice or 3times(See Screenshot) http://upload.inven.co.kr/upload/2012/08/05/bbs/i3772464819.jpg
File: REPorter - Battleground Map05-11-12
Also you should know that REPorter...
Posted By: nfrog_net
Also you should know that REPorter was not created to replace all PVP BG addons. I have no plans to move all features from popular PVP BG addons to mine. REPorter is map only with core features. I know what you mean. :) Because of my poor English, it's too hard explain my suggestion correctly wiithout screenshot.
File: REPorter - Battleground Map05-11-12
Wait... I need screenshot too....
Posted By: nfrog_net
Wait... I need screenshot too. http://upload.inven.co.kr/upload/2012/05/12/bbs/i1996555216.jpg
File: REPorter - Battleground Map05-11-12
No. I will not add that. This addo...
Posted By: nfrog_net
No. I will not add that. This addon have to be slim - not contain button for each occasion. I see, I junt think more important information to our team about flag carrier direction/position than enemy numbers on the Warsong Gulch and Twin Peaks. Especially flag position is not shown yet on the map, after enemy obtain the the...
File: REPorter - Battleground Map05-11-12
Flag Carrier
Posted By: nfrog_net
There is a need to quickly reports enemy flag carrier direction or current our flag position, on the Warsong Gulch and Twin Peaks. 1. Warsong Gulch ( http://www.wowwiki.com/Warsong_Gulch#Useful_Terminology ) gy / tun / ramp fr / 2nd floor(between fr and roof) / roof (->Korean wowser call these 1F/2F/3F) 2. Twin Peaks(simil...
File: REPorter - Battleground Map05-11-12
It is necessary.
Posted By: nfrog_net
That is not encoding fault. All non-ASCII characters are escaped. That is not a bug I made that on purpose. That way is safer. Thanks, I was wrong about it. Anyway many the other Addons are correctly work non-ASCII characters.(koKR, zhCN,zhTW...) I need it for the following reasons. If I found incorrect(or wrong) translati...
File: REPorter - Battleground Map05-10-12
I know. Im thinking about it :-)...
Posted By: nfrog_net
I know. Im thinking about it :-) BTW can you translate to Korean my other addon? http://wow.curseforge.com/addons/reflex-battleground-historian/localization/ ## Please consider my poor English. I willl check it from now. I have a request about koKR.lua encoding. Your koKR.lua files are encoding by ANSI, so these are jus...
File: REPorter - Battleground Map05-09-12
1. It's impossible. API don't provi...
Posted By: nfrog_net
1. It's impossible. API don't provide health of the vehicle. 2. I will think about it. 3. No. Then, Seige Weapon's name(except health) + dirver's name/health is possible? Because there are 4 types of vehicles on the 'Isle of Conquest'. Those need to be distinguished.