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Results: 7Comments by: Magicmoose
File: MooseTetris12-19-12
I noticed I didn't put in any sort...
Posted By: Magicmoose
I noticed I didn't put in any sort of animation for line clears yet. >.> I'll start working on that and see if I can make it shiny.
File: MoosePacCraft (in dev.)11-10-12
I reduced the fps dependency and th...
Posted By: Magicmoose
I reduced the fps dependency and the incredible amount of garbage enemy movement functions were generating. For the next update, I want to make the game more playable because it is much more fun to test a game that semi-functions.
File: MoosePacCraft (in dev.)11-08-12
Right now my priority is to fix the...
Posted By: Magicmoose
Right now my priority is to fix the game speed so that it's not so dependent on fps. The game is noticeably slower under 60 fps. I may play with a slider to adjust how smooth it operates.
File: MooseElegon11-05-12
I tested it again with all other ad...
Posted By: Magicmoose
I tested it again with all other addons disabled and it worked fine. Sorry I can't help with that invisible bar thing. :/ All the frames are hidden by default, so perhaps it is another addon interfering. I'm glad this little addon is helping your raid! :cool:
File: MooseElegon11-03-12
You should be able to simply drag t...
Posted By: Magicmoose
You should be able to simply drag the timer bar (dragging the health bar won't work). If you're using an earlier version, you have to hold the control key and drag the timer.
File: MooseTetris10-16-12
Haha! Thanks. :) The reason I made...
Posted By: Magicmoose
Haha! Thanks. :) The reason I made the keybinds to crossover by default is because of the way the NES controller is set up. On the console, you would be moving the piece with your left and rotating with your right and my brain just can't handle the opposite.
File: Doodlepad06-28-11
Oh man! I am making an addon simila...
Posted By: Magicmoose
Oh man! I am making an addon similar to this and I was so sure it was unique :( But oh wells. Yours looks much cooler. I want to see how your lines are much smoother. I have a general idea, maybe your drawing frame is made up of a grid of pixel-sized frames?:confused: Mine was creating a small colored frame under the cursor in a...