Results: 195Comments by: mrruben5 |
File: Duffed UI v504-27-11 |
Hi Duffed,
Thanks for the update...
Posted By: mrruben5
Hi Duffed,
Thanks for the update :)
I added some stuff to the api function "FontString". If you are using a pixelfont, the best way to see them is by using MONOCHROME,OUTLINE. So I changed two functions for this: (in api.lua and functions.lua)
local function FontString(parent, name, fontName, fontHeight, fontStyle)
if fontHe...
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File: NugRunning03-26-11 |
I've written a skin for NugRunning...
Posted By: mrruben5
I've written a skin for NugRunning that can be used by Tukui or ElvUI users:
http://www.tukui.org/forums/topic.php?id=10950
http://dl.dropbox.com/u/4618521/Wow/tukui_nugrunning.jpg
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File: MiniLoot03-24-11 |
MySQl :D
Posted By: mrruben5
MySQl :D
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File: Duffed UI v503-19-11 |
Originally posted by hank
1. ? Yo...
Posted By: mrruben5
Originally posted by hank
1. ? You see Health - % if unit is below 100%Please tell me where:
http://img858.imageshack.us/img858/9133/wowscrnshot031911145356.jpg
Maybe it's because I have chosen to show total HP instead of HP percentage - I'd like to also see percentages for major units (player, target, bosses and party maybe). On...
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File: Duffed UI v503-18-11 |
Things I am missing in your UI:...
Posted By: mrruben5
Things I am missing in your UI:
Health percentages
It's important for some PVE encounters to see percentage health (think Chimaeron phase 2). You could probably hide the percentage when the unit is dead or at 100%.
Powerbars coloured by power color
I'm using layout 2 and I can see what class units are just by looking at the n...
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File: oUF Phanx02-22-11 |
Originally posted by Akkorian
Hi...
Posted By: mrruben5
Originally posted by Akkorian
Hi everyone,
I spent a few hours tonight making the eclipse bar look a lot nicer. It isn’t overlapping the cast bar anymore, it’s not so huge, it has a direction arrow, and it has optional moon and sun icons that light up and pulse like the ones in the default UI (actually, they are the ones from th...
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File: oUF Phanx02-22-11 |
Originally posted by Pinghansen
I...
Posted By: mrruben5
Originally posted by Pinghansen
It's no biggie - just a personal preference. For me, class-colored background is nice-to-have, not need-to-have. The contrast slider you have implemented is quite adequate. I'd hate to see oUF_Phanx get bloated, just because I like something in a particular way.
It is the same with ShotGlass Raid...
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File: oUF Phanx02-21-11 |
Some aura additions for destro and...
Posted By: mrruben5
Some aura additions for destro and demo locks:
= 2, -- Death Coil
Death Coil is actively applied just like Fear, and imho it is also a CC effect (be it very short, however). So it needs to be added in two sections.
= 4, -- Improved Soul Fire
= 4, -- Backdraft
= 4, -- Empowered Imp
= 4, -- DecimationShadow Trance w...
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File: Flump02-14-11 |
Hey there,
Nice AddOn!
How do...
Posted By: mrruben5
Hey there,
Nice AddOn!
How does this interact when more then 1 people in the raid have this AddOn running? Will it disable itself?
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File: Duffed UI v502-04-11 |
Originally posted by hank
Hey,
i...
Posted By: mrruben5
Originally posted by hank
Hey,
i dont really want to implement anything big new till v13 is out cause then i would have to make it again :>
Btw im thinking about a new Layout so Raidframes e.g. will fit better but ive no idea, may you (all) have? Im open for ideas. On the topic of druids, I sometimes miss being able to see how...
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File: EventHorizon Continued02-01-11 |
Here is some code to style the fram...
Posted By: mrruben5
Here is some code to style the frame according to Tukui styling.
do
local TukuiCF, TukuiDB = TukuiCF, TukuiDB
local _, ns = ...
if TukuiCF then
config.bartexture = TukuiCF.normTex
config.texturealphamultiplier = 1
--config.barbg = true
config.backdrop = true
config.padding = TukuiDB.Scale(2)
config.bg = Tuk...
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File: SasUI01-29-11 |
Looks nice, except that you could u...
Posted By: mrruben5
Looks nice, except that you could use some code to alter the hotkey texts :)
For example (from Tukui)
local function updatehotkey(self, actionButtonType)
local hotkey = _G
local text = hotkey:GetText()
text = replace(text, '(s%-)', 'S')
text = replace(text, '(a%-)', 'A')
text = replace(text, '(c%-)', 'C')
text = re...
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File: Duffed UI v501-28-11 |
Hey,
would it be possible to swi...
Posted By: mrruben5
Hey,
would it be possible to switch to zip files in the future?
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File: Duffed UI v512-27-10 |
Here's some filger settings for dru...
Posted By: mrruben5
Here's some filger settings for druids (fully localized with GetSpellInfo):
-- put at the top of the lua file
local gsi = GetSpellInfo
= {
{
Name = "Target",
Richtung = "UP",
Abstand = 7,
Mode = "BAR",
-- cat
{ spellName = gsi(33876) or "Mangle", size = 18, scale = 1, unitId = "target", caster = "a...
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File: GOATS (WIP)09-16-10 |
Lol, at first I thought I saw GOATS...
Posted By: mrruben5
Lol, at first I thought I saw GOATSE, the internet meme xD.
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File: Thunder PP Skiner09-05-10 |
Mind crediting me on the descriptio...
Posted By: mrruben5
Mind crediting me on the description page too :)?
--]It's not a bag skin by the way ;)
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File: tInfo08-27-10 |
Is this somehow modified code from...
Posted By: mrruben5
Is this somehow modified code from Tukui? If so, why did you not credit Tukz for it?
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File: CCP (Class Combo Points)08-16-10 |
Originally posted by Karudon
dajo...
Posted By: mrruben5
Originally posted by Karudon
dajova pls give credits to the real author....
http://www.tukui.org/v2/forums/topic.php?id=1999
MrRuben5 Absolute nonsense. I have posted in that particular topic after Dajova released this AddOn. If I had any problems with him uploading this, I would already have said that.
Dajova also has men...
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File: oUF_AuraBars08-14-10 |
Originally posted by Attro
Has an...
Posted By: mrruben5
Originally posted by Attro
Has anyone gotten these to work with a layout that is using the new ouf:core v1.4?
I had these working fine prior to updating to v1.4, but now I can't seem to get the bars to spawn.
:confused: Could you please post your configuration? I have mine working just fine on oUF Lilly.
And that's the same...
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File: oUF Phanx08-11-10 |
Hey Phanx, right now the tooltip fo...
Posted By: mrruben5
Hey Phanx, right now the tooltip for abilities only show the percentage of mana needed to cast. How can I make it so it shows the actual mana points in addition to this?
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File: oUF Phanx08-08-10 |
Someone has been working very hard...
Posted By: mrruben5
Someone has been working very hard ;) Thank you for this awesome layout.
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File: SHAMANCHU07-30-10 |
see you later, t-rocket
Posted By: mrruben5
see you later, t-rocket
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File: WeeAnnounce07-17-10 |
Any chance you will use LibSink in...
Posted By: mrruben5
Any chance you will use LibSink in the future?
It might also be nice to play a sound whenever a message is printed.
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File: oUF_AuraBars07-07-10 |
Originally posted by Attro
Do the...
Posted By: mrruben5
Originally posted by Attro
Do these bars allow you to track the spells that 'you' cast on a target or does it just track the spell is on the target regardless of who cast it?
Thanks. Yes, if you configure the bars to do so (use the filter).
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File: oUF_Nivea07-07-10 |
Originally posted by Joke17
I rea...
Posted By: mrruben5
Originally posted by Joke17
I really like the new release, looks great.
Only thing ist the buff and debuff display. I think for a diciplin priest its a little confusin. Thats the only thing that was better on the previous version.
I ll see what i can change in the lua to fit it to my needs :-)
Otherwise, great work! Thanks f...
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