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Results: 77Comments by: skarie
File: FreeUI11-05-12
Hello Hal, Can you help ? :)...
Posted By: skarie
Hello Hal, Can you help ? :) 1 - for player buff icons appeared top right corner, how do you change the size of buff icons? 2 - for buff/debuffs from bufftrackers.lua, i dont see any where you can change the location of the duration of the buff. I'd like the stack to be outside of the icon frame, and duration below and outsi...
File: FreeUI11-04-12
Alo Haleth, Glad to see you're d...
Posted By: skarie
Alo Haleth, Glad to see you're doing better. I have several questions for you :). Thanks in advance. 1- how do you change the color for free:name based on class? 2- I add percentage hp to the player and ToT frame. But I cant seem to get the reaction color to work for it. The percentage hp just stays in on color and doesn't...
File: FreeUI11-02-12
I would like to ask, how in the tre...
Posted By: skarie
I would like to ask, how in the treatment of layout, party or raid frames, just only show DEBUFF(no BUFF), hope to get the reply, and thank you. I hope the expression is not wrong, because it is not very good at english. Please try this and see if you get any error :). In unitframes.lua, find and comment out this section of co...
File: FreeUI11-02-12
How did you get the status bar text...
Posted By: skarie
How did you get the status bar textures to be flat instead of gradient? some where in unitframes.lua, you'll find Health:GetStatusBarTexture():SetGradient("VERTICAL", r, g, b, r/2, g/2, b/2) change it to Health:GetStatusBarTexture():SetGradient("VERTICAL", r, g, b, r, g, b) and say good bye to gradient...
File: FreeUI10-31-12
Re: Cast Bars
Posted By: skarie
Alo, In buttons.lua, search for ho:SetFont(C.media.font, 8, "OUTLINEMONOCHROME") and change 8 to something smaller. For example: ho:SetFont(C.media.font, 1, "OUTLINEMONOCHROME") will change font to size 1. Hello I love your UI, thankyou for making it. The hotkeys font on the buttons? I want them smaller. How can I do this?...
File: FreeUI10-31-12
Alo, In unitframes.lua, search f...
Posted By: skarie
Alo, In unitframes.lua, search for Castbar:SetStatusBarColor(unpack(C.class)) and you can hard-code the color in. For example: Castbar:SetStatusBarColor(1,0,0) will change the castbar to red. GL Haleth, I have modified my FreeUI to fit my needs but the one thing bugging the hell out of me is the castbar's all currently be...
File: Skaarj UI10-29-12
Can you release your bag mod as a s...
Posted By: skarie
Can you release your bag mod as a stand-alone addon?
File: FreeUI03-29-12
Error !
Posted By: skarie
Hi Hal, I am getting an error every time I am trying to summon warlock pet. Any fix coming soon?
File: FreeUI01-25-12
hey hal, could you help me split ba...
Posted By: skarie
hey hal, could you help me split bar3 into two parts http://i39.tinypic.com/jr41gz.jpg Try something like this bar3:SetWidth(161) bar3:SetHeight(53) for i=1, 12 do local button = _G button:ClearAllPoints() button:SetSize(26, 26) if i == 1 or i < 7 then if i == 1 then button:SetPoint("BOTTOMLEFT", bar3,...
File: FreeUI01-25-12
Frame border !
Posted By: skarie
Never mind, I got it. It's function CreateSD that gives it the border that i need . :) Hi Hal, I am trying to create some custom panels. And I want them to have the same style like the frames you make for Auora. Are you just using functions in core.lua to make ALL the frames ( not just for unitframes)? Can you show me an ex...
File: FreeUI01-22-12
@Hal, Regarding lfdrole icons, c...
Posted By: skarie
@Hal, Regarding lfdrole icons, could you just use in-game icons? If I remember correctly there should be 3-4 sets of icons to choose from.
File: FreeUI01-20-12
Do you guys think I should add an o...
Posted By: skarie
Do you guys think I should add an optional in-game GUI config? I agree with Paolo. In game GUI should increase downloads but at the sames it's gonna introduce more bugs and fixes. That means more time writing/fixing the GUI and less time designing new features. And what about the performance? I imagine it would increase memory...
File: FreeUI01-16-12
@ kaelix; You'll need a different a...
Posted By: skarie
@ kaelix; You'll need a different addon for that, sorry. @ skarie; That's intended. If you don't use the DK runes option I assume that you use an other addon, which hides the Blizzard runes on its own. free:health shows current health, as well as % health on target and boss. free:maxhealth shows max health only. You can use...
File: FreeUI01-16-12
:( damn i dont whant to ruin your U...
Posted By: skarie
:( damn i dont whant to ruin your UI with other stupid addons:( but i have no choice can u tell me how to remove cast bar? Open unitframes.lua and delete the castbar codes for each frame you'd like. For player frames: look for player unit frame section and delete the block of codes for the castbar starting with Castbar.Width =...
File: FreeUI01-15-12
Rune bug ?
Posted By: skarie
Hi Haleth, When I disable DK runes option, the default runes show up. Also, question for you. Is there a way to show health % on unit frames? If I understand it correctly, when I display free:health for target frame, it shows max health and health %, and for player unit frame it shows max health. I want to be able to show both...
File: FreeUI01-15-12
FreeUI Re-arranged !
Posted By: skarie
This is my version of FreeUI. I just re-arranged and added a few things. What do you guys think? See screen shots below featuring my lock and dk idle and in combat. Hal, Thanks so much for putting in together this UI. It is the most awesome UI ever to use and to edit. We appreciate all the hard work you put in answering our noo...
File: FreeUI01-07-12
Hey there ;D Thank you for such...
Posted By: skarie
Hey there ;D Thank you for such awesome UI! I just have 1 small question, how can I change the font on my chatframe? I found the font scrip in FreeUI scrip folder, but I can't seem to locate C.media.font2. ^_^" Try looking inside chat.lua
File: FreeUI01-07-12
SpawnHeader !!
Posted By: skarie
Hi Hal, Can you explain how spawnheader ( for raid) works? I am trying to set up my raid frame like this : group 1 : - - - - - (14 px space here) group 2 : - - - - - the spacing between the 2 groups needs to be 14 px because each unit frame will have name of unit on top of health frame in...
File: FreeUI01-07-12
Arial Pixel 11 fits nice also. @...
Posted By: skarie
Arial Pixel 11 fits nice also. @Xpload all is well except you're facing the wrong way !! :)
File: FreeUI01-06-12
Is this the death of pixel font?
Posted By: skarie
Another year has passed and I am not getting any younger.. so here to those old folks who wish there's something other than pixel fonts. http://img827.imageshack.us/img827/1487/wowscrnshot010612171753.jpg Thanks Hal for awesome UI.
File: FreeUI12-31-11
Change nameplate fonts !
Posted By: skarie
Edit: got it.. newNameRegion:SetFont(C.media.font2, 9, "OUTLINE") How can I change the font for nameplates? -- or/and increase the font size...thanks in advance. Happy New Year Every One...
File: FreeUI12-12-11
@Peet: No, there's no sort or st...
Posted By: skarie
@Peet: No, there's no sort or stack ability. Don't think you can add any more stats on the bottom panel. You can disable it and use your own panel. -- @ Everyone is there a way to restrict the bottom panel? I tried SetWidth, but it doesnt seem to work. Also, for cosmetic purpose, how do I make my own bar like the pa...
File: FreeUI12-12-11
@Hal, Thanks for the updates. No...
Posted By: skarie
@Hal, Thanks for the updates. Now, you're making us lazy :) ...
File: FreeUI12-12-11
@ Oreeo To add names to party /...
Posted By: skarie
@ Oreeo To add names to party / raid : look for this part of codes in unitframes.lua if FreeUIConfig.layout == 2 then Health:SetHeight(40) self:Tag(Text, '') else Health:SetHeight(20) self:Tag(Text, '') end you can comment out this line self:Tag(Text, '') and replace it with se...
File: FreeUI12-11-11
Hey man, awesome UI. I was getting...
Posted By: skarie
Hey man, awesome UI. I was getting so sick of Elv. Anyway, as a raid leader, it is absolutely crucial that I'm able to see names on my raid frames. I can't seem to find a way to make this happen. Also, I need to add a pixel to the power bars (since this seems to be helping a handful of other people), and I need to remove the fa...