Results: 199Comments by: mrruben5
File: Duffed UI v504-27-11
Hi Duffed, Thanks for the update...
Posted By: mrruben5
Hi Duffed, Thanks for the update :) I added some stuff to the api function "FontString". If you are using a pixelfont, the best way to see them is by using MONOCHROME,OUTLINE. So I changed two functions for this: (in api.lua and functions.lua) local function FontString(parent, name, fontName, fontHeight, fontStyle) if fontHe...
File: NugRunning03-26-11
I've written a skin for NugRunning...
Posted By: mrruben5
I've written a skin for NugRunning that can be used by Tukui or ElvUI users: http://www.tukui.org/forums/topic.php?id=10950 http://dl.dropbox.com/u/4618521/Wow/tukui_nugrunning.jpg
File: MiniLoot03-24-11
MySQl :D
Posted By: mrruben5
MySQl :D
File: Duffed UI v503-19-11
Originally posted by hank 1. ? Yo...
Posted By: mrruben5
Originally posted by hank 1. ? You see Health - % if unit is below 100%Please tell me where: http://img858.imageshack.us/img858/9133/wowscrnshot031911145356.jpg Maybe it's because I have chosen to show total HP instead of HP percentage - I'd like to also see percentages for major units (player, target, bosses and party maybe). On...
File: Duffed UI v503-18-11
Things I am missing in your UI:...
Posted By: mrruben5
Things I am missing in your UI: Health percentages It's important for some PVE encounters to see percentage health (think Chimaeron phase 2). You could probably hide the percentage when the unit is dead or at 100%. Powerbars coloured by power color I'm using layout 2 and I can see what class units are just by looking at the n...
File: oUF_Kui03-02-11
Hey, Love how the layout looks....
Posted By: mrruben5
Hey, Love how the layout looks. I was wondering if the indicators also show raid debuffs that are not cleansable (such as Molten Tantrum on magmaw). See this article for Debuffs: http://fallingleavesandwings.wordpress.com/2010/12/10/getting-grid-ready-for-blackwing-descent/ I also play a druid, so I was wondering when you will...
File: oUF Phanx02-22-11
Originally posted by Akkorian Hi...
Posted By: mrruben5
Originally posted by Akkorian Hi everyone, I spent a few hours tonight making the eclipse bar look a lot nicer. It isnít overlapping the cast bar anymore, itís not so huge, it has a direction arrow, and it has optional moon and sun icons that light up and pulse like the ones in the default UI (actually, they are the ones from th...
File: oUF Phanx02-22-11
Originally posted by Pinghansen I...
Posted By: mrruben5
Originally posted by Pinghansen It's no biggie - just a personal preference. For me, class-colored background is nice-to-have, not need-to-have. The contrast slider you have implemented is quite adequate. I'd hate to see oUF_Phanx get bloated, just because I like something in a particular way. It is the same with ShotGlass Raid...
File: oUF Phanx02-21-11
Some aura additions for destro and...
Posted By: mrruben5
Some aura additions for destro and demo locks: = 2, -- Death Coil Death Coil is actively applied just like Fear, and imho it is also a CC effect (be it very short, however). So it needs to be added in two sections. = 4, -- Improved Soul Fire = 4, -- Backdraft = 4, -- Empowered Imp = 4, -- DecimationShadow Trance w...
File: Flump02-14-11
Hey there, Nice AddOn! How do...
Posted By: mrruben5
Hey there, Nice AddOn! How does this interact when more then 1 people in the raid have this AddOn running? Will it disable itself?
File: Duffed UI v502-04-11
Originally posted by hank Hey, i...
Posted By: mrruben5
Originally posted by hank Hey, i dont really want to implement anything big new till v13 is out cause then i would have to make it again :> Btw im thinking about a new Layout so Raidframes e.g. will fit better but ive no idea, may you (all) have? Im open for ideas. On the topic of druids, I sometimes miss being able to see how...
File: EventHorizon Continued02-01-11
Here is some code to style the fram...
Posted By: mrruben5
Here is some code to style the frame according to Tukui styling. do local TukuiCF, TukuiDB = TukuiCF, TukuiDB local _, ns = ... if TukuiCF then config.bartexture = TukuiCF.normTex config.texturealphamultiplier = 1 --config.barbg = true config.backdrop = true config.padding = TukuiDB.Scale(2) config.bg = Tuk...
File: SasUI01-29-11
Looks nice, except that you could u...
Posted By: mrruben5
Looks nice, except that you could use some code to alter the hotkey texts :) For example (from Tukui) local function updatehotkey(self, actionButtonType) local hotkey = _G local text = hotkey:GetText() text = replace(text, '(s%-)', 'S') text = replace(text, '(a%-)', 'A') text = replace(text, '(c%-)', 'C') text = re...
File: Duffed UI v501-28-11
Hey, would it be possible to swi...
Posted By: mrruben5
Hey, would it be possible to switch to zip files in the future?
File: Duffed UI v512-27-10
Here's some filger settings for dru...
Posted By: mrruben5
Here's some filger settings for druids (fully localized with GetSpellInfo): -- put at the top of the lua file local gsi = GetSpellInfo = { { Name = "Target", Richtung = "UP", Abstand = 7, Mode = "BAR", -- cat { spellName = gsi(33876) or "Mangle", size = 18, scale = 1, unitId = "target", caster = "a...
File: GOATS (WIP)09-16-10
Lol, at first I thought I saw GOATS...
Posted By: mrruben5
Lol, at first I thought I saw GOATSE, the internet meme xD.
File: Thunder PP Skiner09-05-10
Mind crediting me on the descriptio...
Posted By: mrruben5
Mind crediting me on the description page too :)? --]It's not a bag skin by the way ;)
File: tInfo08-27-10
Is this somehow modified code from...
Posted By: mrruben5
Is this somehow modified code from Tukui? If so, why did you not credit Tukz for it?
File: CCP (Class Combo Points)08-16-10
Originally posted by Karudon dajo...
Posted By: mrruben5
Originally posted by Karudon dajova pls give credits to the real author.... http://www.tukui.org/v2/forums/topic.php?id=1999 MrRuben5 Absolute nonsense. I have posted in that particular topic after Dajova released this AddOn. If I had any problems with him uploading this, I would already have said that. Dajova also has men...
File: oUF_AuraBars08-14-10
Originally posted by Attro Has an...
Posted By: mrruben5
Originally posted by Attro Has anyone gotten these to work with a layout that is using the new ouf:core v1.4? I had these working fine prior to updating to v1.4, but now I can't seem to get the bars to spawn. :confused: Could you please post your configuration? I have mine working just fine on oUF Lilly. And that's the same...
File: oUF Phanx08-11-10
Hey Phanx, right now the tooltip fo...
Posted By: mrruben5
Hey Phanx, right now the tooltip for abilities only show the percentage of mana needed to cast. How can I make it so it shows the actual mana points in addition to this?
File: oUF Phanx08-08-10
Someone has been working very hard...
Posted By: mrruben5
Someone has been working very hard ;) Thank you for this awesome layout.
File: SHAMANCHU07-30-10
see you later, t-rocket
Posted By: mrruben5
see you later, t-rocket
File: WeeAnnounce07-17-10
Any chance you will use LibSink in...
Posted By: mrruben5
Any chance you will use LibSink in the future? It might also be nice to play a sound whenever a message is printed.
File: oUF_AuraBars07-07-10
Originally posted by Attro Do the...
Posted By: mrruben5
Originally posted by Attro Do these bars allow you to track the spells that 'you' cast on a target or does it just track the spell is on the target regardless of who cast it? Thanks. Yes, if you configure the bars to do so (use the filter).